/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanCore="Math" //! header=core.h #ifndef HEADER_MATH_ORIGIN_HPP #define HEADER_MATH_ORIGIN_HPP #include "size.hpp" #include "point.hpp" #include "vector.hpp" namespace origin { //: Alignment origins. //- !group=Core/Math! //- !header=core.h! enum Origin { top_left, top_center, top_right, center_left, center, center_right, bottom_left, bottom_center, bottom_right }; } typedef origin::Origin Origin; //: Returns the anchor point for the origin within the dimensions of the size structure. //- !group=Display/Display 2D! //- !header=display.h! Point calc_origin(Origin origin, const Size &size); Vector calc_origin(Origin origin, const Sizef &size); #endif