/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * oPrint.h * * Object information printing routines * */ #ifndef _oprint_h #define _oprint_h // print out information about a base object extern void printBaseObjInfo(BASE_OBJECT *psObj); // print out information about a general component extern void printComponentInfo(COMP_BASE_STATS *psStats); // print out weapon information extern void printWeaponInfo(WEAPON_STATS *psStats); // print out information about a droid and it's components extern void printDroidInfo(DROID *psDroid); #endif