/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "signals/slot.hpp" #include "signals/slot_generic.hpp" ///////////////////////////////////////////////////////////////////////////// // Slot construction: Slot::Slot() : impl(0) { } Slot::Slot(const Slot ©) : impl(copy.impl) { if (impl != 0) impl->add_slot_ref(); } Slot::~Slot() { if (impl != 0) impl->release_slot_ref(); } ///////////////////////////////////////////////////////////////////////////// // Slot attributes: int Slot::get_slot_ref() const { if (impl) return impl->get_slot_ref(); else return 0; } int Slot::get_signal_ref() const { if (impl) return impl->get_signal_ref(); else return 0; } bool Slot::is_persistent() const { return impl->is_persistent(); } ///////////////////////////////////////////////////////////////////////////// // Slot operations: void Slot::operator =(const Slot ©) { if (impl) impl->release_slot_ref(); impl = copy.impl; if (impl) impl->add_slot_ref(); } void Slot::set_persistent(bool flag) { if (impl) impl->set_persistent(flag); } ///////////////////////////////////////////////////////////////////////////// // Slot implementation: Slot::Slot(Slot_Generic *impl) : impl(impl) { if (impl != 0) impl->add_slot_ref(); }