/* $Id: entity.cpp 899 2005-08-04 22:58:27Z grumbel $ ** __ __ __ ___ __ __ __ __ ** / \ / \__| ____ __| _/_______/ |_|__| | | | ____ ** \ \/\/ / |/ \ / __ |/ ___/\ __\ | | | | _/ __ \ ** \ /| | | \/ /_/ |\___ \ | | | | |_| |_\ ___/ ** \__/\ / |__|___| /\____ /____ > |__| |__|____/____/\___ > ** \/ \/ \/ \/ \/ ** Copyright (C) 2005 Ingo Ruhnke ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ** 02111-1307, USA. */ #include #include "globals.hpp" #include "entity.hpp" #include "sector.hpp" #include "tile_map.hpp" Entity::Entity() : velocity(0, 0), useable(false) { parent = 0; } Entity::~Entity() { } void Entity::set_pos(Vector pos) { this->pos = pos; } bool Entity::on_ground() const { return get_world ()->get_tilemap()->is_ground(pos.x, pos.y+16); } bool Entity::in_wall() const { return get_world ()->get_tilemap()->is_ground(pos.x, pos.y); } void Entity::set_parent(Entity* parent_) { if (parent_ != this) { parent = parent_; } } /* EOF */