/*************************************************************************** renderer.h - The graphics rendering routines ------------------- begin : di jan 28 2003 copyright : (C) 2003 by CJP email : cornware-cjp@users.sourceforge.net ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef RENDERER_H #define RENDERER_H #include "lconfig.h" #include "camera.h" #include "graphicsettings.h" /** *@author CJP */ class CRenderer { public: CRenderer(); virtual ~CRenderer(); virtual bool reloadConfiguration(); void setCamera(const CCamera *cam) {m_Camera = cam;} virtual void update(); //default: set up viewport unsigned int m_X, m_Y, m_W, m_H; //to be updated from outside or by updateScreenSize protected: virtual void updateScreenSize(); //default: get from winsys const CCamera *m_Camera; float *m_FogColor; SGraphicSettings m_Settings; }; #endif