// // win32res.rc // Win32 resource file for Hexen II // // $Id: win32res.rc,v 1.4 2007/03/14 21:03:43 sezero Exp $ // #include #include #include "resource.h" // Icon IDI_ICON2 ICON DISCARDABLE ICO_FILE // Dialog #if !defined(NO_SPLASHES) #if !defined(GLQUAKE) IDD_DIALOG1 DIALOGEX 0, 0, 78, 21 STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | DS_CENTER | WS_POPUP | WS_VISIBLE EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE FONT 16, "Times New Roman", 0, 0, 0x1 BEGIN CTEXT "Starting " H2_STRING "...", IDC_STATIC, 2, 3, 74, 15, SS_CENTERIMAGE | SS_SUNKEN END #else // OpenGL version IDD_DIALOG1 DIALOGEX 0, 0, 167, 27 STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | DS_CENTER | WS_POPUP | WS_VISIBLE EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE FONT 16, "Times New Roman", 0, 0, 0x1 BEGIN CONTROL 112,IDC_STATIC,"Static",SS_BITMAP | SS_REALSIZEIMAGE, 0, 0, 167, 28 END #include "h2option.h" #if !USE_HEXEN2_PALTEX_CODE IDD_PROGRESS DIALOGEX 0, 0, 333, 75 STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | DS_CENTER | WS_POPUP | WS_VISIBLE EXSTYLE WS_EX_TOOLWINDOW | WS_EX_CLIENTEDGE FONT 8, "MS Sans Serif", 0, 0, 0x1 BEGIN LTEXT "Creating 15 bit inverse palette. This is only done once, so just be patient for the next 30-60 seconds.", IDC_STATIC, 7, 51, 319, 10 CONTROL 112, IDC_STATIC, "Static", SS_BITMAP | SS_REALSIZEIMAGE, 0, 0, 333, 49 CONTROL "Progress1", IDC_PROGRESS, "msctls_progress32", 0x0, 7, 61, 319, 11 END #endif // !USE_HEXEN2_PALTEX_CODE // Bitmap IDB_HWBITMAP BITMAP DISCARDABLE HWBITMAP #endif // GLQUAKE #endif // NO_SPLASHES // String Table STRINGTABLE DISCARDABLE BEGIN IDS_STRING1 H2_STRING END