//************************************************************************** //** //** ## ## ## ## ## #### #### ### ### //** ## ## ## ## ## ## ## ## ## ## #### #### //** ## ## ## ## ## ## ## ## ## ## ## ## ## ## //** ## ## ######## ## ## ## ## ## ## ## ### ## //** ### ## ## ### ## ## ## ## ## ## //** # ## ## # #### #### ## ## //** //** $Id: SwitchableDecoration.vc 2662 2007-08-19 09:07:50Z dj_jl $ //** //** Copyright (C) 1999-2006 Jānis Legzdiņš //** //** This program is free software; you can redistribute it and/or //** modify it under the terms of the GNU General Public License //** as published by the Free Software Foundation; either version 2 //** of the License, or (at your option) any later version. //** //** This program is distributed in the hope that it will be useful, //** but WITHOUT ANY WARRANTY; without even the implied warranty of //** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //** GNU General Public License for more details. //** //************************************************************************** //** //** A decoration that can be activated and deactivated. //** //************************************************************************** class SwitchableDecoration : ScriptedEntity abstract; //========================================================================== // // Activate // //========================================================================== bool Activate() { SetState(FindState('Active')); return true; } //========================================================================== // // Deactivate // //========================================================================== bool Deactivate() { SetState(FindState('Inactive')); return true; } defaultproperties { }