/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "ui_local.h" ui_import_t UI_IMPORT; /* ================= GetUIAPI Returns a pointer to the structure with all entry points ================= */ ui_export_t *GetUIAPI( ui_import_t *import ) { static ui_export_t globals; UI_IMPORT = *import; globals.API = UI_API; globals.Init = UI_Init; globals.Shutdown = UI_Shutdown; globals.Refresh = UI_Refresh; globals.DrawConnectScreen = UI_DrawConnectScreen; globals.Keydown = UI_Keydown; globals.CharEvent = UI_CharEvent; globals.MouseMove = UI_MouseMove; globals.ForceMenuOff = M_ForceMenuOff; globals.AddToServerList = M_AddToServerList; return &globals; } #if defined(HAVE_DLLMAIN) && !defined(UI_HARD_LINKED) int _stdcall DLLMain( void *hinstDll, unsigned long dwReason, void *reserved ) { return 1; } #endif