/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * Group.h * * Link droids together into a group for AI etc. * */ #ifndef _group_h #define _group_h #include "order.h" #include "orderdef.h" typedef enum _group_type { GT_NORMAL, // standard group GT_COMMAND, // command droid group GT_TRANSPORTER, // transporter group } GROUP_TYPE; typedef struct _droid_group { SWORD type; SWORD refCount; DROID *psList; // list of droids in the group DROID *psCommander; // the command droid of a command group RUN_DATA sRunData; // where the group should retreat to } DROID_GROUP; // initialise the group system BOOL grpInitialise(void); // shutdown the group system void grpShutDown(void); // create a new group BOOL grpCreate(DROID_GROUP **ppsGroup); // add a droid to a group void grpJoin(DROID_GROUP *psGroup, DROID *psDroid); // add a droid to a group at the end of the list void grpJoinEnd(DROID_GROUP *psGroup, DROID *psDroid); // remove a droid from a group void grpLeave(DROID_GROUP *psGroup, DROID *psDroid); // count the members of a group SDWORD grpNumMembers(DROID_GROUP *psGroup); // remove all droids from a group void grpReset(DROID_GROUP *psGroup); /* Give a group an order */ struct _droid_order_data; //extern void orderGroupBase(DROID_GROUP *psGroup, struct _droid_order_data *psData); /* Give a group an order */ extern void orderGroup(DROID_GROUP *psGroup, DROID_ORDER order); /* Give a group of droids an order */ extern void orderGroupLoc(DROID_GROUP *psGroup, DROID_ORDER order, UDWORD x, UDWORD y); /* Give a group of droids an order */ extern void orderGroupObj(DROID_GROUP *psGroup, DROID_ORDER order, BASE_OBJECT *psObj); /* set the secondary state for a group of droids */ extern void grpSetSecondary(DROID_GROUP *psGroup, SECONDARY_ORDER sec, SECONDARY_STATE state); #endif