/* console.c in-game console and chat message buffer handling $Header: /cvsroot/uhexen2/hexenworld/Client/console.c,v 1.32 2007/09/22 15:27:17 sezero Exp $ */ #include "quakedef.h" #include "debuglog.h" console_t con_main; console_t con_chat; console_t *con; // point to either con_main or con_chat qboolean con_initialized; static int con_linewidth; // characters across screen static int con_vislines; int con_notifylines; // scan lines to clear for notify lines int con_totallines; // total lines in console scrollback static float con_cursorspeed = 4; int con_ormask; static cvar_t con_notifytime = {"con_notifytime", "3", CVAR_NONE}; //seconds #define NUM_CON_TIMES 4 static float con_times[NUM_CON_TIMES]; // realtime time the line was generated // for transparent notify lines extern char key_lines[32][MAXCMDLINE]; extern int edit_line; extern int key_linepos; extern int key_insert; extern qboolean menu_disabled_mouse; static void Key_ClearTyping (void) { key_lines[edit_line][1] = 0; // clear any typing key_linepos = 1; } /* ================ Con_ToggleConsole_f ================ */ void Con_ToggleConsole_f (void) { // activate mouse when in console in // case it is disabled somewhere else menu_disabled_mouse = false; IN_ActivateMouse (); Key_ClearTyping (); if (key_dest == key_console) { if (cls.state == ca_active) key_dest = key_game; } else { key_dest = key_console; } Con_ClearNotify (); } /* ================ Con_ToggleChat_f ================ */ static void Con_ToggleChat_f (void) { Key_ClearTyping (); if (key_dest == key_console) { if (cls.state == ca_active) key_dest = key_game; } else key_dest = key_console; Con_ClearNotify (); } /* ================ Con_Clear_f ================ */ static void Con_Clear_f (void) { memset (con_main.text, ' ', CON_TEXTSIZE); memset (con_main.text_attr, 0, CON_TEXTSIZE); memset (con_chat.text, ' ', CON_TEXTSIZE); memset (con_chat.text_attr, 0, CON_TEXTSIZE); } /* ================ Con_ClearNotify ================ */ void Con_ClearNotify (void) { int i; for (i = 0; i < NUM_CON_TIMES; i++) con_times[i] = 0; } /* ================ Con_MessageMode_f ================ */ static void Con_MessageMode_f (void) { chat_team = false; key_dest = key_message; } /* ================ Con_MessageMode2_f ================ */ static void Con_MessageMode2_f (void) { chat_team = true; key_dest = key_message; } /* ================ Con_Resize ================ */ static void Con_Resize (console_t *cons) { int i, j, width, oldwidth, oldtotallines, numlines, numchars; char tbuf[CON_TEXTSIZE], tbuf_attr[CON_TEXTSIZE]; width = (vid.width >> 3) - 2; if (width == con_linewidth) return; if (width < 1) // video hasn't been initialized yet { width = 38; con_linewidth = width; con_totallines = CON_TEXTSIZE / con_linewidth; memset (cons->text, ' ', CON_TEXTSIZE); memset (cons->text_attr, 0, CON_TEXTSIZE); } else { oldwidth = con_linewidth; con_linewidth = width; oldtotallines = con_totallines; con_totallines = CON_TEXTSIZE / con_linewidth; numlines = oldtotallines; if (con_totallines < numlines) numlines = con_totallines; numchars = oldwidth; if (con_linewidth < numchars) numchars = con_linewidth; memcpy (tbuf, cons->text, CON_TEXTSIZE); memcpy (tbuf_attr, cons->text_attr, CON_TEXTSIZE); memset (cons->text, ' ', CON_TEXTSIZE); memset (cons->text_attr, 0, CON_TEXTSIZE); for (i = 0; i < numlines; i++) { for (j = 0; j < numchars; j++) { cons->text[(con_totallines - 1 - i) * con_linewidth + j] = tbuf[((cons->current - i + oldtotallines) % oldtotallines) * oldwidth + j]; cons->text_attr[(con_totallines - 1 - i) * con_linewidth + j] = tbuf_attr[((cons->current - i + oldtotallines) % oldtotallines) * oldwidth + j]; } } Con_ClearNotify (); } cons->current = con_totallines - 1; cons->display = cons->current; } /* ================ Con_CheckResize If the line width has changed, reformat the buffer. ================ */ void Con_CheckResize (void) { Con_Resize (&con_main); Con_Resize (&con_chat); } /* ================ Con_Init ================ */ void Con_Init (void) { con = &con_main; con_linewidth = -1; Con_CheckResize (); Con_Printf ("Console initialized.\n"); // // register our commands // Cvar_RegisterVariable (&con_notifytime); Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f); Cmd_AddCommand ("togglechat", Con_ToggleChat_f); Cmd_AddCommand ("messagemode", Con_MessageMode_f); Cmd_AddCommand ("messagemode2", Con_MessageMode2_f); Cmd_AddCommand ("clear", Con_Clear_f); con_initialized = true; } /* =============== Con_Linefeed =============== */ static void Con_Linefeed (void) { con->x = 0; if (con->display == con->current) con->display++; con->current++; memset (&con->text[(con->current%con_totallines)*con_linewidth], ' ', con_linewidth); memset (&con->text_attr[(con->current%con_totallines)*con_linewidth], 0, con_linewidth); } /* ================ Con_Print Handles cursor positioning, line wrapping, etc All console printing must go through this in order to be logged to disk If no console is visible, the notify window will pop up. ================ */ static void Con_Print (const char *txt) { int y; int c, l; static int cr; int mask; if (txt[0] == 1 || txt[0] == 2) { mask = 128; // go to colored text txt++; } else mask = 0; while ( (c = *txt) ) { // count word length for (l = 0; l < con_linewidth; l++) if ( txt[l] <= ' ') break; // word wrap if (l != con_linewidth && (con->x + l > con_linewidth) ) con->x = 0; txt++; if (cr) { con->current--; cr = false; } if (!con->x) { Con_Linefeed (); // mark time for transparent overlay if (con->current >= 0) con_times[con->current % NUM_CON_TIMES] = realtime; } switch (c) { case '\n': con->x = 0; break; case '\r': con->x = 0; cr = 1; break; default: // display character and advance y = con->current % con_totallines; con->text[y*con_linewidth+con->x] = c; con->text_attr[y*con_linewidth+con->x] = mask | con_ormask; con->x++; if (con->x >= con_linewidth) con->x = 0; break; } } } /* ================ CON_Printf Prepare the message to be printed and send it to the proper handlers. ================ */ void CON_Printf (unsigned int flags, const char *fmt, ...) { va_list argptr; char msg[MAX_PRINTMSG]; static qboolean inupdate; if (flags & _PRINT_DEVEL && !developer.integer) { if (con_debuglog & LOG_DEVEL) /* full logging */ { va_start (argptr, fmt); q_vsnprintf (msg, sizeof(msg), fmt, argptr); va_end (argptr); LOG_Print (msg); } return; } va_start (argptr, fmt); q_vsnprintf (msg, sizeof(msg), fmt, argptr); va_end (argptr); Sys_PrintTerm (msg); // echo to the terminal if (con_debuglog) LOG_Print (msg); if (flags & _PRINT_TERMONLY || !con_initialized) return; // write it to the scrollable buffer Con_Print (msg); if (flags & _PRINT_SAFE) return; // safe: doesn't update the screen // update the screen immediately if the console is displayed if (cls.state != ca_active) { // protect against infinite loop if SCR_UpdateScreen // itself calls Con_Printf if (!inupdate) { inupdate = true; SCR_UpdateScreen (); inupdate = false; } } } /* ================== Con_ShowList Tyrann's ShowList ported by S.A.: Prints a given list to the console with columnized formatting ================== */ void Con_ShowList (int cnt, const char **list) { const char *s; char *line; unsigned int i, j, max_len, len, cols, rows; // Lay them out in columns max_len = 0; for (i = 0; i < cnt; ++i) { len = strlen(list[i]); if (len > max_len) max_len = len; } line = (char *) Z_Malloc(con_linewidth + 1, Z_MAINZONE); cols = con_linewidth / (max_len + 2); rows = cnt / cols + 1; // Looks better if we have a few rows before spreading out if (rows < 5) { cols = cnt / 5 + 1; rows = cnt / cols + 1; } for (i = 0; i < rows; ++i) { line[0] = '\0'; for (j = 0; j < cols; ++j) { if (j * rows + i >= cnt) break; s = list[j * rows + i]; len = strlen(s); q_strlcat(line, s, con_linewidth+1); if (j < cols - 1) { while (len < max_len) { q_strlcat(line, " ", con_linewidth+1); len++; } q_strlcat(line, " ", con_linewidth+1); } } if (strlen(line) != 0) Con_Printf("%s\n", line); } Z_Free(line); } /* ============================================================================== DRAWING ============================================================================== */ /* ================ Con_DrawInput The input line scrolls horizontally if typing goes beyond the right edge ================ */ static void Con_DrawInput (void) { int y; int i; char editlinecopy[256], *text; if (key_dest != key_console && cls.state == ca_active) return; // don't draw anything (always draw if not active) q_strlcpy(editlinecopy, key_lines[edit_line], sizeof(editlinecopy)); text = editlinecopy; y = strlen(text); // fill out remainder with spaces for (i = y; i < 256; i++) text[i] = ' '; // add the cursor frame if ((int)(realtime * con_cursorspeed) & 1) // cursor is visible text[key_linepos] = 95 - 84 * key_insert; // underscore for overwrite mode, square for insert // prestep if horizontally scrolling if (key_linepos >= con_linewidth) text += 1 + key_linepos - con_linewidth; // draw it y = con_vislines-22; for (i = 0; i < con_linewidth; i++) Draw_Character ( (i+1)<<3, con_vislines - 22, text[i]); // remove cursor //key_lines[edit_line][key_linepos] = 0; } /* ================ Con_DrawNotify Draws the last few lines of output transparently over the game top ================ */ void Con_DrawNotify (void) { int x, v; char *text; byte *text_attr; int i; float time; char *s; int skip; v = 0; for (i = con->current-NUM_CON_TIMES+1; i <= con->current; i++) { if (i < 0) continue; time = con_times[i % NUM_CON_TIMES]; if (time == 0) continue; time = realtime - time; if (time > con_notifytime.value) continue; text = con->text + (i % con_totallines)*con_linewidth; text_attr = con->text_attr + (i % con_totallines)*con_linewidth; clearnotify = 0; scr_copytop = 1; for (x = 0; x < con_linewidth; x++) Draw_Character ( (x+1)<<3, v, text[x] + 256*text_attr[x]); v += 8; } if (key_dest == key_message) { clearnotify = 0; scr_copytop = 1; if (chat_team) { Draw_String (8, v, "say_team:"); skip = 11; } else { Draw_String (8, v, "say:"); skip = 5; } s = chat_buffer; if (chat_bufferlen > (vid.width>>3)-(skip+1)) s += chat_bufferlen - ((vid.width>>3)-(skip+1)); x = 0; while (s[x]) { Draw_Character ( (x+skip)<<3, v, s[x]); x++; } Draw_Character ( (x+skip)<<3, v, 10+((int)(realtime*con_cursorspeed)&1)); v += 8; } if (v > con_notifylines) con_notifylines = v; } /* ================ Con_DrawConsole Draws the console with the solid background ================ */ void Con_DrawConsole (int lines) { int i, j, x, y, n; int rows; char *text; byte *text_attr; int row; char dlbar[1024]; if (lines <= 0) return; // draw the background Draw_ConsoleBackground (lines); // draw the text con_vislines = lines; // changed to line things up better rows = (lines-22)>>3; // rows of text to draw y = lines - 30; // draw from the bottom up if (con->display != con->current) { // draw arrows to show the buffer is backscrolled for (x = 0; x < con_linewidth; x += 4) Draw_Character ( (x+1)<<3, y, '^'); y -= 8; rows--; } row = con->display; for (i = 0; i < rows; i++, y -= 8, row--) { if (row < 0) break; if (con->current - row >= con_totallines) break; // past scrollback wrap point text = con->text + (row % con_totallines)*con_linewidth; text_attr = con->text_attr + (row % con_totallines)*con_linewidth; for (x = 0; x < con_linewidth; x++) Draw_Character ( (x+1)<<3, y, text[x] + 256*text_attr[x]); } // draw the download bar // figure out width if (cls.download) { if ((text = strrchr(cls.downloadname, '/')) != NULL) text++; else text = cls.downloadname; x = con_linewidth - ((con_linewidth * 7) / 40); y = x - strlen(text) - 8; i = con_linewidth/3; if (strlen(text) > i) { y = x - i - 11; strncpy(dlbar, text, i); dlbar[i] = 0; strcat(dlbar, "..."); } else { strcpy(dlbar, text); } strcat(dlbar, ": "); i = strlen(dlbar); dlbar[i++] = '\x80'; // where's the dot go? if (cls.downloadpercent == 0) n = 0; else n = y * cls.downloadpercent / 100; for (j = 0; j < y; j++) if (j == n) dlbar[i++] = '\x83'; else dlbar[i++] = '\x81'; dlbar[i++] = '\x82'; dlbar[i] = 0; sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent); // draw it y = con_vislines-22 + 8; for (i = 0; i < strlen(dlbar); i++) Draw_Character ( (i+1)<<3, y, dlbar[i]); } // draw the input prompt, user text, and cursor if desired Con_DrawInput (); } /* ================== Con_NotifyBox ================== */ void Con_NotifyBox (const char *text) { double t1, t2; // during startup for sound / cd warnings Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"); Con_Printf (text); Con_Printf ("Press a key.\n"); Con_Printf("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"); key_count = -2; // wait for a key down and up key_dest = key_console; do { t1 = Sys_DoubleTime (); SCR_UpdateScreen (); Sys_SendKeyEvents (); t2 = Sys_DoubleTime (); realtime += t2-t1; // make the cursor blink } while (key_count < 0); Con_Printf ("\n"); key_dest = key_game; realtime = 0; // put the cursor back to invisible }