/* $Id$ ** __ __ __ ___ __ __ __ __ ** / \ / \__| ____ __| _/_______/ |_|__| | | | ____ ** \ \/\/ / |/ \ / __ |/ ___/\ __\ | | | | _/ __ \ ** \ /| | | \/ /_/ |\___ \ | | | | |_| |_\ ___/ ** \__/\ / |__|___| /\____ /____ > |__| |__|____/____/\___ > ** \/ \/ \/ \/ \/ ** Copyright (C) 2005 Ingo Ruhnke ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ** 02111-1307, USA. */ #include #include #include #include "render_buffer.hpp" class RenderBufferImpl { public: GLuint handle; RenderBufferImpl(GLenum format, int width, int height) { glGenRenderbuffersEXT(1, &handle); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, handle); glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, format, width, height); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); } ~RenderBufferImpl() { glDeleteRenderbuffersEXT(1, &handle); } }; RenderBuffer::RenderBuffer(GLenum format, int width, int height) : impl(new RenderBufferImpl(format, width, height)) { } GLuint RenderBuffer::get_handle() const { return impl->handle; } /* EOF */