/* wad.h wad file loading $Id: wad.h,v 1.5 2007/03/14 21:03:42 sezero Exp $ */ #ifndef __HX2_WAD_H #define __HX2_WAD_H //=============== // TYPES //=============== #define CMP_NONE 0 #define CMP_LZSS 1 #define TYP_NONE 0 #define TYP_LABEL 1 #define TYP_LUMPY 64 // 64 + grab command number #define TYP_PALETTE 64 #define TYP_QTEX 65 #define TYP_QPIC 66 #define TYP_SOUND 67 #define TYP_MIPTEX 68 typedef struct { int width, height; byte data[4]; // variably sized } qpic_t; typedef struct { char identification[4]; // should be WAD2 or 2DAW int numlumps; int infotableofs; } wadinfo_t; typedef struct { int filepos; int disksize; int size; // uncompressed char type; char compression; char pad1, pad2; char name[16]; // must be null terminated } lumpinfo_t; extern int wad_numlumps; extern lumpinfo_t *wad_lumps; extern byte *wad_base; void W_LoadWadFile (const char *filename); void *W_GetLumpName (char *name); void *W_GetLumpNum (int num); void SwapPic (qpic_t *pic); #endif /* __HX2_WAD_H */