//========================================== // // //========================================== typedef struct astarpath_s { int numNodes; short int nodes[2048];//MAX_NODES jabot092(2) int originNode; int goalNode; }astarpath_t; // A* PROPS //=========================================== int AStar_nodeIsInClosed( int node ); int AStar_nodeIsInOpen( int node ); int AStar_nodeIsInPath( int node ); int AStar_ResolvePath ( int origin, int goal, int movetypes ); //=========================================== int AStar_GetPath( int origin, int goal, int movetypes, struct astarpath_s *path );