/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* ** QGL_WIN.C ** ** This file implements the operating system binding of GL to QGL function ** pointers. When doing a port of Qfusion you must implement the following ** two functions: ** ** QGL_Init() - loads libraries, assigns function pointers, etc. ** QGL_Shutdown() - unloads libraries, NULLs function pointers */ #define GL_GLEXT_LEGACY #include #include #include "../qcommon/qcommon.h" #include "win_glw.h" #define QGL_EXTERN #define QGL_FUNC(type,name,params) type (APIENTRY * q##name) params; #define QGL_EXT(type,name,params) type (APIENTRY * q##name) params; #ifdef MYSTICARB #define QGL_ARB(type,name,params) type (APIENTRY * q##name) params; #endif //MYSTICARB #define QGL_WGL(type,name,params) type (APIENTRY * q##name) params; #define QGL_WGL_EXT(type,name,params) type (APIENTRY * q##name) params; #define QGL_GLX(type,name,params) #define QGL_GLX_EXT(type,name,params) #include "../ref_gl/qgl.h" #undef QGL_GLX_EXT #undef QGL_GLX #undef QGL_WGL_EXT #undef QGL_WGL #undef QGL_EXT #ifdef MYSTICARB #undef QGL_ARB #endif //MYSTICARB #undef QGL_FUNC /* ** QGL_Shutdown ** ** Unloads the specified DLL then nulls out all the proc pointers. */ void QGL_Shutdown( void ) { if( glw_state.hinstOpenGL ) FreeLibrary( glw_state.hinstOpenGL ); glw_state.hinstOpenGL = NULL; #define QGL_FUNC(type,name,params) (q##name) = NULL; #define QGL_EXT(type,name,params) (q##name) = NULL; #ifdef MYSTICARB #define QGL_ARB(type,name,params) (q##name) = NULL; #endif //MYSTICARB #define QGL_WGL(type,name,params) (q##name) = NULL; #define QGL_WGL_EXT(type,name,params) (q##name) = NULL; #define QGL_GLX(type,name,params) #define QGL_GLX_EXT(type,name,params) #include "../ref_gl/qgl.h" #undef QGL_GLX_EXT #undef QGL_GLX #undef QGL_WGL_EXT #undef QGL_WGL #undef QGL_EXT #ifdef MYSTICARB #undef QGL_ARB #endif //MYSTICARB #undef QGL_FUNC } #pragma warning (disable : 4113 4133 4047 ) /* ** QGL_Init ** ** This is responsible for binding our qgl function pointers to ** the appropriate GL stuff. In Windows this means doing a ** LoadLibrary and a bunch of calls to GetProcAddress. On other ** operating systems we need to do the right thing, whatever that ** might be. ** */ qboolean QGL_Init( const char *dllname ) { if( ( glw_state.hinstOpenGL = LoadLibrary( dllname ) ) == 0 ) { char *buf; buf = NULL; FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0, NULL ); Com_Printf( "%s\n", buf ); MessageBox(NULL, buf, "Error", 0 /* MB_OK */ ); return qfalse; } #define QGL_FUNC(type,name,params) (q##name) = ( void * )GetProcAddress( glw_state.hinstOpenGL, #name ); \ if( !(q##name) ) { Com_Printf( "QGL_Init: Failed to get address for %s\n", #name ); return qfalse; } #define QGL_EXT(type,name,params) (q##name) = NULL; #ifdef MYSTICARB #define QGL_ARB(type,name,params) (q##name) = NULL; #endif //MYSTICARB #define QGL_WGL(type,name,params) (q##name) = ( void * )GetProcAddress( glw_state.hinstOpenGL, #name ); \ if( !(q##name) ) { Com_Printf( "QGL_Init: Failed to get address for %s\n", #name ); return qfalse; } #define QGL_WGL_EXT(type,name,params) (q##name) = NULL; #define QGL_GLX(type,name,params) #define QGL_GLX_EXT(type,name,params) #include "../ref_gl/qgl.h" #undef QGL_GLX_EXT #undef QGL_GLX #undef QGL_WGL_EXT #undef QGL_WGL #undef QGL_EXT #ifdef MYSTICARB #undef QGL_ARB #endif //MYSTICARB #undef QGL_FUNC return qtrue; } /* ** qglGetProcAddress */ void *qglGetProcAddress( const GLubyte *procName ) { return (void *)qwglGetProcAddress( (LPCSTR)procName ); }