bin_PROGRAMS = ustunts3dedit ustunts3dedit_SOURCES = 3ds.cpp editcamera.cpp editgraphobj.cpp editrenderer.cpp load3ds.cpp loadglt.cpp loadlwo.cpp loadobj.cpp loadraw.cpp lw.c main.cpp textureloader.cpp ustunts3dedit_LDADD = $(top_builddir)/graphics/libgraphics.a \ $(top_builddir)/shared/libshared.a @sdllibs@ @graphlibs@ @LIBINTL@ EXTRA_DIST = 3ds.cpp 3ds.h editcamera.cpp editcamera.h editgraphobj.cpp editgraphobj.h editrenderer.cpp editrenderer.h load3ds.cpp load3ds.h loadglt.cpp loadglt.h loadlwo.cpp loadlwo.h loadobj.cpp loadobj.h loadraw.cpp loadraw.h lw.c lw.h main.cpp textureloader.cpp textureloader.h # set the include path found by configure INCLUDES = -I$(top_srcdir)/graphics -I$(top_srcdir)/intl -I$(top_srcdir)/shared \ $(all_includes) # the library search path. ustunts3dedit_LDFLAGS = $(all_libraries)