/* draw.c This is the only file outside the refresh that touches the vid buffer. $Id: draw.c,v 1.42 2007/09/22 15:27:17 sezero Exp $ */ #include "quakedef.h" #include "r_shared.h" typedef struct { vrect_t rect; int width; int height; byte *ptexbytes; int rowbytes; } rectdesc_t; static rectdesc_t r_rectdesc; static byte *draw_smallchars; // Small characters for status bar static byte *draw_chars; // 8*8 graphic characters static qpic_t *draw_backtile; static qpic_t *draw_disc[MAX_DISC] = { NULL // make the first one null for sure }; qboolean draw_reinit = false; // for compatibility with the opengl version //============================================================================= /* Support Routines */ typedef struct cachepic_s { char name[MAX_QPATH]; cache_user_t cache; } cachepic_t; #define MAX_CACHED_PICS 256 static cachepic_t menu_cachepics[MAX_CACHED_PICS]; static int menu_numcachepics; qpic_t *Draw_PicFromWad (char *name) { return (qpic_t *) W_GetLumpName(name); } /* ================ Draw_CachePic ================ */ qpic_t *Draw_CachePic (const char *path) { cachepic_t *pic; int i; qpic_t *dat; for (pic = menu_cachepics, i = 0; i < menu_numcachepics; pic++, i++) if (!strcmp (path, pic->name)) break; if (i == menu_numcachepics) { if (menu_numcachepics == MAX_CACHED_PICS) Sys_Error ("menu_numcachepics == MAX_CACHED_PICS"); menu_numcachepics++; q_strlcpy (pic->name, path, MAX_QPATH); } dat = (qpic_t *) Cache_Check (&pic->cache); if (dat) return dat; // // load the pic from disk // FS_LoadCacheFile (path, &pic->cache); dat = (qpic_t *)pic->cache.data; if (!dat) { Sys_Error ("%s: failed to load %s", __thisfunc__, path); } SwapPic (dat); return dat; } /* ================ Draw_CachePicResize New function by Pa3PyX; will load a pic resizing it (needed for intermissions) ================ */ cache_user_t *intermissionScreen = NULL; qpic_t *Draw_CachePicResize (const char *path, int targetWidth, int targetHeight) { cachepic_t *pic; int i, j; int sourceWidth, sourceHeight; qpic_t *dat, *temp; for (pic = menu_cachepics, i = 0; i < menu_numcachepics; pic++, i++) { if (!strcmp(path, pic->name)) break; } if (i == menu_numcachepics) { if (menu_numcachepics == MAX_CACHED_PICS) Sys_Error("menu_numcachepics == MAX_CACHED_PICS"); menu_numcachepics++; q_strlcpy(pic->name, path, MAX_QPATH); } dat = (qpic_t *) Cache_Check(&pic->cache); if (dat) return dat; // Allocate original data temporarily temp = (qpic_t *)FS_LoadTempFile(path); SwapPic(temp); /* I wish Carmack would thought of something more intuitive than out-of-bounds array for storing image data */ Cache_Alloc(&pic->cache, targetWidth * targetHeight * sizeof(byte) + sizeof(qpic_t), path); /* Make sure we memorize this cache entry. It is dependent upon the screen resolution; if for any obscure reason the user will want to switch resolutions during intermission playing, we need to flush this pic (force reload with updated width/height) or else it might end up being greater than the size of the screen, and cause an error in Draw_Pic(). */ intermissionScreen = &pic->cache; dat = (qpic_t *)pic->cache.data; if (!dat) Sys_Error("%s: failed to load %s (cache flushed prematurely)", __thisfunc__, path); dat->width = targetWidth; dat->height = targetHeight; sourceWidth = temp->width; sourceHeight = temp->height; for (j = 0; j < targetHeight; j++) { for (i = 0; i < targetWidth; i++) { dat->data[i + targetWidth * j] = temp->data[(i * sourceWidth / targetWidth) + sourceWidth * (j * sourceHeight / targetHeight)]; } } return dat; } /* =============== Draw_Init =============== */ void Draw_Init (void) { int i; char temp[MAX_QPATH]; if (!draw_reinit) { for (i = 0; i < MAX_DISC; i++) draw_disc[i] = NULL; } if (draw_chars) Z_Free (draw_chars); draw_chars = FS_LoadZoneFile ("gfx/menu/conchars.lmp", Z_SECZONE); draw_smallchars = (byte *) W_GetLumpName("tinyfont"); // Do this backwards so we don't try and draw the // skull as we are loading for (i = MAX_DISC-1; i >= 0; i--) { if (draw_disc[i]) Z_Free (draw_disc[i]); q_snprintf(temp, sizeof(temp), "gfx/menu/skull%d.lmp", i); draw_disc[i] = (qpic_t *)FS_LoadZoneFile (temp, Z_SECZONE); SwapPic (draw_disc[i]); } draw_backtile = (qpic_t *)FS_LoadZoneFile ("gfx/menu/backtile.lmp", Z_SECZONE); SwapPic (draw_backtile); r_rectdesc.width = draw_backtile->width; r_rectdesc.height = draw_backtile->height; r_rectdesc.ptexbytes = draw_backtile->data; r_rectdesc.rowbytes = draw_backtile->width; } /* =============== Draw_ReInit This procedure re-inits some textures, those that are read during engine's init phase, which may be changed by mods. This should NEVER be called when a level is active. This is intended to be called just after changing the game directory. =============== */ void Draw_ReInit (void) { int temp; temp = scr_disabled_for_loading; scr_disabled_for_loading = true; draw_reinit = true; W_LoadWadFile ("gfx.wad"); Draw_Init(); SCR_Init(); Sbar_Init(); draw_reinit = false; scr_disabled_for_loading = temp; } /* ================ Draw_Character Draws one 8*8 graphics character with 0 being transparent. It can be clipped to the top of the screen to allow the console to be smoothly scrolled off. ================ */ void Draw_Character (int x, int y, const unsigned int num) { byte *dest; byte *source; unsigned short *pusdest; int drawline; int row, col; unsigned int c = num; c &= 511; if (y <= -8) return; // totally off screen if (y > vid.height - 8 || x < 0 || x > vid.width - 8) return; row = c>>5; col = c&31; source = draw_chars + (row<<11) + (col<<3); if (y < 0) { // clipped drawline = 8 + y; source -= 256*y; y = 0; } else drawline = 8; if (r_pixbytes == 1) { dest = vid.conbuffer + y*vid.conrowbytes + x; while (drawline--) { switch (trans_level) { case 0: if (source[0]) dest[0] = source[0]; if (source[1]) dest[1] = source[1]; if (source[2]) dest[2] = source[2]; if (source[3]) dest[3] = source[3]; if (source[4]) dest[4] = source[4]; if (source[5]) dest[5] = source[5]; if (source[6]) dest[6] = source[6]; if (source[7]) dest[7] = source[7]; break; case 1: if (source[0]) dest[0] = mainTransTable[(((unsigned int)dest[0])<<8) + source[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned int)dest[1])<<8) + source[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned int)dest[2])<<8) + source[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned int)dest[3])<<8) + source[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned int)dest[4])<<8) + source[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned int)dest[5])<<8) + source[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned int)dest[6])<<8) + source[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned int)dest[7])<<8) + source[7]]; break; case 2: if (source[0]) dest[0] = mainTransTable[(((unsigned int)source[0])<<8) + dest[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned int)source[1])<<8) + dest[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned int)source[2])<<8) + dest[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned int)source[3])<<8) + dest[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned int)source[4])<<8) + dest[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned int)source[5])<<8) + dest[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned int)source[6])<<8) + dest[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned int)source[7])<<8) + dest[7]]; break; } source += 256; dest += vid.conrowbytes; } } else { // FIXME: pre-expand to native format? pusdest = (unsigned short *) ((byte *)vid.conbuffer + y*vid.conrowbytes + (x<<1)); while (drawline--) { if (source[0]) pusdest[0] = d_8to16table[source[0]]; if (source[1]) pusdest[1] = d_8to16table[source[1]]; if (source[2]) pusdest[2] = d_8to16table[source[2]]; if (source[3]) pusdest[3] = d_8to16table[source[3]]; if (source[4]) pusdest[4] = d_8to16table[source[4]]; if (source[5]) pusdest[5] = d_8to16table[source[5]]; if (source[6]) pusdest[6] = d_8to16table[source[6]]; if (source[7]) pusdest[7] = d_8to16table[source[7]]; source += 256; pusdest += (vid.conrowbytes >> 1); } } } /* ================ Draw_String ================ */ void Draw_String (int x, int y, const char *str) { while (*str) { Draw_Character (x, y, *str); str++; x += 8; } } void Draw_RedString (int x, int y, const char *str) { while (*str) { Draw_Character (x, y, ((unsigned char)(*str))+256); str++; x += 8; } } static void Draw_Pixel (int x, int y, const byte color) { byte *dest; unsigned short *pusdest; if (r_pixbytes == 1) { dest = vid.conbuffer + y*vid.conrowbytes + x; *dest = color; } else { // FIXME: pre-expand to native format? pusdest = (unsigned short *) ((byte *)vid.conbuffer + y*vid.conrowbytes + (x<<1)); *pusdest = d_8to16table[color]; } } /* ================ Draw_Crosshair ================ */ void Draw_Crosshair (void) { int x, y; byte c = (byte)crosshaircolor.integer; x = scr_vrect.x + scr_vrect.width/2 + cl_crossx.value; y = scr_vrect.y + scr_vrect.height/2 + cl_crossy.value; if (crosshair.integer == 2) { Draw_Pixel(x - 1, y, c); Draw_Pixel(x - 3, y, c); Draw_Pixel(x + 1, y, c); Draw_Pixel(x + 3, y, c); Draw_Pixel(x, y - 1, c); Draw_Pixel(x, y - 3, c); Draw_Pixel(x, y + 1, c); Draw_Pixel(x, y + 3, c); } else if (crosshair.integer) { Draw_Character (x - 4, y - 4, '+'); } } //========================================================================== // // Draw_SmallCharacter // // Draws a small character that is clipped at the bottom edge of the // screen. // //========================================================================== void Draw_SmallCharacter(int x, int y, const int num) { byte *dest, *source; unsigned short *pusdest; int height, row, col; int c = num; if (c < 32) { c = 0; } else if (c >= 'a' && c <= 'z') { c -= 64; } else if (c > '_') { c = 0; } else { c -= 32; } if (y >= vid.height) { // Totally off screen return; } #ifdef PARANOID if ((y < 0) || (x < 0) || (x+8 > vid.width)) { Sys_Error("Bad Draw_SmallCharacter: (%d, %d)", x, y); } #endif if (y+5 > vid.height) { height = vid.height-y; } else { height = 5; } row = c>>4; col = c&15; source = draw_smallchars+(row<<10)+(col<<3); if (r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; while (height--) { switch (trans_level) { case 0: if (source[0]) dest[0] = source[0]; if (source[1]) dest[1] = source[1]; if (source[2]) dest[2] = source[2]; if (source[3]) dest[3] = source[3]; if (source[4]) dest[4] = source[4]; if (source[5]) dest[5] = source[5]; if (source[6]) dest[6] = source[6]; if (source[7]) dest[7] = source[7]; break; case 1: if (source[0]) dest[0] = mainTransTable[(((unsigned int)dest[0])<<8) + source[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned int)dest[1])<<8) + source[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned int)dest[2])<<8) + source[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned int)dest[3])<<8) + source[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned int)dest[4])<<8) + source[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned int)dest[5])<<8) + source[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned int)dest[6])<<8) + source[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned int)dest[7])<<8) + source[7]]; break; case 2: if (source[0]) dest[0] = mainTransTable[(((unsigned int)source[0])<<8) + dest[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned int)source[1])<<8) + dest[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned int)source[2])<<8) + dest[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned int)source[3])<<8) + dest[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned int)source[4])<<8) + dest[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned int)source[5])<<8) + dest[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned int)source[6])<<8) + dest[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned int)source[7])<<8) + dest[7]]; break; } source += 128; dest += vid.conrowbytes; } } else { // FIXME: pre-expand to native format? pusdest = (unsigned short *) ((byte *)vid.buffer+y*vid.rowbytes+(x<<1)); while (height--) { if (source[0]) pusdest[0] = d_8to16table[source[0]]; if (source[1]) pusdest[1] = d_8to16table[source[1]]; if (source[2]) pusdest[2] = d_8to16table[source[2]]; if (source[3]) pusdest[3] = d_8to16table[source[3]]; if (source[4]) pusdest[4] = d_8to16table[source[4]]; if (source[5]) pusdest[5] = d_8to16table[source[5]]; if (source[6]) pusdest[6] = d_8to16table[source[6]]; if (source[7]) pusdest[7] = d_8to16table[source[7]]; source += 128; pusdest += (vid.conrowbytes>>1); } } } //========================================================================== // // Draw_SmallString // //========================================================================== void Draw_SmallString (int x, int y, const char *str) { while (*str) { Draw_SmallCharacter(x, y, *str); str++; x += 6; } } //========================================================================== // // Draw_BigCharacter // // Callback for M_DrawBigCharacter() of menu.c // //========================================================================== void Draw_BigCharacter (int x, int y, int num) { qpic_t *p; int ypos, xpos; byte *dest; byte *source; p = Draw_CachePic ("gfx/menu/bigfont.lmp"); source = p->data + ((num % 8) * 20) + (num / 8 * p->width * 20); for (ypos = 0; ypos < 19; ypos++) { dest = vid.buffer + (y + ypos) * vid.rowbytes + x; for (xpos = 0; xpos < 19; xpos++, dest++, source++) { if (*source) { *dest = *source; } } source += (p->width - 19); } } /* ============= Draw_Pic ============= */ void Draw_Pic (int x, int y, qpic_t *pic) { byte *dest, *source; unsigned short *pusdest; int v, u; if ((x < 0) || (x + pic->width > vid.width) || (y < 0) || (y + pic->height > vid.height)) { Sys_Error ("%s: bad coordinates", __thisfunc__); } source = pic->data; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; for (v = 0; v < pic->height; v++) { memcpy (dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes >> 1; source += pic->width; } } } //========================================================================== // // Draw_PicCropped // // Draws a qpic_t that is clipped at the bottom/top edges of the screen. // //========================================================================== void Draw_PicCropped (int x, int y, qpic_t *pic) { byte *dest, *source; unsigned short *pusdest; int v, u, height; if ((x < 0) || (x+pic->width > vid.width)) { Sys_Error("%s: bad coordinates", __thisfunc__); } if (y >= (int)vid.height || y+pic->height < 0) { // Totally off screen return; } if (y+pic->height > vid.height) { height = vid.height-y; } else if (y < 0) { height = pic->height+y; } else { height = pic->height; } source = pic->data; if (y < 0) { source += (pic->width * (-y)); y = 0; } if (r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; switch (trans_level) { case 0: for (v = 0; v < height; v++) { memcpy(dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } break; case 1: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++, source++) { dest[u] = mainTransTable[(((unsigned int)dest[u])<<8) + (*source)]; } dest += vid.rowbytes; } break; case 2: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++, source++) { dest[u] = mainTransTable[(((unsigned int)(*source))<<8) + dest[u]]; } dest += vid.rowbytes; } break; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer+y*(vid.rowbytes>>1)+x; for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes>>1; source += pic->width; } } } /* ============= Draw_TransPic ============= */ void Draw_TransPic (int x, int y, qpic_t *pic) { byte *dest, *source, tbyte; unsigned short *pusdest; int v, u; if (x < 0 || (unsigned int)(x + pic->width) > vid.width || y < 0 || (unsigned int)(y + pic->height) > vid.height) { Sys_Error("%s: bad coordinates", __thisfunc__); } source = pic->data; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; if (pic->width & 7) { // general for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u++) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; } dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u += 8) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = tbyte; if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = tbyte; if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = tbyte; if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = tbyte; if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = tbyte; if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = tbyte; if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = tbyte; } dest += vid.rowbytes; source += pic->width; } } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u++) { tbyte = source[u]; if (tbyte != TRANSPARENT_COLOR) { pusdest[u] = d_8to16table[tbyte]; } } pusdest += vid.rowbytes >> 1; source += pic->width; } } } //========================================================================== // // Draw_SubPicCropped // // Draws a qpic_t that is clipped at the bottom/top edges of the screen. // //========================================================================== void Draw_SubPicCropped (int x, int y, int h, qpic_t *pic) { byte *dest, *source; unsigned short *pusdest; int v, u, height; if ((x < 0) || (x+pic->width > vid.width)) { Sys_Error("%s: bad coordinates", __thisfunc__); } if (y >= (int)vid.height || y+h < 0) { // Totally off screen return; } if (y+pic->height > vid.height) { height = vid.height-y; } else if (y < 0) { height = pic->height+y; } else { height = pic->height; } if (height > h) { height = h; } source = pic->data; if (y < 0) { source += (pic->width * (-y)); y = 0; } if (r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; switch (trans_level) { case 0: for (v = 0; v < height; v++) { memcpy(dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } break; case 1: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++, source++) { dest[u] = mainTransTable[(((unsigned int)dest[u])<<8) + (*source)]; } dest += vid.rowbytes; } break; case 2: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++, source++) { dest[u] = mainTransTable[(((unsigned int)(*source))<<8) + dest[u]]; } dest += vid.rowbytes; } break; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer+y*(vid.rowbytes>>1)+x; for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes>>1; source += pic->width; } } } //========================================================================== // // Draw_TransPicCropped // // Draws a holey qpic_t that is clipped at the bottom edge of the screen. // //========================================================================== void Draw_TransPicCropped (int x, int y, qpic_t *pic) { byte *dest, *source, tbyte; unsigned short *pusdest; int v, u, height; if ((x < 0) || (x+pic->width > vid.width)) { Sys_Error("%s: bad coordinates", __thisfunc__); } if (y >= (int)vid.height || y+pic->height < 0) { // Totally off screen return; } if (y+pic->height > vid.height) { height = vid.height-y; } else if (y < 0) { height = pic->height+y; } else { height = pic->height; } source = pic->data; if (y < 0) { source += (pic->width * (-y)); y = 0; } if (r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; if (pic->width & 7) { // General switch (trans_level) { case 0: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++) { if ((tbyte = source[u]) != TRANSPARENT_COLOR) { dest[u] = tbyte; } } dest += vid.rowbytes; source += pic->width; } break; case 1: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++) { if ((tbyte = source[u]) != TRANSPARENT_COLOR) { dest[u] = mainTransTable[(((unsigned int)dest[u])<<8) + tbyte]; } } dest += vid.rowbytes; source += pic->width; } break; case 2: for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++) { if ((tbyte = source[u]) != TRANSPARENT_COLOR) { dest[u] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u]]; } } dest += vid.rowbytes; source += pic->width; } break; } } else { // Unwound for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u += 8) { switch (trans_level) { case 0: if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ((tbyte = source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = tbyte; if ((tbyte = source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = tbyte; if ((tbyte = source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = tbyte; if ((tbyte = source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = tbyte; if ((tbyte = source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = tbyte; if ((tbyte = source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = tbyte; if ((tbyte = source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = tbyte; break; case 1: if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = mainTransTable[(((unsigned int)dest[u])<<8) + tbyte]; if ((tbyte = source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = mainTransTable[(((unsigned int)dest[u+1])<<8) + tbyte]; if ((tbyte = source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = mainTransTable[(((unsigned int)dest[u+2])<<8) + tbyte]; if ((tbyte = source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = mainTransTable[(((unsigned int)dest[u+3])<<8) + tbyte]; if ((tbyte = source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = mainTransTable[(((unsigned int)dest[u+4])<<8) + tbyte]; if ((tbyte = source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = mainTransTable[(((unsigned int)dest[u+5])<<8) + tbyte]; if ((tbyte = source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = mainTransTable[(((unsigned int)dest[u+6])<<8) + tbyte]; if ((tbyte = source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = mainTransTable[(((unsigned int)dest[u+7])<<8) + tbyte]; break; case 2: if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u]]; if ((tbyte = source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+1]]; if ((tbyte = source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+2]]; if ((tbyte = source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+3]]; if ((tbyte = source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+4]]; if ((tbyte = source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+5]]; if ((tbyte = source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+6]]; if ((tbyte = source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = mainTransTable[(((unsigned int)tbyte)<<8) + dest[u+7]]; break; } } dest += vid.rowbytes; source += pic->width; } } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer+y*(vid.rowbytes>>1)+x; for (v = 0; v < height; v++) { for (u = 0; u < pic->width; u++) { tbyte = source[u]; if (tbyte != TRANSPARENT_COLOR) { pusdest[u] = d_8to16table[tbyte]; } } pusdest += vid.rowbytes>>1; source += pic->width; } } } /* ============= Draw_SubPic ============= */ void Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height) { byte *dest, *source; unsigned short *pusdest; int v, u; if ((x < 0) || (x + width > vid.width) || (y < 0) || (y + height > vid.height)) { Sys_Error ("%s: bad coordinates", __thisfunc__); } source = pic->data + srcy * pic->width + srcx; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; for (v = 0; v < height; v++) { memcpy (dest, source, width); dest += vid.rowbytes; source += pic->width; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v = 0; v < height; v++) { for (u = srcx; u < (srcx+width); u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes >> 1; source += pic->width; } } } /* ============= Draw_TransPicTranslate ============= */ void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation) { byte *dest, *source, tbyte; unsigned short *pusdest; int v, u; if (x < 0 || (unsigned int)(x + pic->width) > vid.width || y < 0 || (unsigned int)(y + pic->height) > vid.height) { Sys_Error ("%s: bad coordinates", __thisfunc__); } source = pic->data; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; if (pic->width & 7) { // general for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u++) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = translation[tbyte]; } dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u += 8) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = translation[tbyte]; if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = translation[tbyte]; if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = translation[tbyte]; if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = translation[tbyte]; if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = translation[tbyte]; if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = translation[tbyte]; if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = translation[tbyte]; if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = translation[tbyte]; } dest += vid.rowbytes; source += pic->width; } } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u++) { tbyte = source[u]; if (tbyte != TRANSPARENT_COLOR) { pusdest[u] = d_8to16table[tbyte]; } } pusdest += vid.rowbytes >> 1; source += pic->width; } } } #if 0 static void Draw_CharToConback (int num, byte *dest) { int row, col; byte *source; int drawline; int x; row = num>>5; col = num&31; source = draw_chars + (row<<11) + (col<<3); drawline = 8; while (drawline--) { for (x = 0; x < 8; x++) { if (source[x]) dest[x] = 0x60 + source[x]; } source += 256; dest += 320; } } #endif /* ================ Draw_ConsoleBackground ================ */ void Draw_ConsoleBackground (int lines) { int x, y, v; byte *src, *dest; unsigned short *pusdest; int f, fstep; qpic_t *conback; char ver[100]; #if defined(H2W) //static char saveback[320*8]; if (cls.download) q_strlcpy (ver, STRINGIFY(ENGINE_VERSION), sizeof(ver)); else #endif q_strlcpy (ver, ENGINE_WATERMARK, sizeof(ver)); conback = Draw_CachePic ("gfx/menu/conback.lmp"); /* // hack the version number directly into the pic dest = conback->data + 320 + 320*186 - 11 - 8*strlen(ver); #ifdef H2W memcpy(saveback, conback->data + 320*186, 320*8); #endif for (x = 0; x < strlen(ver); x++) Draw_CharToConback (ver[x], dest+(x<<3)); */ // draw the pic if (r_pixbytes == 1) { dest = vid.conbuffer; for (y = 0; y < lines; y++, dest += vid.conrowbytes) { v = (vid.conheight - lines + y)*200/vid.conheight; src = conback->data + v*320; if (vid.conwidth == 320) memcpy (dest, src, vid.conwidth); else { f = 0; fstep = 320*0x10000/vid.conwidth; for (x = 0; x < vid.conwidth; x += 4) { dest[x] = src[f>>16]; f += fstep; dest[x+1] = src[f>>16]; f += fstep; dest[x+2] = src[f>>16]; f += fstep; dest[x+3] = src[f>>16]; f += fstep; } } } } else { pusdest = (unsigned short *)vid.conbuffer; for (y = 0; y < lines; y++, pusdest += (vid.conrowbytes >> 1)) { // FIXME: pre-expand to native format? // FIXME: does the endian switching go away in production? v = (vid.conheight - lines + y)*200/vid.conheight; src = conback->data + v*320; f = 0; fstep = 320*0x10000/vid.conwidth; for (x = 0; x < vid.conwidth; x += 4) { pusdest[x] = d_8to16table[src[f>>16]]; f += fstep; pusdest[x+1] = d_8to16table[src[f>>16]]; f += fstep; pusdest[x+2] = d_8to16table[src[f>>16]]; f += fstep; pusdest[x+3] = d_8to16table[src[f>>16]]; f += fstep; } } } /* #ifdef H2W // put it back memcpy(conback->data + 320*186, saveback, 320*8); #endif */ // print the version number and platform y = vid.conwidth - (strlen(ver)*8 + 11); for (x = 0; x < strlen(ver); x++) Draw_Character (y + x * 8, lines - 14, ver[x] | 0x100); } /* ============== R_DrawRect8 ============== */ void R_DrawRect8 (vrect_t *prect, int rowbytes, byte *psrc, int transparent) { byte t; int i, j, srcdelta, destdelta; byte *pdest; pdest = vid.buffer + (prect->y * vid.rowbytes) + prect->x; srcdelta = rowbytes - prect->width; destdelta = vid.rowbytes - prect->width; if (transparent) { for (i = 0; i < prect->height; i++) { for (j = 0; j < prect->width; j++) { t = *psrc; if (t != TRANSPARENT_COLOR) { *pdest = t; } psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } else { for (i = 0; i < prect->height; i++) { memcpy (pdest, psrc, prect->width); psrc += rowbytes; pdest += vid.rowbytes; } } } /* ============== R_DrawRect16 ============== */ void R_DrawRect16 (vrect_t *prect, int rowbytes, byte *psrc, int transparent) { byte t; int i, j, srcdelta, destdelta; unsigned short *pdest; // FIXME: would it be better to pre-expand native-format versions? pdest = (unsigned short *)vid.buffer + (prect->y * (vid.rowbytes >> 1)) + prect->x; srcdelta = rowbytes - prect->width; destdelta = (vid.rowbytes >> 1) - prect->width; if (transparent) { for (i = 0; i < prect->height; i++) { for (j = 0; j < prect->width; j++) { t = *psrc; if (t != TRANSPARENT_COLOR) { *pdest = d_8to16table[t]; } psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } else { for (i = 0; i < prect->height; i++) { for (j = 0; j < prect->width; j++) { *pdest = d_8to16table[*psrc]; psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } } /* ============= Draw_TileClear This repeats a 64*64 tile graphic to fill the screen around a sized down refresh window. ============= */ void Draw_TileClear (int x, int y, int w, int h) { int width, height, tileoffsetx, tileoffsety; byte *psrc; vrect_t vr; r_rectdesc.rect.x = x; r_rectdesc.rect.y = y; r_rectdesc.rect.width = w; r_rectdesc.rect.height = h; vr.y = r_rectdesc.rect.y; height = r_rectdesc.rect.height; tileoffsety = vr.y % r_rectdesc.height; while (height > 0) { vr.x = r_rectdesc.rect.x; width = r_rectdesc.rect.width; if (tileoffsety != 0) vr.height = r_rectdesc.height - tileoffsety; else vr.height = r_rectdesc.height; if (vr.height > height) vr.height = height; tileoffsetx = vr.x % r_rectdesc.width; while (width > 0) { if (tileoffsetx != 0) vr.width = r_rectdesc.width - tileoffsetx; else vr.width = r_rectdesc.width; if (vr.width > width) vr.width = width; psrc = r_rectdesc.ptexbytes + (tileoffsety * r_rectdesc.rowbytes) + tileoffsetx; if (r_pixbytes == 1) { R_DrawRect8 (&vr, r_rectdesc.rowbytes, psrc, 0); } else { R_DrawRect16 (&vr, r_rectdesc.rowbytes, psrc, 0); } vr.x += vr.width; width -= vr.width; tileoffsetx = 0; // only the left tile can be left-clipped } vr.y += vr.height; height -= vr.height; tileoffsety = 0; // only the top tile can be top-clipped } } /* ============= Draw_Fill Fills a box of pixels with a single color ============= */ void Draw_Fill (int x, int y, int w, int h, int c) { byte *dest; unsigned short *pusdest; unsigned int uc; int u, v; if (x < 0 || x + w > vid.width || y < 0 || y + h > vid.height) { Con_Printf("Bad Draw_Fill(%d, %d, %d, %d, %c)\n", x, y, w, h, c); return; } if (r_pixbytes == 1) { dest = vid.buffer + y*vid.rowbytes + x; switch (trans_level) { case 0: for (v = 0; v < h; v++, dest += vid.rowbytes) { for (u = 0; u < w; u++) { dest[u] = c; } } break; case 1: for (v = 0; v < h; v++, dest += vid.rowbytes) { for (u = 0; u < w; u++) { dest[u] = mainTransTable[(((unsigned int)dest[u])<<8) + c]; } } break; case 2: for (v = 0; v < h; v++, dest += vid.rowbytes) { for (u = 0; u < w; u++) { dest[u] = mainTransTable[(c<<8) + dest[u]]; } } break; } } else { uc = d_8to16table[c]; pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v = 0; v < h; v++, pusdest += (vid.rowbytes >> 1)) { for (u = 0; u < w; u++) pusdest[u] = uc; } } } //============================================================================= /* ================ Draw_FadeScreen ================ */ void Draw_FadeScreen (void) { int x, y; byte *pbuf; int temp[2048], *pos; VID_UnlockBuffer (); S_ExtraUpdate (); VID_LockBuffer (); for (x = 0; x < 2048; x++) temp[x] = (164 + rand() % 6) * 256; for (y = 0; y < vid.height; y++) { pbuf = (byte *)(vid.buffer + vid.rowbytes*y); pos = &temp[rand() % 256]; if ((y & 127) == 127) { VID_UnlockBuffer (); S_ExtraUpdate (); VID_LockBuffer (); } for (x = 0; x < vid.width; x++, pbuf++) { // if ((x & 3) != t) // pbuf[x] = 0; *pbuf = mainTransTable[(*pos)+(*pbuf)]; pos++; // pbuf[x] = mainTransTable[((170+(rand() % 6))*256)+pbuf[x]]; // pbuf[x] = mainTransTable[159 + (256*pbuf[x])]; } } VID_UnlockBuffer (); S_ExtraUpdate (); VID_LockBuffer (); } //============================================================================= /* ================ Draw_BeginDisc Draws the little blue disc in the corner of the screen. Call before beginning any disc IO. ================ */ void Draw_BeginDisc (void) { static int disc_idx = 0; #ifndef H2W if (loading_stage) return; #endif if (!draw_disc[disc_idx]) return; disc_idx++; if (disc_idx >= MAX_DISC) disc_idx = 0; D_BeginDirectRect (vid.width - 28, 0, draw_disc[disc_idx]->data, 28, 24); //rjr scr_topupdate = 0; } /* ================ Draw_EndDisc Erases the disc icon. Call after completing any disc IO ================ */ void Draw_EndDisc (void) { /* this is causing problems, at least with mgl-win32. the sdl driver seems to work fine either way. the problem should be some kind of a bad interaction with D_ShowLoadingSize(), due to clashes in direct access usage I think: didn't look at it carefully, yet. */ #if 0 if (!draw_disc[0]) return; D_EndDirectRect (vid.width - 28, 0, 28, 24); //rjr scr_topupdate = 0; #endif }