[Project] FileName=snd_dx.dev Name=snd_dx Ver=1 IsCpp=1 Type=3 Compiler=-D__GNUWIN32__ -D_M_IX86=500 -Wall -DWIN32 -DDEBUG -D_WINDOWS -DDEVCPP -DC_ONLY_@@_ CppCompiler=_@@_ Includes="C:\Program Files (x86)\Microsoft DirectX SDK (February 2006)\Include";"C:\Programme\Microsoft DirectX SDK (June 2006)\Include" Linker=-lkernel32 -luser32 -lwinmm_@@_--export-all-symbols_@@__@@_ Libs="C:\Program Files (x86)\Microsoft DirectX SDK (February 2006)\Lib\x86";"C:\Programme\Microsoft DirectX SDK (June 2006)\Lib\x86" UnitCount=2 Folders="Header Files","Resource Files","Source Files" ObjFiles= PrivateResource= ResourceIncludes= MakeIncludes= Icon= ExeOutput=..\.. ObjectOutput= OverrideOutput=1 OverrideOutputName=snd_dx.dll HostApplication= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000000 [VersionInfo] Major=2 Minor=1 Release=1 Build=0 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion=0.1 FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename=game.exe ProductName=game ProductVersion=0.1 AutoIncBuildNr=0 [Unit1] FileName=..\..\src\ports\win32\snd_dx.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c snd_dx.c -o snd_dx.o $(CFLAGS) [Unit2] FileName=..\..\src\client\snd_loc.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=