/* Nework game is not supported yet in U-hexen */ #include "h2def.h" void I_InitNetwork (void) { doomcom=malloc(sizeof (*doomcom)); memset(doomcom,0,sizeof(*doomcom)); doomcom->id=DOOMCOM_ID; doomcom->numplayers=doomcom->numnodes=1; doomcom->ticdup=1; } void I_NetCmd (void) { }