/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _selection_h #define _selection_h typedef enum _selection_class { DS_ALL_UNITS, DS_BY_TYPE } SELECTION_CLASS; typedef enum _selectiontype { DST_UNUSED, DST_VTOL, DST_HOVER, DST_WHEELED, DST_TRACKED, DST_HALF_TRACKED, DST_ALL_COMBAT, DST_ALL_DAMAGED, DST_ALL_SAME } SELECTIONTYPE; // --------------------------------------------------------------------- // EXTERNALLY REFERENCED FUNCTIONS extern UDWORD selDroidSelection( UDWORD player, SELECTION_CLASS droidClass, SELECTIONTYPE droidType, BOOL bOnScreen ); extern UDWORD selDroidDeselect ( UDWORD player ); extern UDWORD selNumSelected ( UDWORD player ); extern void selNextRepairUnit ( void ); extern void selNextUnassignedUnit ( void ); extern void selNextSpecifiedBuilding ( UDWORD structType ); extern void selNextSpecifiedUnit (UDWORD unitType); // select the n'th command droid extern void selCommander(SDWORD n); // --------------------------------------------------------------------- #endif