// UOX3 Regions Scriptfile 0.67 // Format created by: Jerrith // Content created by: Anthracks // Many thanks to Dupre the Fighter for re-ordering this file // and clueing me in to the fact that regions can only be // within other regions if they come first in the file! // To add mining regions, just add the appropriate X's and Y's. // You get the idea... -Vagrant SECTION REGION 1 // This is intended for out of town mining areas. { GUARDED 0 MAGICDAMAGE 1 MARK 1 GATE 1 RECALL 1 } SECTION REGION 2 // This is intended for in town mining areas. { GUARDED 1 MAGICDAMAGE 1 MARK 1 GATE 1 RECALL 1 } SECTION REGION 3 { NAME the town of Britain MIDILIST 1 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 1330 Y1 1695 X2 1407 Y2 1845 X1 1407 Y1 1490 X2 1680 Y2 1695 X1 1407 Y1 1695 X2 1680 Y2 1795 X1 1680 Y1 1525 X2 1730 Y2 1695 X1 1407 Y1 1795 X2 1455 Y2 1845 } SECTION REGION 4 { NAME Britain's farmlands MIDILIST 21 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 1085 Y1 1530 X2 1200 Y2 1695 X1 1200 Y1 1555 X2 1295 Y2 1695 X1 1295 Y1 1695 X2 1330 Y2 1850 X1 1100 Y1 1695 X2 1295 Y2 1915 } SECTION REGION 5 { NAME Lord British's castle MIDILIST 4 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's Personal MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 1295 Y1 1559 X2 1407 Y2 1695 } SECTION REGION 6 { NAME Lord Blackthorne's castle MIDILIST 14 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord Blackthorne's Personal MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 1490 Y1 1400 X2 1545 Y2 1505 } SECTION REGION 7 { NAME the town of Yew MIDILIST 13 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 25 RAINCHANCE 25 X1 250 Y1 750 X2 1260 Y2 700 } SECTION REGION 8 { NAME the town of Skara Brae MIDILIST 9 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 520 Y1 2100 X2 690 Y2 2225 X1 520 Y1 2225 X2 635 Y2 2300 X1 710 Y1 2130 X2 840 Y2 2300 X1 725 Y1 2300 X2 885 Y2 2370 X1 860 Y1 2370 X2 915 Y2 2425 } SECTION REGION 9 { NAME the town of Trinsic MIDILIST 10 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 1792 Y1 2692 X2 1811 Y2 2765 X1 1811 Y1 2660 X2 1850 Y2 2765 X1 1850 Y1 2632 X2 1939 Y2 2765 X1 1796 Y1 2765 X2 1811 Y2 2874 X1 1811 Y1 2765 X2 1858 Y2 2890 X1 1939 Y1 2660 X2 1974 Y2 2874 X1 1858 Y1 2765 X2 1939 Y2 2896 X1 1974 Y1 2680 X2 2050 Y2 2940 X1 2050 Y1 2745 X2 2080 Y2 2900 } SECTION REGION 10 { NAME the town of Cove MIDILIST 16 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 2205 Y1 1120 X2 2290 Y2 1245 } SECTION REGION 11 { NAME the town of Vesper MIDILIST 11 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 2725 Y1 895 X2 2800 Y2 1000 X1 2825 Y1 600 X2 3035 Y2 815 X1 2800 Y1 815 X2 3010 Y2 1010 } SECTION REGION 12 { NAME the town of Minoc MIDILIST 6 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 20 RAINCHANCE 25 X1 2395 Y1 430 X2 2555 Y2 573 X1 2420 Y1 352 X2 2555 Y2 430 X1 2555 Y1 450 X2 2635 Y2 550 X1 2460 Y1 573 X2 2590 Y2 650 X1 2590 Y1 595 X2 2635 Y2 655 X1 2485 Y1 650 X2 2575 Y2 695 } SECTION REGION 13 { NAME the town of Moonglow MIDILIST 17 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 4380 Y1 1045 X2 4500 Y2 1235 X1 4280 Y1 920 X2 4345 Y2 1020 } SECTION REGION 14 { NAME the town of Nujel'm MIDILIST 15 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 1 RAINCHANCE 40 X1 3485 Y1 1040 X2 3825 Y2 1420 } SECTION REGION 15 { NAME the town of Magincia MIDILIST 5 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 1 RAINCHANCE 60 X1 3645 Y1 2020 X2 3815 Y2 2280 } SECTION REGION 16 { NAME the town of Ocllo MIDILIST 7 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER the town MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 1 RAINCHANCE 60 X1 3590 Y1 2460 X2 3710 Y2 2635 X1 3700 Y1 2560 X2 2730 Y2 3760 } SECTION REGION 17 { NAME the town of Buccaneer's Den MIDILIST 2 GUARDED 0 MAGICDAMAGE 1 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 25 X1 2620 Y1 2070 X2 2760 Y2 2265 } SECTION REGION 18 { NAME the town of Serpent's Hold MIDILIST 8 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 30 RAINCHANCE 20 X1 2870 Y1 3330 X2 3075 Y2 3575 } SECTION REGION 19 { NAME the town of Jhelom MIDILIST 3 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 1 GATE 1 RECALL 1 SNOWCHANCE 10 RAINCHANCE 40 X1 1230 Y1 3600 X2 1510 Y2 3910 X1 1090 Y1 3560 X2 1210 Y2 3680 X1 1375 Y1 3950 X2 1490 Y2 4045 } SECTION REGION 20 { NAME Wind Courtyard MIDILIST 12 GUARDED 0 GUARDOWNER the town MAGICDAMAGE 0 MARK 0 GATE 0 RECALL 1 SNOWCHANCE 0 RAINCHANCE 0 X1 5210 Y1 15 X2 5285 Y2 100 } SECTION REGION 21 { NAME the town of Wind MIDILIST 12 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER the town MAGICDAMAGE 0 MARK 0 GATE 0 RECALL 1 SNOWCHANCE 0 RAINCHANCE 0 X1 5120 Y1 0 X2 5375 Y2 255 } SECTION REGION 22 { NAME a guarded area MIDILIST 18 GUARDED 1 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1000 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDNUM 1001 GUARDOWNER Lord British's MAGICDAMAGE 0 MARK 0 GATE 0 RECALL 0 SNOWCHANCE 0 RAINCHANCE 0 X1 1823 Y1 2942 X2 1833 Y2 2954 X1 3557 Y1 2134 X2 3568 Y2 2147 X1 765 Y1 747 X2 776 Y2 758 X1 4462 Y1 1279 X2 4471 Y2 1288 X1 1330 Y1 1992 X2 1340 Y2 2002 X1 2694 Y1 687 X2 2706 Y2 699 X1 637 Y1 2063 X2 647 Y2 2073 X1 1493 Y1 3766 X2 1503 Y2 3777 } SECTION REGION 23 { MIDILIST 19 MAGICDAMAGE 1 MARK 0 GATE 0 RECALL 1 SNOWCHANCE 0 RAINCHANCE 0 X1 1113 Y1 2160 X2 1175 Y2 2200 X1 1175 Y1 2160 X2 1255 Y2 2302 X1 1113 Y1 2262 X2 1175 Y2 2302 X1 1032 Y1 2160 X2 1113 Y2 2302 } SECTION REGION 24 { MIDILIST 20 MAGICDAMAGE 1 MARK 0 GATE 0 RECALL 1 SNOWCHANCE 0 RAINCHANCE 0 X1 1113 Y1 2200 X2 1175 Y2 2262 } SECTION MIDILIST 1 { MIDI 09 } SECTION MIDILIST 2 { MIDI 11 } SECTION MIDILIST 3 { MIDI 12 } SECTION MIDILIST 4 { MIDI 13 } SECTION MIDILIST 5 { MIDI 15 } SECTION MIDILIST 6 { MIDI 16 } SECTION MIDILIST 7 { MIDI 17 } SECTION MIDILIST 8 { MIDI 19 } SECTION MIDILIST 9 { MIDI 20 } SECTION MIDILIST 10 { MIDI 21 } SECTION MIDILIST 11 { MIDI 22 } SECTION MIDILIST 12 { MIDI 14 MIDI 23 } SECTION MIDILIST 13 { MIDI 24 } SECTION MIDILIST 14 { MIDI 44 } SECTION MIDILIST 15 { MIDI 45 } SECTION MIDILIST 16 { MIDI 47 } SECTION MIDILIST 17 { MIDI 48 } SECTION MIDILIST 18 { MIDI 08 } SECTION MIDILIST 19 { MIDI 30 } SECTION MIDILIST 20 { MIDI 24 } SECTION MIDILIST 21 { MIDI 05 } SECTION MIDILIST 22 { MIDI 34 } SECTION MIDILIST COMBAT { MIDI 37 MIDI 38 MIDI 39 } SECTION MIDILIST 255 { MIDI 27 } SECTION REGION 255 { MIDILIST 255 MAGICDAMAGE 1 MARK 1 GATE 1 RECALL 1 X1 0 Y1 0 X2 10000 Y2 10000 } EOF