/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ //{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by Deliv.rc // #define IDC_DEST 101 #define IDC_SIGHT 102 #define IDC_TARGET 103 #define IDC_LARROW 104 #define IDC_RARROW 105 #define IDC_DARROW 106 #define IDC_UARROW 107 #define IDC_DEFAULT 108 #define IDC_EDGEOFMAP 109 #define IDC_ATTACH 110 #define IDC_ATTACK 111 #define IDC_BOMB 112 #define IDC_BRIDGE 113 #define IDC_BUILD 114 #define IDC_EMBARK 115 #define IDC_FIX 116 #define IDC_GUARD 117 #define IDC_JAM 118 #define IDC_LOCKON 119 #define IDC_MENU 120 #define IDC_MOVE 121 #define IDC_NOTPOSSIBLE 122 #define IDC_PICKUP 123 #define IDC_SEEKREPAIR 124 #define IDC_SELECT 125 #define IDI_ICON1 126 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 128 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1000 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif