// // -- Items.cpp Item specific routines (add, delete change) in preperation for // going to a pointer based system // #include "uox3.h" #include "debug.h" #define DBGFILE "items.cpp" // -- Find a free item slot, checking freeitemmem[] first int memitemfree() { int k; unsigned int i; k=-1; if (imemcheck!=-1) { k=freeitemmem[imemcheck]; imemcheck--; } if (k==-1) { k=itemcount; if (cmemover==1) { imemover=0; imemcheck++; for (i=0;i