# # Storage level (#1) # LEVEL: "stor-2" ROOM: "ordinary", unlit, random, random, (4,4) NAME: "central" OBJECT:'(',"chest",(2,2) OBJECT:'/',random,(2,2) OBJECT:'(',random,(2,2) OBJECT:'(',random,(2,2) OBJECT:'=',random,(2,2) OBJECT:'=',"regeneration",(2,2) OBJECT:'*',random,(2,2) ENGRAVING:(2,2),burn,"Danger! Cursed Items! Do Not Touch!" TRAP: random, random TRAP: random, random TRAP: random, random ROOM: "ordinary" , random, random, random, random STAIR: random, up OBJECT: random,random,random MONSTER: random, random, random, hostile ROOM: "ordinary" , random, random, random, random STAIR: random, down OBJECT: random, random, random TRAP: random, random MONSTER: random, random, random, hostile ROOM: "ordinary" , random, random, random, random OBJECT: random, random, random OBJECT: random, random, random MONSTER: random, random, random, hostile ROOM: "ordinary" , random, random, random, random OBJECT: random, random, random TRAP: random, random MONSTER: random, random, random, hostile ROOM: "ordinary" , random, random, random, random OBJECT: random, random, random TRAP: random, random MONSTER: random, random, random, hostile RANDOM_CORRIDORS