// $Id: refcounter.hpp 1195 2006-01-07 10:37:52Z grumbel $ // // Windstille - A Jump'n Shoot Game // Copyright (C) 2005 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __REFCOUNTER_HPP__ #define __REFCOUNTER_HPP__ #include /** * A base class that provides reference counting facilities */ class RefCounter { public: RefCounter() : refcount(0) { } /** increases reference count */ void ref() { refcount++; } /** decreases reference count. Destroys the object if the reference count * reaches 0 */ void unref() { refcount--; if(refcount <= 0) { delete this; return; } } protected: virtual ~RefCounter() { assert(refcount == 0); } private: int refcount; }; #endif /* EOF */