Tracks * Finish pit lanes. * Draw lines on the track. * Handle starting grid. * Handle pit placement. * Add starting lights. * Decide how to show timing information. * Let the bumps affect the normal x and y. Cars * Make tires springy * Account for wheels' angular momentum (motorcycle?). * Allow computer-controled cars. Bugs * Crash sound doesn't usually play. * Grass texture gets pinched on the inside of corners. Most textures should follow the the track, maybe grass shouldn't. Could add a tag to the material section. * Timer is inaccurate, fast or slow depending on window size. * (a little) Memory is leaked when reloading cars and tracks. * Bad hinge positions should be handled gracefully. * Car goes through suspension when bottomed out.