/** * @file asm_i386.h * @brief Contains macro definitions of the offsets within data structures. * * The definitions in this file MUST match the corresponding C structures at all times. * TODO: The definitions here can probably be replaced by sizeof() additions, relying on the compiler to optimize the constant values. */ /* All original materal Copyright (C) 2002-2007 UFO: Alien Invasion team. Changes: 11/06/06, Eddy Cullen (ScreamingWithNoSound): Added documentation comments and updated copyright notice. Modified comment blocks to single C-Sytle comment. Change #ifndef to CLIENT_ASM_I386_H. Original file from Quake 2 v3.21: quake2-2.31/client/asm_i386.h Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef CLIENT_ASM_I386_H #define CLIENT_ASM_I386_H #ifdef ELF #define C(label) label #else #define C(label) _##label #endif /* plane_t structure !!! if this is changed, it must be changed in model.h too !!! !!! if the size of this is changed, the array lookup in SV_HullPointContents must be changed too !!! */ #define pl_normal 0 #define pl_dist 12 #define pl_type 16 #define pl_signbits 17 #define pl_pad 18 #define pl_size 20 /* hull_t structure !!! if this is changed, it must be changed in model.h too !!! */ #define hu_clipnodes 0 #define hu_planes 4 #define hu_firstclipnode 8 #define hu_lastclipnode 12 #define hu_clip_mins 16 #define hu_clip_maxs 28 #define hu_size 40 /* dnode_t structure !!! if this is changed, it must be changed in bspfile.h too !!! */ #define nd_planenum 0 #define nd_children 4 #define nd_mins 8 #define nd_maxs 20 #define nd_firstface 32 #define nd_numfaces 36 #define nd_size 40 /* sfxcache_t structure !!! if this is changed, it must be changed in sound.h too !!! */ #define sfxc_length 0 #define sfxc_loopstart 4 #define sfxc_speed 8 #define sfxc_width 12 #define sfxc_stereo 16 #define sfxc_data 20 /* channel_t structure !!! if this is changed, it must be changed in sound.h too !!! */ #define ch_sfx 0 #define ch_leftvol 4 #define ch_rightvol 8 #define ch_end 12 #define ch_pos 16 #define ch_looping 20 #define ch_entnum 24 #define ch_entchannel 28 #define ch_origin 32 #define ch_dist_mult 44 #define ch_master_vol 48 #define ch_size 52 /* portable_samplepair_t structure !!! if this is changed, it much be changed in sound.h too !!! */ #define psp_left 0 #define psp_right 4 #define psp_size 8 /* !!! must be kept the same as in d_iface.h !!! */ #define TRANSPARENT_COLOR 255 #endif /* CLIENT_ASM_I386_H */