/* $Id$ ** __ __ __ ___ __ __ __ __ ** / \ / \__| ____ __| _/_______/ |_|__| | | | ____ ** \ \/\/ / |/ \ / __ |/ ___/\ __\ | | | | _/ __ \ ** \ /| | | \/ /_/ |\___ \ | | | | |_| |_\ ___/ ** \__/\ / |__|___| /\____ /____ > |__| |__|____/____/\___ > ** \/ \/ \/ \/ \/ ** Copyright (C) 2005 Ingo Ruhnke ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ** 02111-1307, USA. */ #ifndef HEADER_SCREEN_MANAGER_HPP #define HEADER_SCREEN_MANAGER_HPP class Screen; /** * The ScreenManager handles overlays like Option Menus, Main Menus * and such */ class ScreenManager { private: enum ScreenAction { NONE, POP_SCREEN, PUSH_SCREEN, CLEAR_SCREENS }; std::vector screens; ScreenAction screen_action; Screen* screen_screen; std::vector overlay_screens; ScreenAction overlay_screen_action; Screen* overlay_screen_screen; unsigned int ticks; float time_counter; int frame_counter; int last_fps; float overlap_delta; bool do_quit; public: ScreenManager(); ~ScreenManager(); /** Displays the previously set screen in until quit() is called */ void run(); /** Breaks out of the run() function */ void quit(); void push_screen(Screen* s); void pop_screen(); void push_overlay(Screen* s); void pop_overlay(); void clear_overlay(); // Callbacks, FIXME: Could be moved to a seperate class void show_fps(int i); private: void poll_events(); void draw_fps(); ScreenManager (const ScreenManager&); ScreenManager& operator= (const ScreenManager&); }; extern ScreenManager screen_manager; #endif /* EOF */