/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // snd_mem.c: sound caching #include "client.h" #include "snd_loc.h" /* ================ ResampleSfx ================ */ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name) { int i, srclength, outcount, fracstep, chancount; int samplefrac, srcsample, srcnextsample; // this is usually 0.5 (128), 1 (256), or 2 (512) fracstep = ((double) sc->speed / (double) dma.speed) * 256.0; chancount = sc->channels - 1; srclength = sc->length / sc->channels; outcount = (double) sc->length * (double) dma.speed / (double) sc->speed; sc->length = outcount; if (sc->loopstart != -1) sc->loopstart = (double) sc->loopstart * (double) dma.speed / (double) sc->speed; sc->speed = dma.speed; // resample / decimate to the current source rate if (fracstep == 256) { if (sc->width == 2) for (i = 0; i < srclength; i++) ((short *)sc->data)[i] = LittleShort (((short *)data)[i]); else // 8bit for (i = 0; i < srclength; i++) ((signed char *)sc->data)[i] = ((unsigned char *)data)[i] - 128; } else { int j, a, b, sample; // general case Com_DPrintf("ResampleSfx: resampling sound %s\n", name); samplefrac = 0; srcsample = 0; srcnextsample = sc->channels; outcount *= sc->channels; #define RESAMPLE_AND_ADVANCE \ sample = (((b - a) * (samplefrac & 255)) >> 8) + a; \ if (j == chancount) \ { \ samplefrac += fracstep; \ srcsample = (samplefrac >> 8) << chancount; \ srcnextsample = srcsample + sc->channels; \ } if (sc->width == 2) { short *out = (void *)sc->data, *in = (void *)data; for (i = 0, j = 0; i < outcount; i++, j = i & chancount) { a = LittleShort (in[srcsample + j]); b = ((srcnextsample < srclength) ? LittleShort (in[srcnextsample + j]) : 0); RESAMPLE_AND_ADVANCE; *out++ = (short)sample; } } else { signed char *out = (void *)sc->data; unsigned char *in = (void *)data; for (i = 0, j = 0; i < outcount; i++, j = i & chancount) { a = (int)in[srcsample + j] - 128; b = ((srcnextsample < srclength) ? (int)in[srcnextsample + j] - 128 : 0); RESAMPLE_AND_ADVANCE; *out++ = (signed char)sample; } } } } //============================================================================= /* ============== S_LoadSound ============== */ sfxcache_t *S_LoadSound (sfx_t *s) { char namebuffer[MAX_QPATH]; qbyte *data; wavinfo_t info; int len; sfxcache_t *sc; int size; if (!s->name[0]) return NULL; // see if still in memory sc = s->cache; if (sc) return sc; // load it in Q_strncpyz (namebuffer, s->name, sizeof(namebuffer)); size = FS_LoadFile (namebuffer, (void **)&data, NULL, 0); if (!data) { Com_DPrintf ("Couldn't load %s\n", namebuffer); return NULL; } info = GetWavinfo (s->name, data, size); if (info.channels < 1 || info.channels > 2) { Com_Printf ("%s has an invalid number of channels\n", s->name); FS_FreeFile (data); return NULL; } // calculate resampled length len = (int) ((double) info.samples * (double) dma.speed / (double) info.rate); len = len * info.width * info.channels; sc = s->cache = S_Malloc (len + sizeof(sfxcache_t)); if (!sc) { FS_FreeFile (data); return NULL; } sc->length = info.samples; sc->loopstart = info.loopstart; sc->speed = info.rate; sc->channels = info.channels; sc->width = info.width; ResampleSfx (sc, data + info.dataofs, s->name); FS_FreeFile (data); return sc; } /* =============================================================================== WAV loading =============================================================================== */ qbyte *data_p; qbyte *iff_end; qbyte *last_chunk; qbyte *iff_data; int iff_chunk_len; short GetLittleShort(void) { short val = 0; val = *data_p; val = val + (*(data_p+1)<<8); data_p += 2; return val; } int GetLittleLong(void) { int val = 0; val = *data_p; val = val + (*(data_p+1)<<8); val = val + (*(data_p+2)<<16); val = val + (*(data_p+3)<<24); data_p += 4; return val; } void FindNextChunk(char *name) { while (1) { data_p = last_chunk; if (data_p >= iff_end) { // didn't find the chunk data_p = NULL; return; } data_p += 4; iff_chunk_len = GetLittleLong(); if (iff_chunk_len < 0) { data_p = NULL; return; } data_p -= 8; last_chunk = data_p + 8 + ( (iff_chunk_len + 1) & ~1 ); if (!strncmp((char *) data_p, name, 4)) return; } } void FindChunk(char *name) { last_chunk = iff_data; FindNextChunk (name); } /* ============ GetWavinfo ============ */ wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength) { wavinfo_t info; int i; int format; int samples; memset (&info, 0, sizeof(info)); if (!wav) return info; iff_data = wav; iff_end = wav + wavlength; // find "RIFF" chunk FindChunk("RIFF"); if (!(data_p && !strncmp((char *) data_p+8, "WAVE", 4))) { Com_Printf("Missing RIFF/WAVE chunks\n"); return info; } // get "fmt " chunk iff_data = data_p + 12; FindChunk("fmt "); if (!data_p) { Com_Printf("Missing fmt chunk\n"); return info; } data_p += 8; format = GetLittleShort(); if (format != 1) { Com_Printf("Microsoft PCM format only\n"); return info; } info.channels = GetLittleShort(); info.rate = GetLittleLong(); data_p += 4+2; info.width = GetLittleShort() / 8; // get cue chunk FindChunk("cue "); if (data_p) { data_p += 32; info.loopstart = GetLittleLong(); // if the next chunk is a LIST chunk, look for a cue length marker FindNextChunk ("LIST"); if (data_p) { if (!strncmp ((char *) data_p + 28, "mark", 4)) { // this is not a proper parse, but it works with cooledit... data_p += 24; i = GetLittleLong (); // samples in loop info.samples = info.loopstart + i; } } } else info.loopstart = -1; // find data chunk FindChunk("data"); if (!data_p) { Com_Printf("Missing data chunk\n"); return info; } data_p += 4; samples = GetLittleLong () / info.width / info.channels; if (info.samples) { if (samples < info.samples) Com_Error (ERR_DROP, "Sound %s has a bad loop length", name); } else info.samples = samples; info.dataofs = data_p - wav; return info; }