/* $Id$ ** __ __ __ ___ __ __ __ __ ** / \ / \__| ____ __| _/_______/ |_|__| | | | ____ ** \ \/\/ / |/ \ / __ |/ ___/\ __\ | | | | _/ __ \ ** \ /| | | \/ /_/ |\___ \ | | | | |_| |_\ ___/ ** \__/\ / |__|___| /\____ /____ > |__| |__|____/____/\___ > ** \/ \/ \/ \/ \/ ** Copyright (C) 2005 Ingo Ruhnke ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ** 02111-1307, USA. */ #ifndef HEADER_SLIDER_HPP #define HEADER_SLIDER_HPP #include "component.hpp" namespace GUI { /** */ class Slider : public Component { private: int min; int max; int step; int pos; bool horizontal; public: Slider(Component* parent); ~Slider(); int get_pos() const; void set_pos(int pos); int set_minimum(int min); int set_maximum(int max); void set_range(int min, int max); void set_step(int step); void draw(); void update(float delta, const Controller& controller); private: Slider (const Slider&); Slider& operator= (const Slider&); }; } // namespace GUI #endif /* EOF */