// // resource.h // Win32 resource header // // $Id: resource.h,v 1.6 2007/03/14 21:03:37 sezero Exp $ // #ifndef __HX2_RESOURCE_H #define __HX2_RESOURCE_H #define IDS_STRING1 1 #define IDI_ICON2 1 #define IDD_DIALOG1 108 #define IDD_PROGRESS 109 #define IDB_HWBITMAP 112 #define IDC_PROGRESS 1000 // Icon file to use // #if defined(H2W) #define ICO_FILE "../icons/hexenworld.ico" //#elif defined(H2MP) //#define ICO_FILE "icons/h2mp.ico" #else #define ICO_FILE "icons/hexen2.ico" #endif // String // #if defined(H2W) #define H2_STRING "HexenWorld" //#elif defined(H2MP) //#define H2_STRING "Hexen II+" #else #define H2_STRING "Hexen II" #endif // Bitmap // #if defined(H2W) #define HWBITMAP "win_stuff/hexenworld.bmp" #else #define HWBITMAP "win_stuff/hexen2.bmp" #endif #endif /* __HX2_RESOURCE_H */