section powerup { flash = (type=sprite, image1 = images/powerup/flash.png); laser = (type=sprite, image1 = images/powerup/laser.png); powerup = (type=sprite, image1 = images/powerup/powerup.png); shild = (type=sprite, image1 = images/powerup/shild.png); spread = (type=sprite, image1 = images/powerup/spread.png); } bonusflyer = (type=sprite, image1 = images/bonusflyer.png); section lights { light1 = (type=sprite, image1 = images/light1.png); light2 = (type=sprite, image1 = images/light2.png); light3 = (type=sprite, image1 = images/light3.png); } nebular = (type=sprite, image1 = images/nebular.png); dog = (type=sprite, play_speed = 500, translation_hotspot = (top_left, 24, 42), image1 = images/dog/frame1.png, image2 = images/dog/frame2.png, image3 = images/dog/frame3.png, image4 = images/dog/frame4.png); section turrican { jump = (type=sprite, translation_hotspot = (top_left, 29, 82), image1 = images/sprite_jump_east.png); // frame1 = images/turrican_jump_east.png (type=surface); walk = (type=sprite, translation_hotspot = (top_left, 29, 85), image1 = images/turrican_jump_east.png); shild = (type=sprite, play_speed = 50, image1 = images/shild/frame1.png, image2 = images/shild/frame2.png); sit = (type=sprite, translation_hotspot = (top_left, 29, 90), image1 = images/turrican_sit.png); roll = (type=sprite, translation_hotspot = (top_left, 29, 82), image1 = images/turrican_roll/frame1.png, image2 = images/turrican_roll/frame2.png, image3 = images/turrican_roll/frame3.png, image4 = images/turrican_roll/frame4.png); stand = (type=sprite, translation_hotspot = (top_left, 29, 82), image1 = images/turrican_stand_east.png); walk = (type=sprite, translation_hotspot = (top_left, 32, 74), image1 = images/turrican_walk/frame1.png, image2 = images/turrican_walk/frame2.png, image3 = images/turrican_walk/frame3.png, image4 = images/turrican_walk/frame4.png, image5 = images/turrican_walk/frame5.png, image6 = images/turrican_walk/frame6.png, image7 = images/turrican_walk/frame7.png, image8 = images/turrican_walk/frame8.png, image9 = images/turrican_walk/frame9.png, image10 = images/turrican_walk/frame10.png, image11 = images/turrican_walk/frame11.png, image12 = images/turrican_walk/frame12.png, image13 = images/turrican_walk/frame13.png, image14 = images/turrican_walk/frame14.png); surround = (type=sprite, translation_hotspot = (top_left, 39, 86), image1 = images/turrican_surround/frame1.png, image2 = images/turrican_surround/frame2.png, image3 = images/turrican_surround/frame3.png, image4 = images/turrican_surround/frame4.png, image5 = images/turrican_surround/frame5.png, image6 = images/turrican_surround/frame6.png, image7 = images/turrican_surround/frame7.png, image8 = images/turrican_surround/frame8.png, image9 = images/turrican_surround/frame9.png, image10 = images/turrican_surround/frame10.png, image11 = images/turrican_surround/frame11.png, image12 = images/turrican_surround/frame12.png, image13 = images/turrican_surround/frame13.png, image14 = images/turrican_surround/frame14.png, image15 = images/turrican_surround/frame15.png, image16 = images/turrican_surround/frame16.png, image17 = images/turrican_surround/frame17.png, image18 = images/turrican_surround/frame18.png, image19 = images/turrican_surround/frame19.png, image20 = images/turrican_surround/frame20.png, image21 = images/turrican_surround/frame21.png, image22 = images/turrican_surround/frame22.png, image23 = images/turrican_surround/frame23.png, image24 = images/turrican_surround/frame24.png, image25 = images/turrican_surround/frame25.png, image26 = images/turrican_surround/frame26.png, image27 = images/turrican_surround/frame27.png, image28 = images/turrican_surround/frame28.png, image29 = images/turrican_surround/frame29.png, image30 = images/turrican_surround/frame30.png); } section shoot { explosion = ( type=sprite, image1 = images/shoot/explosion/frame1.png, image2 = images/shoot/explosion/frame2.png, image3 = images/shoot/explosion/frame3.png, image4 = images/shoot/explosion/frame4.png, image5 = images/shoot/explosion/frame5.png, image6 = images/shoot/explosion/frame6.png, image7 = images/shoot/explosion/frame7.png ); default = (type=sprite, image1 = images/shoot_default.png); section laser { stage1 = (type=sprite,image1 = images/shoot/laser/stage1.png); stage2 = (type=sprite, image1 = images/shoot/laser/stage2.png); stage3 = (type=sprite, image1 = images/shoot/laser/stage3.png); stage4 = (type=sprite, image1 = images/shoot/laser/stage4.png); stage5 = (type=sprite, image1 = images/shoot/laser/stage5.png); } bounce = (type=sprite, image1=images/shoot/bounce/stage2.png); } // for i in images/tiles/level1/*.png; // do j=${i##images/tiles/level1/}; // echo "section ${j%%.png} { image1 = $i);"; //done > /tmp/tiles section tiles { green1 = (type=sprite, image1 = images/tiles/level1/green1.png); tile1 = (type=sprite, image1 = images/tiles/level1/tile1.png); tile10 = (type=sprite, image1 = images/tiles/level1/tile10.png); tile11 = (type=sprite, image1 = images/tiles/level1/tile11.png); tile12 = (type=sprite, image1 = images/tiles/level1/tile12.png); tile13 = (type=sprite, image1 = images/tiles/level1/tile13.png); tile14 = (type=sprite, image1 = images/tiles/level1/tile14.png); tile15 = (type=sprite, image1 = images/tiles/level1/tile15.png); tile16 = (type=sprite, image1 = images/tiles/level1/tile16.png); tile17 = (type=sprite, image1 = images/tiles/level1/tile17.png); tile18 = (type=sprite, image1 = images/tiles/level1/tile18.png); tile19 = (type=sprite, image1 = images/tiles/level1/tile19.png); tile2 = (type=sprite, image1 = images/tiles/level1/tile2.png); tile20 = (type=sprite, image1 = images/tiles/level1/tile20.png); tile21 = (type=sprite, image1 = images/tiles/level1/tile21.png); tile22 = (type=sprite, image1 = images/tiles/level1/tile22.png); tile23 = (type=sprite, image1 = images/tiles/level1/tile23.png); tile24 = (type=sprite, image1 = images/tiles/level1/tile24.png); tile25 = (type=sprite, image1 = images/tiles/level1/tile25.png); tile26 = (type=sprite, image1 = images/tiles/level1/tile26.png); tile27 = (type=sprite, image1 = images/tiles/level1/tile27.png); tile29 = (type=sprite, image1 = images/tiles/level1/tile29.png); tile3 = (type=sprite, image1 = images/tiles/level1/tile3.png); tile30 = (type=sprite, image1 = images/tiles/level1/tile30.png); tile31 = (type=sprite, image1 = images/tiles/level1/tile31.png); tile32 = (type=sprite, image1 = images/tiles/level1/tile32.png); tile33 = (type=sprite, image1 = images/tiles/level1/tile33.png); tile34 = (type=sprite, image1 = images/tiles/level1/tile34.png); tile35 = (type=sprite, image1 = images/tiles/level1/tile35.png); tile36 = (type=sprite, image1 = images/tiles/level1/tile36.png); tile38 = (type=sprite, image1 = images/tiles/level1/tile38.png); tile39 = (type=sprite, image1 = images/tiles/level1/tile39.png); tile4 = (type=sprite, image1 = images/tiles/level1/tile4.png); tile40 = (type=sprite, image1 = images/tiles/level1/tile40.png); tile41 = (type=sprite, image1 = images/tiles/level1/tile41.png); tile42 = (type=sprite, image1 = images/tiles/level1/tile42.png); tile43 = (type=sprite, image1 = images/tiles/level1/tile43.png); tile44 = (type=sprite, image1 = images/tiles/level1/tile44.png); tile45 = (type=sprite, image1 = images/tiles/level1/tile45.png); tile46 = (type=sprite, image1 = images/tiles/level1/tile46.png); tile47 = (type=sprite, image1 = images/tiles/level1/tile47.png); tile48 = (type=sprite, image1 = images/tiles/level1/tile48.png); tile49 = (type=sprite, image1 = images/tiles/level1/tile49.png); tile5 = (type=sprite, image1 = images/tiles/level1/tile5.png); tile50 = (type=sprite, image1 = images/tiles/level1/tile50.png); tile51 = (type=sprite, image1 = images/tiles/level1/tile51.png); tile52 = (type=sprite, image1 = images/tiles/level1/tile52.png); tile53 = (type=sprite, image1 = images/tiles/level1/tile53.png); tile54 = (type=sprite, image1 = images/tiles/level1/tile54.png); tile55 = (type=sprite, image1 = images/tiles/level1/tile55.png); tile56 = (type=sprite, image1 = images/tiles/level1/tile56.png); tile57 = (type=sprite, image1 = images/tiles/level1/tile57.png); tile58 = (type=sprite, image1 = images/tiles/level1/tile58.png); tile59 = (type=sprite, image1 = images/tiles/level1/tile59.png); tile6 = (type=sprite, image1 = images/tiles/level1/tile6.png); tile60 = (type=sprite, image1 = images/tiles/level1/tile60.png); tile61 = (type=sprite, image1 = images/tiles/level1/tile61.png); tile62 = (type=sprite, image1 = images/tiles/level1/tile62.png); tile63 = (type=sprite, image1 = images/tiles/level1/tile63.png); tile64 = (type=sprite, image1 = images/tiles/level1/tile64.png); tile65 = (type=sprite, image1 = images/tiles/level1/tile65.png); tile66 = (type=sprite, image1 = images/tiles/level1/tile66.png); tile67 = (type=sprite, image1 = images/tiles/level1/tile67.png); tile68 = (type=sprite, image1 = images/tiles/level1/tile68.png); tile69 = (type=sprite, image1 = images/tiles/level1/tile69.png); tile7 = (type=sprite, image1 = images/tiles/level1/tile7.png); tile71 = (type=sprite, image1 = images/tiles/level1/tile71.png); tile72 = (type=sprite, image1 = images/tiles/level1/tile72.png); tile73 = (type=sprite, image1 = images/tiles/level1/tile73.png); tile75 = (type=sprite, image1 = images/tiles/level1/tile75.png); tile76 = (type=sprite, image1 = images/tiles/level1/tile76.png); tile77 = (type=sprite, image1 = images/tiles/level1/tile77.png); tile8 = (type=sprite, image1 = images/tiles/level1/tile8.png); tile9 = (type=sprite, image1 = images/tiles/level1/tile9.png); water1 = (type=sprite, image1 = images/tiles/level1/water1.png); water2 = (type=sprite, image1 = images/tiles/level1/water2.png); water3 = (type=sprite, image1 = images/tiles/level1/water3.png); water4 = (type=sprite, image1 = images/tiles/level1/water4.png); waterfall = (type=sprite, image1 = images/tiles/level1/waterfall.png); waterfall2 = (type=sprite, image1 = images/tiles/level1/waterfall2.png); waterfall3 = (type=sprite, image1 = images/tiles/level1/waterfall3.png); } // EOF //