/*************************************************************************** material.h - Friction coefficients etc. ------------------- begin : ma jan 27 2003 copyright : (C) 2003 by CJP email : cornware-cjp@users.sourceforge.net ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef MATERIAL_H #define MATERIAL_H #include "dataobject.h" #include "cstring.h" /** *@author CJP */ class CMaterial : public CDataObject { public: CMaterial(CDataManager *manager); virtual ~CMaterial(); virtual bool load(const CString &filename, const CParamList &list); int m_Mul; //texture size multiplier float m_Mu; //static friction coefficient float m_Roll; //roll friction coefficient }; #endif