/*************************************************************************** tilemodel.h - The (collision) model of a tile ------------------- begin : wo sep 24 2003 copyright : (C) 2003 by CJP email : cornware-cjp@users.sourceforge.net ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef TILEMODEL_H #define TILEMODEL_H #include "collisionmodel.h" /** *@author CJP */ class CTileModel : public CCollisionModel { public: CTileModel(CDataManager *manager); virtual ~CTileModel(); virtual bool load(const CString &filename, const CParamList &list); bool m_isStart, m_isFinish; float m_Time; }; #endif