/* spritegn.h header file for sprite generation program $Id: spritegn.h,v 1.5 2007/03/14 21:03:42 sezero Exp $ */ #ifndef __SPRITEGEN_H #define __SPRITEGEN_H // ********************************************************** // * This file must be identical in the spritegen directory * // * and in the Quake directory, because it's used to * // * pass data from one to the other via .spr files. * // ********************************************************** //------------------------------------------------------- // This program generates .spr sprite package files. // The format of the files is as follows: // // dsprite_t file header structure // // // dspriteframe_t frame header structure // sprite bitmap // // dspriteframe_t frame header structure // sprite bitmap // //------------------------------------------------------- #ifdef INCLUDELIBS #include #include #include #include #include "cmdlib.h" #include "scriplib.h" #include "dictlib.h" #include "trilib.h" #include "lbmlib.h" #include "mathlib.h" #endif #define SPRITE_VERSION 1 // Little-endian "IDSP" #define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I') // must match definition in genmodel.h #ifndef SYNCTYPE_T #define SYNCTYPE_T typedef enum { ST_SYNC = 0, ST_RAND } synctype_t; #endif // TODO: shorten these? typedef struct { int ident; int version; int type; float boundingradius; int width; int height; int numframes; float beamlength; synctype_t synctype; } dsprite_t; #define SPR_VP_PARALLEL_UPRIGHT 0 #define SPR_FACING_UPRIGHT 1 #define SPR_VP_PARALLEL 2 #define SPR_ORIENTED 3 #define SPR_VP_PARALLEL_ORIENTED 4 typedef struct { int origin[2]; int width; int height; } dspriteframe_t; typedef struct { int numframes; } dspritegroup_t; typedef struct { float interval; } dspriteinterval_t; typedef enum { SPR_SINGLE = 0, SPR_GROUP } spriteframetype_t; typedef struct { spriteframetype_t type; } dspriteframetype_t; #endif /* __SPRITEGEN_H */