# the Giant caves MAZE: "cav2fill",' ' GEOMETRY: center,center #0 1 2 3 4 5 6 #1234567890123456789012345678901234567890123456789012345678901234567890 MAP ----------| |---| |.........| |...| |---------| -----------| |.........| |...| |.........| |..........| |.........| |...| |.........| |..........| |----+------------+----------------+------| |..........| |.........................................| |..........| |.........................................|-----------| |--|.......| |----+------+----------------+-----------+|...........| |---+--------.......|...........|....|......| |................| |...................|...........|....|......| |................| |...................|-----------|....|......| |................| |\..................S...........|....|......| |................| |...................|-------------+--|......| |----------------| |-------+-----------|......|................| |...............|......|................| |...............+......|................| |...............|-----------------------| |...............| |---------------| ENDMAP # # STAIR:(34,02),up BRANCH:(34,02,34,02),(0,0,0,0) # DOOR: closed,(34,4) DOOR: closed,(21,4) DOOR: closed,(51,4) DOOR: closed,(57,7) DOOR: closed,(45,7) DOOR: closed,(28,7) DOOR: closed,(21,7) DOOR: closed,(8,8) DOOR: closed,(38,12) DOOR: closed,(12,13) DOOR: closed,(24,15) # # the king's hidden treasure OBJECT:'(',"chest",(35,11) GOLD: random,(35,11) GOLD: random,(35,11) GOLD: random,(35,11) GOLD: random,(35,11) GOLD: random,(35,11) GOLD: random,(35,11) GOLD: random,(35,11) OBJECT: '*', random, (35,11) OBJECT: '*', random, (35,11) OBJECT: '*', random, (35,11) OBJECT: '*', random, (35,11) OBJECT: '*', random, (35,11) OBJECT: '"', random, (35,11) OBJECT: '"', random, (35,11) OBJECT: random, random, (35,11) OBJECT: random, random, (35,11) OBJECT: random, random, (35,11) # stuff scattered around OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random # # # MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', "giant", random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', random, random, hostile MONSTER: 'H', "the Largest Giant", (5,11), hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'O', random, random, hostile MONSTER: 'T', random, random, hostile MONSTER: 'T', random, random, hostile MONSTER: 'T', random, random, hostile MONSTER: 'T', random, random, hostile # TRAP: random, random TRAP: random, random TRAP: random, random TRAP: random, random