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Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c unzip.c -o unzip.o $(CFLAGS) [Unit91] FileName=..\..\src\qcommon\unzip.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit92] FileName=..\..\src\client\cl_hospital.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit71] FileName=..\..\src\client\cl_market.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit89] FileName=..\..\src\client\cl_employee.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_employee.c -o cl_employee.o $(CFLAGS) [Unit93] FileName=..\..\src\client\cl_hospital.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_hospital.c -o cl_hospital.o $(CFLAGS) [Unit94] FileName=..\..\src\client\snd_openal.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit70] FileName=..\..\src\client\cl_market.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_market.c -o cl_market.o $(CFLAGS) [Unit96] FileName=..\..\src\ports\win32\qal_win.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit97] FileName=..\..\src\client\cl_event.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_event.c -o ufo/cl_event.o $(CFLAGS) [Unit100] FileName=..\..\src\qcommon\irc.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit95] FileName=..\..\src\client\qal.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit98] FileName=..\..\src\client\cl_event.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit99] FileName=..\..\src\qcommon\irc.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c irc.c -o irc.o $(CFLAGS) [Unit101] FileName=..\..\src\client\snd_openal.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c snd_openal.c -o snd_openal.o $(CFLAGS) [Unit102] FileName=..\..\src\client\qal.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c qal.c -o qal.o $(CFLAGS) [Unit103] FileName=..\..\src\client\cl_aliencont.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_aliencont.c -o cl_aliencont.o $(CFLAGS) [Unit104] FileName=..\..\src\client\cl_aliencont.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit105] FileName=..\..\src\ports\win32\ufo.rc CompileCpp=1 Folder=Resource Files Compile=1 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit106] FileName=..\..\src\qcommon\md5.c Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c md5.c -o ufo/md5.o $(CFLAGS) CompileCpp=0 [Unit107] FileName=..\..\src\client\cl_campaign.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit108] FileName=..\..\src\client\cl_global.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit109] FileName=..\..\src\client\cl_transfer.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_transfer.c -o ufo/cl_transfer.o $(CFLAGS) [Unit110] FileName=..\..\src\client\cl_transfer.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit111] FileName=..\..\src\client\cl_produce.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit112] FileName=..\..\src\client\cl_save.h CompileCpp=1 Folder=Header Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit113] FileName=..\..\src\client\cl_save.c CompileCpp=0 Folder=Source Files Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c cl_save.c -o ufo/cl_save.o $(CFLAGS)