/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * File: mono.h * */ #ifndef _mono_h #define _mono_h /* Check the header files have been included from frame.h if they * are used outside of the framework library. */ #if !defined(_frame_h) && !defined(FRAME_LIB_INCLUDE) #error Framework header files MUST be included from Frame.h ONLY. #endif #include "types.h" /* ***************************************************************************************** * monochrome text attributes ***************************************************************************************** */ #define MONO_NORMAL (0x07) #define MONO_BRIGHT (0x0F) #define MONO_BLINK (0x87) #define MONO_UNDERLINE (0x01) #define MONO_BRIGHT_UNDERLINE (0x09) #define MONO_REVERSED (0x70) #define MONO_BLINK_REVERSED (0xF0) /* ***************************************************************************************** * monochrome screen dimensions ***************************************************************************************** */ #define MONO_SCREEN_WIDTH (80) #define MONO_SCREEN_HEIGHT (25) /* ***************************************************************************************** * library function prototypes ***************************************************************************************** */ extern void dbg_MONO_ClearRectangle(SDWORD, SDWORD, SDWORD, SDWORD); extern void dbg_MONO_ClearScreen(void); extern void dbg_MONO_PrintString(SDWORD, SDWORD, SBYTE *, ...); /* Tell lint that PrintString takes printf like arguments */ /*lint -printf(3,dbg_MONO_PrintString) */ #endif