/*************************************************************************** clientplayercontrol.h - Remote player management ------------------- begin : do sep 11 2003 copyright : (C) 2003 by CJP email : cornware-cjp@users.sourceforge.net ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef CLIENTPLAYERCONTROL_H #define CLIENTPLAYERCONTROL_H #include "playercontrol.h" #include "clientnet.h" /** *@author CJP */ class CClientPlayerControl : public CPlayerControl { public: CClientPlayerControl(CClientNet *net); virtual ~CClientPlayerControl(); virtual int addPlayer(CObjectChoice choice); virtual bool loadObjects(); protected: CClientNet *m_Net; }; #endif