/* $Id$ ** __ __ __ ___ __ __ __ __ ** / \ / \__| ____ __| _/_______/ |_|__| | | | ____ ** \ \/\/ / |/ \ / __ |/ ___/\ __\ | | | | _/ __ \ ** \ /| | | \/ /_/ |\___ \ | | | | |_| |_\ ___/ ** \__/\ / |__|___| /\____ /____ > |__| |__|____/____/\___ > ** \/ \/ \/ \/ \/ ** Copyright (C) 2005 Ingo Ruhnke ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ** 02111-1307, USA. */ #include #include "component.hpp" namespace GUI { Component::Component(Component* parent) : parent(parent), active(false) { } Component::Component(const Rectf& rect_, Component* parent_) : rect(rect_), parent(parent_), active(false) { } Component::~Component() { } bool Component::is_active() const { return active; } void Component::set_active(bool a) { if (!active && a) on_activation(); active = a; } Rectf Component::get_screen_rect() const { return rect; } void Component::set_screen_rect(const Rectf& r) { rect = r; } float Component::get_prefered_width() const { assert(!"Implement me"); return 100.0f; } float Component::get_prefered_height() const { assert(!"Implement me"); return 100.0f; } } // namespace GUI /* EOF */