// draw.h -- these are the only functions outside the refresh allowed // to touch the vid buffer extern qpic_t *draw_disc; // also used on sbar void Draw_Init(void); void Draw_Character(int x, int y, int num); void Draw_DebugChar(char num); void Draw_Pic(int x, int y, qpic_t * pic); void Draw_TransPic(int x, int y, qpic_t * pic); void Draw_TransPicTranslate(int x, int y, qpic_t * pic, byte * translation); void Draw_ConsoleBackground(int lines); void Draw_BeginDisc(void); void Draw_EndDisc(void); void Draw_TileClear(int x, int y, int w, int h); void Draw_Fill(int x, int y, int w, int h, int c); void Draw_FadeScreen(void); void Draw_String(int x, int y, char *str);