audio_module { /* audio format: audio [filename] [oneshot/loop] [id] [priority][range] */ /*beeps*/ audio "Beep1.ogg" oneshot 30 1 1800 /*Close Window*/ audio "Beep2.ogg" oneshot 30 1 1800 /*Open New Window*/ audio "Beep4.ogg" oneshot 15 1 1800 /*Select*/ audio "Beep5.ogg" oneshot 30 1 1800 audio "Beep6.ogg" oneshot 30 1 1800 audio "Beep7.ogg" oneshot 30 1 1800 /*Zoom On Radar*/ audio "Beep8.ogg" oneshot 30 1 1800 /*Buzzer*/ audio "Beep9.ogg" oneshot 100 2 1800 audio "GmeShtDn.ogg" oneshot 100 1 1800 /*Game Shutdown*/ /*Design Sequence*/ audio "PCV331.ogg" oneshot 100 2 1800 /*Turret Selected*/ audio "PCV332.ogg" oneshot 100 2 1800 /*Body Selected*/ audio "PCV333.ogg" oneshot 100 2 1800 /*Propulsion Selected*/ audio "PCV334.ogg" oneshot 100 2 1800 /*Design Completed*/ /*Structures*/ audio "PCV335.ogg" oneshot 100 2 1800 /*Construction Started*/ audio "PCV336.ogg" oneshot 100 2 1800 /*Construction Completed*/ audio "PCV337.ogg" oneshot 100 2 1800 /*Structure Under Attack*/ audio "PCV339.ogg" oneshot 100 2 1800 /*Structure Repair In Progress*/ audio "PCV340.ogg" oneshot 100 2 1800 /*Structure Demolished*/ /*Power*/ audio "PCV341.ogg" oneshot 100 2 1800 /*Power Generator Under Attack*/ audio "PCV342.ogg" oneshot 100 2 1800 /*Power Generator Destroyed*/ audio "PCV343.ogg" oneshot 100 2 1800 /*Power Low*/ audio "PCV344.ogg" oneshot 100 2 1800 /*Power Resource*/ audio "PCV345.ogg" oneshot 100 2 1800 /*Derrick Under Attack*/ audio "PCV346.ogg" oneshot 100 2 1800 /*Derrick Destroyed*/ audio "PCV347.ogg" oneshot 100 2 1800 /*Resource Depleted*/ audio "PCV348.ogg" oneshot 100 2 1800 /*Power Transfer in Progress*/ audio "PCV349.ogg" oneshot 100 2 1800 /*Power Generator Required*/ /*Research*/ audio "PCV350.ogg" oneshot 100 2 1800 /*Research Facility Required*/ audio "PCV351.ogg" oneshot 100 2 1800 /*Artefact*/ audio "PCV352.ogg" oneshot 100 2 1800 /*Artefact Recovered*/ audio "PCV353.ogg" oneshot 100 2 1800 /*New Research Project Available*/ audio "PCV354.ogg" oneshot 100 2 1800 /*New Structure Available*/ audio "PCV355.ogg" oneshot 100 2 1800 /*New Component Available*/ audio "PCV356.ogg" oneshot 100 2 1800 /*New Cyborg Available*/ audio "PCV357.ogg" oneshot 100 2 1800 /*Research Completed*/ audio "PCV358.ogg" oneshot 100 2 1800 /*Major Research Completed*/ audio "PCV359.ogg" oneshot 100 2 1800 /*Structure Research Completed*/ audio "PCV360.ogg" oneshot 100 2 1800 /*Power Research Completed*/ audio "PCV361.ogg" oneshot 100 2 1800 /*Computer Research Completed*/ audio "PCV362.ogg" oneshot 100 2 1800 /*Vehicle Research Completed*/ audio "PCV363.ogg" oneshot 100 2 1800 /*Systems Research Completed*/ audio "PCV364.ogg" oneshot 100 2 1800 /*Weapon Research Completed*/ audio "PCV365.ogg" oneshot 100 2 1800 /*Cyborg Research Completed*/ /*Production*/ audio "PCV366.ogg" oneshot 100 2 1800 /*Production Started*/ audio "PCV367.ogg" oneshot 100 2 1800 /*Production Completed*/ audio "PCV368.ogg" oneshot 100 2 1800 /*Production Paused*/ audio "PCV369.ogg" oneshot 100 2 1800 /*Production Cancelled*/ audio "PCV370.ogg" oneshot 100 2 1800 /*Delivery Point Assigned*/ audio "PCV371.ogg" oneshot 100 2 1800 /*Delivery Point Assigned to*/ /*Repair*/ audio "PCV372.ogg" oneshot 100 2 1800 /*Unit Repaired*/ /*Detection*/ audio "PCV373.ogg" oneshot 100 2 1800 /*Scavengers Detected*/ audio "PCV374.ogg" oneshot 100 2 1800 /*Scavenger Base Detected*/ audio "PCV375.ogg" oneshot 100 2 1800 /*Scavenger Outpost Detected*/ audio "PCV376.ogg" oneshot 100 2 1800 /*Resource Detected*/ audio "PCV377.ogg" oneshot 100 2 1800 /*Artefact Detected*/ audio "PCV378.ogg" oneshot 100 2 1800 /*Enemy Unit Detected*/ audio "PCV379.ogg" oneshot 100 2 1800 /*Enemy Base Detected*/ audio "PCV380.ogg" oneshot 100 2 1800 /*Ally Detected*/ audio "PCV381.ogg" oneshot 100 2 1800 /*Enemy Transport Detected*/ audio "PCV382.ogg" oneshot 100 2 1800 /*Enemy LZ Detected*/ audio "PCV383.ogg" oneshot 100 2 1800 /*Friendly Landing Zone Detected*/ audio "PCV384.ogg" oneshot 100 2 1800 /*NEXUS Tower Detected*/ audio "PCV385.ogg" oneshot 100 2 1800 /*NEXUS Turret Detected*/ audio "PCV386.ogg" oneshot 100 2 1800 /*NEXUS Unit Detected*/ audio "PCV387.ogg" oneshot 100 2 1800 /*Enemy Battery Detected*/ audio "PCV388.ogg" oneshot 100 2 1800 /*Enemy VTOLs Detected*/ /*Status*/ audio "PCV389.ogg" oneshot 100 2 1800 /*Scavenger Base*/ audio "PCV390.ogg" oneshot 100 2 1800 /*Scavenger Outpost*/ audio "PCV391.ogg" oneshot 100 2 1800 /*Scavenger Outpost Eradicated*/ audio "PCV392.ogg" oneshot 100 2 1800 /*Scavenger Base Eradicated*/ audio "PCV393.ogg" oneshot 100 2 1800 /*Enemy Base*/ audio "PCV394.ogg" oneshot 100 2 1800 /*Enemy Base Eradicated*/ audio "PCV395.ogg" oneshot 100 2 1800 /*Incoming Enemy Transport*/ audio "PCV396.ogg" oneshot 100 2 1800 /*Enemy Landing Zone*/ audio "PCV397.ogg" oneshot 100 2 1800 /*LZ 1*/ audio "PCV398.ogg" oneshot 100 2 1800 /*LZ 2*/ /*Combat*/ audio "PCV399.ogg" oneshot 100 2 1800 /*Unit Under Attack*/ audio "PCV400.ogg" oneshot 100 2 1800 /*Unit Destroyed*/ audio "PCV401.ogg" oneshot 100 2 1800 /*Unit Retreating*/ audio "PCV402.ogg" oneshot 100 2 1800 /*Unit Returning for Repair*/ /*Artillery Batteries*/ audio "PCV403.ogg" oneshot 100 2 1800 /*Assigned to Sensor*/ audio "PCV404.ogg" oneshot 100 2 1800 /*Sensor Locked On*/ audio "PCV405.ogg" oneshot 100 2 1800 /*Assigned to Counter-battery Radar*/ audio "PCV406.ogg" oneshot 100 2 1800 /*Enemy Battery Located*/ audio "PCV407.ogg" oneshot 100 2 1800 /*Battery Firing Counter Attack*/ /*VTOLs*/ audio "PCV408.ogg" oneshot 100 2 1800 /*Interceptors Launched*/ audio "PCV409.ogg" oneshot 100 2 1800 /*Re-arming*/ audio "PCV410.ogg" oneshot 100 2 1800 /*VTOLs Engaging*/ audio "PCV411.ogg" oneshot 100 2 1800 /*Assigned*/ audio "PCV412.ogg" oneshot 100 2 1800 /*Interceptors Assigned*/ /*Command Console*/ audio "PCV413.ogg" oneshot 100 2 1800 /*Command Console Activated*/ audio "PCV414.ogg" oneshot 100 2 1800 /*Short Range*/ audio "PCV415.ogg" oneshot 100 2 1800 /*Long Range*/ audio "PCV416.ogg" oneshot 100 2 1800 /*Optimum Range*/ audio "PCV417.ogg" oneshot 100 2 1800 /*Retreat at Medium Damage*/ audio "PCV418.ogg" oneshot 100 2 1800 /*Retreat at Heavy Damage*/ audio "PCV419.ogg" oneshot 100 2 1800 /*No Retreat*/ audio "PCV420.ogg" oneshot 100 2 1800 /*Fire-At-Will*/ audio "PCV421.ogg" oneshot 100 2 1800 /*Return Fire*/ audio "PCV422.ogg" oneshot 100 2 1800 /*Cease Fire*/ audio "PCV423.ogg" oneshot 100 2 1800 /*Hold Position*/ audio "PCV424.ogg" oneshot 100 2 1800 /*Guard*/ audio "PCV425.ogg" oneshot 100 2 1800 /*Pursue*/ audio "PCV426.ogg" oneshot 100 2 1800 /*Patrol*/ audio "PCV427.ogg" oneshot 100 2 1800 /*Return to LZ*/ audio "PCV428.ogg" oneshot 100 2 1800 /*Recycling*/ audio "PCV429.ogg" oneshot 100 2 1800 /*Scatter*/ /*Tutorial Stuff*/ audio "PCV430.ogg" oneshot 100 2 1800 /*Not possible. Try again*/ audio "PCV431.ogg" oneshot 100 2 1800 /*No*/ audio "PCV432.ogg" oneshot 100 2 1800 /*That is incorrect*/ audio "PCV433.ogg" oneshot 100 2 1800 /*Well done*/ audio "PCV434.ogg" oneshot 100 2 1800 /*Excellent*/ /*Group & Commander Assignment*/ audio "PCV435.ogg" oneshot 100 2 1800 /*Assigned to Commander*/ audio "PCV436.ogg" oneshot 100 2 1800 /*Group Reporting:*/ audio "PCV437.ogg" oneshot 100 2 1800 /*Commander Reporting:*/ /*Routing*/ audio "PCV438.ogg" oneshot 100 2 1800 /*Route Obstructed*/ audio "PCV439.ogg" oneshot 100 2 1800 /*No Route Available*/ /*Transports & LZs*/ audio "PCV440.ogg" oneshot 100 2 1800 /*Reinforcements are available*/ audio "PCV441.ogg" oneshot 100 2 1800 /*Reinforcements in Transit*/ audio "PCV442.ogg" oneshot 100 2 1800 /*Reinforcements Landing*/ audio "PCV443.ogg" oneshot 100 2 1800 /*Transport Under Attack*/ audio "PCV444.ogg" oneshot 100 2 1800 /*Transport Repairing*/ audio "PCV445.ogg" oneshot 100 2 1800 /*LZ Compromised*/ audio "LZ-clear.ogg" oneshot 100 2 1800 /*LZ Clear*/ audio "PCV446.ogg" oneshot 100 2 1800 /*Transport Returning to Base*/ audio "PCV447.ogg" oneshot 100 2 1800 /*Transport Unable to Land. Aborting drop*/ /*Mission Messages*/ audio "PCV448.ogg" oneshot 100 2 1800 /*Mission Objective*/ audio "PCV449.ogg" oneshot 100 2 1800 /*Mission Update*/ audio "PCV450.ogg" oneshot 100 2 1800 /*Warzone Paused*/ audio "PCV451.ogg" oneshot 100 2 1800 /*Warzone Active*/ audio "PCV452.ogg" oneshot 100 2 1800 /*Mission Results*/ audio "PCV453.ogg" oneshot 100 2 1800 /*Research Stolen*/ audio "PCV454.ogg" oneshot 100 2 1800 /*Technology Taken*/ audio "PCV455.ogg" oneshot 100 2 1800 /*Incoming Transmission*/ audio "PCV456.ogg" oneshot 100 2 1800 /*Incoming Intelligence Report*/ audio "PCV458.ogg" oneshot 100 2 1800 /*Mission Failed*/ audio "PCV459.ogg" oneshot 100 2 1800 /*Mission Successful*/ audio "PCV460.ogg" oneshot 100 2 1800 /*Objective Accomplished*/ audio "PCV461.ogg" oneshot 100 2 1800 /*Objective Failed*/ audio "PCV462.ogg" oneshot 100 2 1800 /*Mission Timer Activated*/ audio "PCV463.ogg" oneshot 100 2 1800 /*10 Minutes Remaining*/ audio "PCV464.ogg" oneshot 100 2 1800 /*5 Minutes Remaining*/ audio "PCV465.ogg" oneshot 100 2 1800 /*3 Minutes Remaining*/ audio "PCV466.ogg" oneshot 100 2 1800 /*2 Minutes Remaining*/ audio "PCV467.ogg" oneshot 100 2 1800 /*1 Minute Remaining*/ audio "PCV468.ogg" oneshot 100 2 1800 /*Unit Captured*/ audio "PCV469.ogg" oneshot 100 2 1800 /*Warning! System Failure Imminent*/ audio "PCV470.ogg" oneshot 100 2 1800 /*You are defeated!*/ audio "PCV471.ogg" oneshot 100 2 1800 /*Missile Codes Deciphered*/ audio "PCV472.ogg" oneshot 100 2 1800 /*First Stage Missile Codes Deciphered*/ audio "PCV473.ogg" oneshot 100 2 1800 /*Second Stage Missile Codes Deciphered*/ audio "PCV474.ogg" oneshot 100 2 1800 /*Third Stage Missile Codes Deciphered*/ audio "PCV475.ogg" oneshot 100 2 1800 /*Missile Codes Cracked*/ audio "PCV476.ogg" oneshot 100 2 1800 /*Entering Warzone*/ audio "PCV477.ogg" oneshot 100 2 1800 /*Alliance Accepted*/ audio "PCV478.ogg" oneshot 100 2 1800 /*Alliance Broken*/ audio "PCV479.ogg" oneshot 100 2 1800 /*Alliance Offered*/ audio "PCV480.ogg" oneshot 100 2 1800 /*Player Entering Warzone*/ audio "PCV481.ogg" oneshot 100 2 1800 /*Player Exiting Warzone*/ audio "PCV482.ogg" oneshot 100 2 1800 /*Gift Received*/ audio "PCV483.ogg" oneshot 100 2 1800 /*Power Transferred*/ audio "PCV484.ogg" oneshot 100 2 1800 /*Sensor Download*/ audio "PCV485.ogg" oneshot 100 2 1800 /*Technology Transferred*/ audio "PCV486.ogg" oneshot 100 2 1800 /*Units Transferred*/ /*Group & Commander Voices - Male */ audio "Group.ogg" oneshot 100 2 1800 audio "9.ogg" oneshot 100 2 1800 audio "8.ogg" oneshot 100 2 1800 audio "7.ogg" oneshot 100 2 1800 audio "6.ogg" oneshot 100 2 1800 audio "5.ogg" oneshot 100 2 1800 audio "4.ogg" oneshot 100 2 1800 audio "3.ogg" oneshot 100 2 1800 audio "2.ogg" oneshot 100 2 1800 audio "1.ogg" oneshot 100 2 1800 audio "0.ogg" oneshot 100 2 1800 audio "Reprting.ogg" oneshot 100 2 1800 audio "Commnder.ogg" oneshot 100 2 1800 audio "COM021.ogg" oneshot 100 2 1800 /*Scavengers Detected*/ audio "COM022.ogg" oneshot 100 2 1800 /*Scavenger Base Detected*/ audio "COM023.ogg" oneshot 100 2 1800 /*Scavenger Outpost Detected*/ audio "COM024.ogg" oneshot 100 2 1800 /*Resource Detected*/ audio "COM025.ogg" oneshot 100 2 1800 /*Artefact Detected*/ audio "COM026.ogg" oneshot 100 2 1800 /*Enemy Detected*/ audio "COM027.ogg" oneshot 100 2 1800 /*Enemy Base Detected*/ audio "COM028.ogg" oneshot 100 2 1800 /*Ally Detected*/ audio "COM029.ogg" oneshot 100 2 1800 /*Enemy Transport Detected*/ audio "COM030.ogg" oneshot 100 2 1800 /*Enemy LZ Detected*/ audio "COM031.ogg" oneshot 100 2 1800 /*Friendly Landing Zone Detected*/ audio "COM032.ogg" oneshot 100 2 1800 /*NEXUS Tower Detected*/ audio "COM033.ogg" oneshot 100 2 1800 /*NEXUS Turret Detected*/ audio "COM034.ogg" oneshot 100 2 1800 /*NEXUS Detected*/ audio "COM035.ogg" oneshot 100 2 1800 /*Enemy Battery Detected*/ audio "COM036.ogg" oneshot 100 2 1800 /*Enemy VTOLs Detected*/ audio "COM037.ogg" oneshot 100 2 1800 /*Route Obstructed*/ audio "COM038.ogg" oneshot 100 2 1800 /*No Route Available*/ audio "COM039.ogg" oneshot 100 2 1800 /*Unable to Comply*/ audio "COM040.ogg" oneshot 100 2 1800 /*Returning for Repair*/ audio "COM041.ogg" oneshot 100 2 1800 /*Heading for Rally Point*/ /*RADIO CLICKS*/ audio "RadClik1.ogg" oneshot 100 2 1800 audio "RadClik2.ogg" oneshot 100 2 1800 audio "RadClik3.ogg" oneshot 100 2 1800 audio "RadClik4.ogg" oneshot 100 2 1800 audio "RadClik5.ogg" oneshot 100 2 1800 audio "RadClik6.ogg" oneshot 100 2 1800 /*TRANSPORT PILOTS*/ audio "T-AproLZ.ogg" oneshot 100 2 1800 /*Approaching LZ*/ audio "T-ARBoys.ogg" oneshot 100 2 1800 /*Alright boys*/ audio "T-GrnLi5.ogg" oneshot 100 2 1800 /*You will have a green light in 5*/ audio "T-GrnLi4.ogg" oneshot 100 2 1800 /*4*/ audio "T-GrnLi3.ogg" oneshot 100 2 1800 /*3*/ audio "T-GrnLi2.ogg" oneshot 100 2 1800 /*2*/ audio "T-GoGoGo.ogg" oneshot 100 2 1800 /*Go Go Go!*/ audio "T-DustOf.ogg" oneshot 100 2 1800 /*Prepare for dust off*/ /*VTOL Pilots*/ /*Ver-1*/ audio "V-Eloc1.ogg" oneshot 100 2 1800 /*Enemy located*/ audio "V-OnWay1.ogg" oneshot 100 2 1800 /*On our way*/ audio "V-RetBa1.ogg" oneshot 100 2 1800 /*Returning to base*/ audio "V-LocOn1.ogg" oneshot 100 2 1800 /*Locked-on*/ audio "V-AtkRn1.ogg" oneshot 100 2 1800 /*Commencing attack run*/ audio "V-AbtRn1.ogg" oneshot 100 2 1800 /*Aborting attack run*/ /*Ver-2*/ audio "V-Eloc2.ogg" oneshot 100 2 1800 /*Enemy located*/ audio "V-OnWay2.ogg" oneshot 100 2 1800 /*On our way*/ audio "V-RetBa2.ogg" oneshot 100 2 1800 /*Returning to base*/ audio "V-LocOn2.ogg" oneshot 100 2 1800 /*Locked-on*/ audio "V-AtkRn2.ogg" oneshot 100 2 1800 /*Commencing attack run*/ audio "V-AbtRn2.ogg" oneshot 100 2 1800 /*Aborting attack run*/ /*Ver-3*/ audio "V-Eloc3.ogg" oneshot 100 2 1800 /*Enemy located*/ audio "V-OnWay3.ogg" oneshot 100 2 1800 /*On our way*/ audio "V-RetBa3.ogg" oneshot 100 2 1800 /*Returning to base*/ audio "V-LocOn3.ogg" oneshot 100 2 1800 /*Locked-on*/ audio "V-AtkRn3.ogg" oneshot 100 2 1800 /*Commencing attack run*/ audio "V-AbtRn3.ogg" oneshot 100 2 1800 /*Aborting attack run*/ /*THE COLLECTIVE*/ audio "COl011a.ogg" oneshot 100 2 1800 /*Cleanse & Destroy*/ audio "COl012a.ogg" oneshot 100 2 1800 /*Affirmative destroying biologicals*/ audio "COl013a.ogg" oneshot 100 2 1800 /*Attack*/ audio "COl014a.ogg" oneshot 100 2 1800 /*Fire!*/ audio "COl015a.ogg" oneshot 100 2 1800 /*Enemy Detected*/ audio "COl016a.ogg" oneshot 100 2 1800 /*Engaging*/ audio "COl017a.ogg" oneshot 100 2 1800 /*Starting Attack Run*/ audio "COl018a.ogg" oneshot 100 2 1800 /*Die!*/ audio "COl019a.ogg" oneshot 100 2 1800 /*Intercept and Destroy*/ audio "COl020a.ogg" oneshot 100 2 1800 /*Enemy Destroyed*/ /*SFX*/ /*weapon sounds*/ audio "rocket.ogg" oneshot 100 1 1800 audio "RotLsr.ogg" oneshot 100 1 1800 /*Rotary Laser*/ audio "GaussGun.ogg" oneshot 100 1 1800 audio "LrgCan.ogg" oneshot 100 1 1800 /*Large Cannon*/ audio "SmlCan.ogg" oneshot 100 1 1800 /*Small Cannon*/ audio "MedCan.ogg" oneshot 100 1 1800 /*Medium Cannon*/ audio "FlmThrow.ogg" oneshot 100 1 1800 /*Flame Thrower*/ audio "PlsLsr.ogg" oneshot 100 1 1800 /*Pulse Laser*/ audio "BemLsr.ogg" oneshot 100 1 1800 /*Beam Laser*/ audio "Mortar.ogg" oneshot 100 1 1800 audio "HwtzFlgt.ogg" oneshot 100 1 1800 /*Howitz Flight*/ audio "MgBar1.ogg" oneshot 100 1 1800 audio "MgBar2.ogg" oneshot 70 1 1800 audio "MgBar3.ogg" oneshot 100 1 1800 audio "MgHeavy.ogg" oneshot 100 1 1800 audio "MgTower.ogg" oneshot 100 1 1800 audio "Splash.ogg" oneshot 100 1 1800 audio "AsltMG.ogg" oneshot 100 1 1800 audio "RapdCan.ogg" oneshot 100 1 1800 audio "HiVelCan.ogg" oneshot 100 1 1800 audio "NxsTower.ogg" oneshot 100 1 1800 /* Construction sounds */ audio "Weld-1.ogg" oneshot 20 1 1800 audio "Weld-2.ogg" oneshot 20 1 1800 audio "BldStart.ogg" oneshot 20 1 1800 audio "BldLoop.ogg" loop 20 1 1800 audio "Build1.ogg" oneshot 20 1 1800 audio "Build2.ogg" oneshot 20 1 1800 audio "Build3.ogg" oneshot 20 1 1800 audio "Build4.ogg" oneshot 20 1 1800 /*Explosions*/ audio "SmlExpl.ogg" oneshot 100 1 1800 audio "LsrExpl.ogg" oneshot 100 1 1800 audio "LrgExpl.ogg" oneshot 100 1 1800 audio "ATnkExpl.ogg" oneshot 100 1 1800 audio "Richet1.ogg" oneshot 100 1 1800 audio "Richet2.ogg" oneshot 100 1 1800 audio "Richet3.ogg" oneshot 100 1 1800 audio "Squish.ogg" oneshot 100 1 1800 audio "BldFall.ogg" oneshot 100 1 1800 audio "NxsExpld.ogg" oneshot 100 1 1800 /* Gazza's droid engine noises */ /*Constructor droid*/ audio "Con-Move Off.ogg" oneshot 15 1 1800 audio "Con-Move.ogg" loop 15 1 1800 audio "Con-Shut down.ogg" oneshot 15 1 1800 /*Transport*/ audio "TFlight.ogg" loop 30 1 1800 /*Blimp Flight*/ audio "THover.ogg" loop 30 1 1800 /*Blimp Idle*/ audio "TLand.ogg" oneshot 30 1 1800 /*Blimp Land*/ audio "TStart.ogg" oneshot 30 1 1800 /*Blimp Take off*/ /*VTOLS*/ audio "VtolLand.ogg" oneshot 15 1 1800 audio "VtolOff.ogg" oneshot 15 1 1800 audio "Vtol-Move.ogg" loop 15 1 1800 /*Treads*/ audio "Tread.ogg" loop 15 1 1800 /*Hover*/ audio "HovMove.ogg" loop 15 1 1800 audio "HovStart.ogg" oneshot 15 1 1800 audio "HovStop.ogg" oneshot 15 1 1800 /* Cyborgs */ audio "Cyber-Move.ogg" loop 15 1 1800 /*Building FX*/ audio "OilPump.ogg" loop 20 1 1800 audio "PowerHum.ogg" loop 20 1 1800 audio "PowerSpk.ogg" oneshot 20 1 1800 audio "Steam.ogg" oneshot 20 1 1800 audio "ECMTower.ogg" oneshot 20 1 1800 audio "FreRoar.ogg" oneshot 100 1 1800 /*Miscellaneous*/ audio "Help.ogg" oneshot 100 1 1800 audio "Scream.ogg" oneshot 100 1 1800 audio "Scream2.ogg" oneshot 100 1 1800 audio "Scream3.ogg" oneshot 100 1 1800 audio "Scream4.ogg" oneshot 100 1 1800 audio "Silence.ogg" oneshot 100 1 1800 /*Extra*/ audio "LndgZne.ogg" oneshot 100 1 1800 /* Landing Zone */ audio "Pcv652.ogg" oneshot 100 1 1800 /*Satellite Uplink */ audio "Pcv653.ogg" oneshot 100 1 1800 /*NASDA Central */ audio "Pcv654.ogg" oneshot 100 1 1800 /*Nuclear Reactor */ audio "Pcv655.ogg" oneshot 100 1 1800 /*SAM Site */ audio "Pcv656.ogg" oneshot 100 1 1800 /*Missile Silo */ audio "NmeDeted.ogg" oneshot 100 1 1800 /*Enemy Detected */ audio "Pcv611.ogg" oneshot 100 1 1800 /*Structure Captured */ audio "Pcv612.ogg" oneshot 100 1 1800 /*Civilian Rescued */ audio "Pcv613.ogg" oneshot 100 1 1800 /*Civilians Rescued */ audio "Pcv615.ogg" oneshot 100 1 1800 /*Units Rescued */ audio "Pcv616.ogg" oneshot 100 1 1800 /*Group Rescued */ audio "Pcv618.ogg" oneshot 100 1 1800 /*Group Captured */ audio "Pcv621.ogg" oneshot 100 1 1800 /*Objective Captured */ audio "Pcv622.ogg" oneshot 100 1 1800 /*Objective Destroyed */ audio "Pcv623.ogg" oneshot 100 1 1800 /*Structure Infected */ audio "Pcv625.ogg" oneshot 100 1 1800 /*Group Infected */ audio "Pcv629.ogg" oneshot 100 1 1800 /*Out Of Time */ audio "Pcv631.ogg" oneshot 100 1 1800 /*Enemy Escaped */ audio "Pcv632.ogg" oneshot 100 1 1800 /*Enemy Escaping */ audio "Pcv633.ogg" oneshot 100 1 1800 /*Enemy Transport Landing */ audio "Pcv635.ogg" oneshot 100 1 1800 /*Team Alpha Eradicated */ audio "Pcv636.ogg" oneshot 100 1 1800 /*Team Beta Eradicated */ audio "Pcv637.ogg" oneshot 100 1 1800 /*Team Gamma Eradicated */ audio "Pcv638.ogg" oneshot 100 1 1800 /*Team Alpha Rescued */ audio "Pcv639.ogg" oneshot 100 1 1800 /*Team Beta Rescued */ audio "Pcv640.ogg" oneshot 100 1 1800 /*Team Gamma Rescued */ audio "Pcv650.ogg" oneshot 100 1 1800 /*Laser Satellite firing */ audio "Pcv657.ogg" oneshot 100 1 1800 /*Incoming Laser Satellite Strike */ /* Nexus */ audio "DefAbsrd.ogg" oneshot 100 1 1800 audio "DefNut.ogg" oneshot 100 1 1800 audio "Laugh1.ogg" oneshot 100 1 1800 audio "Laugh2.ogg" oneshot 100 1 1800 audio "Laugh3.ogg" oneshot 100 1 1800 audio "PordComp.ogg" oneshot 100 1 1800 audio "ResAbsrd.ogg" oneshot 100 1 1800 audio "StrutAbs.ogg" oneshot 100 1 1800 audio "StrutNut.ogg" oneshot 100 1 1800 audio "SynpLnk.ogg" oneshot 100 1 1800 audio "UntAbsrd.ogg" oneshot 100 1 1800 audio "UntNut.ogg" oneshot 100 1 1800 }