#include "quakedef.h" enum { m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist } m_state; void M_Menu_Main_f(void); void M_Menu_SinglePlayer_f(void); void M_Menu_Load_f(void); void M_Menu_Save_f(void); void M_Menu_MultiPlayer_f(void); void M_Menu_Setup_f(void); void M_Menu_Net_f(void); void M_Menu_Options_f(void); void M_Menu_Keys_f(void); void M_Menu_Video_f(void); void M_Menu_Help_f(void); void M_Menu_Quit_f(void); void M_Menu_SerialConfig_f(void); void M_Menu_ModemConfig_f(void); void M_Menu_LanConfig_f(void); void M_Menu_GameOptions_f(void); void M_Menu_Search_f(void); void M_Menu_ServerList_f(void); void M_Draw(void); void M_Main_Draw(void); void M_SinglePlayer_Draw(void); void M_Load_Draw(void); void M_Save_Draw(void); void M_MultiPlayer_Draw(void); void M_Setup_Draw(void); void M_Net_Draw(void); void M_Options_Draw(void); void M_Keys_Draw(void); void M_Video_Draw(void); void M_Help_Draw(void); void M_Quit_Draw(void); void M_SerialConfig_Draw(void); void M_ModemConfig_Draw(void); void M_LanConfig_Draw(void); void M_GameOptions_Draw(void); void M_Search_Draw(void); void M_ServerList_Draw(void); void M_Main_Key(int key); void M_SinglePlayer_Key(int key); void M_Load_Key(int key); void M_Save_Key(int key); void M_MultiPlayer_Key(int key); void M_Setup_Key(int key); void M_Net_Key(int key); void M_Options_Key(int key); void M_Keys_Key(int key); void M_Video_Key(int key); void M_Help_Key(int key); void M_Quit_Key(int key); void M_SerialConfig_Key(int key); void M_ModemConfig_Key(int key); void M_LanConfig_Key(int key); void M_GameOptions_Key(int key); void M_Search_Key(int key); void M_ServerList_Key(int key); qboolean m_entersound; // play after drawing a frame, so caching // won't disrupt the sound qboolean m_recursiveDraw; #define StartingGame (m_multiplayer_cursor == 1) #define JoiningGame (m_multiplayer_cursor == 0) #define SerialConfig (m_net_cursor == 0) #define DirectConfig (m_net_cursor == 1) #define IPXConfig (m_net_cursor == 2) #define TCPIPConfig (m_net_cursor == 3) void M_ConfigureNetSubsystem(void); //============================================================================= /* Support Routines */ typedef struct cachepic_s { char name[MAX_QPATH]; cache_user_t cache; } cachepic_t; #define MAX_CACHED_PICS 128 cachepic_t menu_cachepics[MAX_CACHED_PICS]; int menu_numcachepics; /* ================ M_CachePic ================ */ qpic_t *M_CachePic(char *path) { cachepic_t *pic; int i; qpic_t *dat; for (pic = menu_cachepics, i = 0; i < menu_numcachepics; pic++, i++) if (!strcmp(path, pic->name)) break; if (i == menu_numcachepics) { if (menu_numcachepics == MAX_CACHED_PICS) Sys_Error("menu_numcachepics == MAX_CACHED_PICS"); menu_numcachepics++; strcpy(pic->name, path); } dat = Cache_Check(&pic->cache); if (dat) return dat; // // load the pic from disk // COM_LoadCacheFile(path, &pic->cache); dat = (qpic_t *) pic->cache.data; if (!dat) Sys_Error("M_CachePic: failed to load %s", path); SwapPic(dat); return dat; } /* ================ M_DrawCharacter Draws one solid graphics character ================ */ void M_DrawCharacter(int cx, int line, int num) { Draw_Character(cx + ((vid.width - 320) >> 1), line, num); } void M_Print(int cx, int cy, char *str) { while (*str) { M_DrawCharacter(cx, cy, (*str) + 128); str++; cx += 8; } } void M_PrintWhite(int cx, int cy, char *str) { while (*str) { M_DrawCharacter(cx, cy, *str); str++; cx += 8; } } void M_DrawTransPic(int x, int y, qpic_t * pic) { Draw_TransPic(x + ((vid.width - 320) >> 1), y, pic); } void M_DrawPic(int x, int y, qpic_t * pic) { Draw_Pic(x + ((vid.width - 320) >> 1), y, pic); } byte identityTable[256]; byte translationTable[256]; void M_BuildTranslationTable(int top, int bottom) { int j; byte *dest, *source; for (j = 0; j < 256; j++) identityTable[j] = j; dest = translationTable; source = identityTable; memcpy(dest, source, 256); if (top < 128) // the artists made some backwards ranges. sigh. memcpy(dest + TOP_RANGE, source + top, 16); else for (j = 0; j < 16; j++) dest[TOP_RANGE + j] = source[top + 15 - j]; if (bottom < 128) memcpy(dest + BOTTOM_RANGE, source + bottom, 16); else for (j = 0; j < 16; j++) dest[BOTTOM_RANGE + j] = source[bottom + 15 - j]; } void M_DrawTransPicTranslate(int x, int y, qpic_t * pic) { Draw_TransPicTranslate(x + ((vid.width - 320) >> 1), y, pic, translationTable); } void M_DrawTextBox(int x, int y, int width, int lines) { qpic_t *p; int cx, cy; int n; // draw left side cx = x; cy = y; p = M_CachePic("gfx/box_tl.lmp"); M_DrawTransPic(cx, cy, p); p = M_CachePic("gfx/box_ml.lmp"); for (n = 0; n < lines; n++) { cy += 8; M_DrawTransPic(cx, cy, p); } p = M_CachePic("gfx/box_bl.lmp"); M_DrawTransPic(cx, cy + 8, p); // draw middle cx += 8; while (width > 0) { cy = y; p = M_CachePic("gfx/box_tm.lmp"); M_DrawTransPic(cx, cy, p); p = M_CachePic("gfx/box_mm.lmp"); for (n = 0; n < lines; n++) { cy += 8; if (n == 1) p = M_CachePic("gfx/box_mm2.lmp"); M_DrawTransPic(cx, cy, p); } p = M_CachePic("gfx/box_bm.lmp"); M_DrawTransPic(cx, cy + 8, p); width -= 2; cx += 16; } // draw right side cy = y; p = M_CachePic("gfx/box_tr.lmp"); M_DrawTransPic(cx, cy, p); p = M_CachePic("gfx/box_mr.lmp"); for (n = 0; n < lines; n++) { cy += 8; M_DrawTransPic(cx, cy, p); } p = M_CachePic("gfx/box_br.lmp"); M_DrawTransPic(cx, cy + 8, p); } //============================================================================= int m_save_demonum; /* ================ M_ToggleMenu_f ================ */ void M_ToggleMenu_f(void) { m_entersound = true; if (key_dest == key_menu) { if (m_state != m_main) { M_Menu_Main_f(); return; } key_dest = key_game; m_state = m_none; return; } if (key_dest == key_console) { Con_ToggleConsole_f(); } else { M_Menu_Main_f(); } } //============================================================================= /* MAIN MENU */ int m_main_cursor; #define MAIN_ITEMS 5 void M_Menu_Main_f(void) { if (key_dest != key_menu) { m_save_demonum = cls.demonum; cls.demonum = -1; } key_dest = key_menu; m_state = m_main; m_entersound = true; } void M_Main_Draw(void) { int f; qpic_t *p; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/ttl_main.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_DrawTransPic(72, 32, M_CachePic("gfx/mainmenu.lmp")); f = (int) (host_time * 10) % 6; M_DrawTransPic(54, 32 + m_main_cursor * 20, M_CachePic(va("gfx/menudot%i.lmp", f + 1))); } void M_Main_Key(int key) { switch (key) { case K_ESCAPE: key_dest = key_game; m_state = m_none; cls.demonum = m_save_demonum; if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected) CL_NextDemo(); break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); if (++m_main_cursor >= MAIN_ITEMS) m_main_cursor = 0; break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); if (--m_main_cursor < 0) m_main_cursor = MAIN_ITEMS - 1; break; case K_ENTER: m_entersound = true; switch (m_main_cursor) { case 0: M_Menu_SinglePlayer_f(); break; case 1: M_Menu_MultiPlayer_f(); break; case 2: M_Menu_Options_f(); break; case 3: M_Menu_Help_f(); break; case 4: M_Menu_Quit_f(); break; } } } //============================================================================= /* SINGLE PLAYER MENU */ int m_singleplayer_cursor; #define SINGLEPLAYER_ITEMS 3 void M_Menu_SinglePlayer_f(void) { key_dest = key_menu; m_state = m_singleplayer; m_entersound = true; } void M_SinglePlayer_Draw(void) { int f; qpic_t *p; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/ttl_sgl.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_DrawTransPic(72, 32, M_CachePic("gfx/sp_menu.lmp")); f = (int) (host_time * 10) % 6; M_DrawTransPic(54, 32 + m_singleplayer_cursor * 20, M_CachePic(va("gfx/menudot%i.lmp", f + 1))); } void M_SinglePlayer_Key(int key) { switch (key) { case K_ESCAPE: M_Menu_Main_f(); break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS) m_singleplayer_cursor = 0; break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); if (--m_singleplayer_cursor < 0) m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1; break; case K_ENTER: m_entersound = true; switch (m_singleplayer_cursor) { case 0: if (sv.active) if (!SCR_ModalMessage ("Are you sure you want to\nstart a new game?\n")) break; key_dest = key_game; if (sv.active) Cbuf_AddText("disconnect\n"); Cbuf_AddText("maxplayers 1\n"); Cbuf_AddText("map start\n"); break; case 1: M_Menu_Load_f(); break; case 2: M_Menu_Save_f(); break; } } } //============================================================================= /* LOAD/SAVE MENU */ int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES #define MAX_SAVEGAMES 12 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH + 1]; int loadable[MAX_SAVEGAMES]; void M_ScanSaves(void) { int i, j; char name[MAX_OSPATH]; FILE *f; int version; for (i = 0; i < MAX_SAVEGAMES; i++) { strcpy(m_filenames[i], "--- UNUSED SLOT ---"); loadable[i] = false; sprintf(name, "%s/s%i.sav", com_gamedir, i); f = fopen(name, "r"); if (!f) continue; fscanf(f, "%i\n", &version); fscanf(f, "%79s\n", name); strncpy(m_filenames[i], name, sizeof(m_filenames[i]) - 1); // change _ back to space for (j = 0; j < SAVEGAME_COMMENT_LENGTH; j++) if (m_filenames[i][j] == '_') m_filenames[i][j] = ' '; loadable[i] = true; fclose(f); } } void M_Menu_Load_f(void) { m_entersound = true; m_state = m_load; key_dest = key_menu; M_ScanSaves(); } void M_Menu_Save_f(void) { if (!sv.active) return; if (cl.intermission) return; if (svs.maxclients != 1) return; m_entersound = true; m_state = m_save; key_dest = key_menu; M_ScanSaves(); } void M_Load_Draw(void) { int i; qpic_t *p; p = M_CachePic("gfx/p_load.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); for (i = 0; i < MAX_SAVEGAMES; i++) M_Print(16, 32 + 8 * i, m_filenames[i]); // line cursor M_DrawCharacter(8, 32 + load_cursor * 8, 12 + ((int) (realtime * 4) & 1)); } void M_Save_Draw(void) { int i; qpic_t *p; p = M_CachePic("gfx/p_save.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); for (i = 0; i < MAX_SAVEGAMES; i++) M_Print(16, 32 + 8 * i, m_filenames[i]); // line cursor M_DrawCharacter(8, 32 + load_cursor * 8, 12 + ((int) (realtime * 4) & 1)); } void M_Load_Key(int k) { switch (k) { case K_ESCAPE: M_Menu_SinglePlayer_f(); break; case K_ENTER: S_LocalSound("misc/menu2.wav"); if (!loadable[load_cursor]) return; m_state = m_none; key_dest = key_game; // Host_Loadgame_f can't bring up the loading plaque because too much // stack space has been used, so do it now SCR_BeginLoadingPlaque(); // issue the load command Cbuf_AddText(va("load s%i\n", load_cursor)); return; case K_UPARROW: case K_LEFTARROW: S_LocalSound("misc/menu1.wav"); load_cursor--; if (load_cursor < 0) load_cursor = MAX_SAVEGAMES - 1; break; case K_DOWNARROW: case K_RIGHTARROW: S_LocalSound("misc/menu1.wav"); load_cursor++; if (load_cursor >= MAX_SAVEGAMES) load_cursor = 0; break; } } void M_Save_Key(int k) { switch (k) { case K_ESCAPE: M_Menu_SinglePlayer_f(); break; case K_ENTER: m_state = m_none; key_dest = key_game; Cbuf_AddText(va("save s%i\n", load_cursor)); return; case K_UPARROW: case K_LEFTARROW: S_LocalSound("misc/menu1.wav"); load_cursor--; if (load_cursor < 0) load_cursor = MAX_SAVEGAMES - 1; break; case K_DOWNARROW: case K_RIGHTARROW: S_LocalSound("misc/menu1.wav"); load_cursor++; if (load_cursor >= MAX_SAVEGAMES) load_cursor = 0; break; } } //============================================================================= /* MULTIPLAYER MENU */ int m_multiplayer_cursor; #define MULTIPLAYER_ITEMS 3 void M_Menu_MultiPlayer_f(void) { key_dest = key_menu; m_state = m_multiplayer; m_entersound = true; } void M_MultiPlayer_Draw(void) { int f; qpic_t *p; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_DrawTransPic(72, 32, M_CachePic("gfx/mp_menu.lmp")); f = (int) (host_time * 10) % 6; M_DrawTransPic(54, 32 + m_multiplayer_cursor * 20, M_CachePic(va("gfx/menudot%i.lmp", f + 1))); } void M_MultiPlayer_Key(int key) { switch (key) { case K_ESCAPE: M_Menu_Main_f(); break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS) m_multiplayer_cursor = 0; break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); if (--m_multiplayer_cursor < 0) m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1; break; case K_ENTER: m_entersound = true; switch (m_multiplayer_cursor) { case 0: M_Menu_Net_f(); break; case 1: M_Menu_Net_f(); break; case 2: M_Menu_Setup_f(); break; } } } //============================================================================= /* SETUP MENU */ int setup_cursor = 4; int setup_cursor_table[] = { 40, 56, 80, 104, 140 }; char setup_hostname[16]; char setup_myname[16]; int setup_oldtop; int setup_oldbottom; int setup_top; int setup_bottom; #define NUM_SETUP_CMDS 5 void M_Menu_Setup_f(void) { key_dest = key_menu; m_state = m_setup; m_entersound = true; Q_strcpy(setup_myname, cl_name.string); Q_strcpy(setup_hostname, hostname.string); setup_top = setup_oldtop = ((int) cl_color.value) >> 4; setup_bottom = setup_oldbottom = ((int) cl_color.value) & 15; } void M_Setup_Draw(void) { qpic_t *p; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_Print(64, 40, "Hostname"); M_DrawTextBox(160, 32, 16, 1); M_Print(168, 40, setup_hostname); M_Print(64, 56, "Your name"); M_DrawTextBox(160, 48, 16, 1); M_Print(168, 56, setup_myname); M_Print(64, 80, "Shirt color"); M_Print(64, 104, "Pants color"); M_DrawTextBox(64, 140 - 8, 14, 1); M_Print(72, 140, "Accept Changes"); p = M_CachePic("gfx/bigbox.lmp"); M_DrawTransPic(160, 64, p); p = M_CachePic("gfx/menuplyr.lmp"); M_BuildTranslationTable(setup_top * 16, setup_bottom * 16); M_DrawTransPicTranslate(172, 72, p); M_DrawCharacter(56, setup_cursor_table[setup_cursor], 12 + ((int) (realtime * 4) & 1)); if (setup_cursor == 0) M_DrawCharacter(168 + 8 * strlen(setup_hostname), setup_cursor_table[setup_cursor], 10 + ((int) (realtime * 4) & 1)); if (setup_cursor == 1) M_DrawCharacter(168 + 8 * strlen(setup_myname), setup_cursor_table[setup_cursor], 10 + ((int) (realtime * 4) & 1)); } void M_Setup_Key(int k) { int l; switch (k) { case K_ESCAPE: M_Menu_MultiPlayer_f(); break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); setup_cursor--; if (setup_cursor < 0) setup_cursor = NUM_SETUP_CMDS - 1; break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); setup_cursor++; if (setup_cursor >= NUM_SETUP_CMDS) setup_cursor = 0; break; case K_LEFTARROW: if (setup_cursor < 2) return; S_LocalSound("misc/menu3.wav"); if (setup_cursor == 2) setup_top = setup_top - 1; if (setup_cursor == 3) setup_bottom = setup_bottom - 1; break; case K_RIGHTARROW: if (setup_cursor < 2) return; forward: S_LocalSound("misc/menu3.wav"); if (setup_cursor == 2) setup_top = setup_top + 1; if (setup_cursor == 3) setup_bottom = setup_bottom + 1; break; case K_ENTER: if (setup_cursor == 0 || setup_cursor == 1) return; if (setup_cursor == 2 || setup_cursor == 3) goto forward; // setup_cursor == 4 (OK) if (Q_strcmp(cl_name.string, setup_myname) != 0) Cbuf_AddText(va("name \"%s\"\n", setup_myname)); if (Q_strcmp(hostname.string, setup_hostname) != 0) Cvar_Set("hostname", setup_hostname); if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom) Cbuf_AddText(va("color %i %i\n", setup_top, setup_bottom)); m_entersound = true; M_Menu_MultiPlayer_f(); break; case K_BACKSPACE: if (setup_cursor == 0) { if (strlen(setup_hostname)) setup_hostname[strlen(setup_hostname) - 1] = 0; } if (setup_cursor == 1) { if (strlen(setup_myname)) setup_myname[strlen(setup_myname) - 1] = 0; } break; default: if (k < 32 || k > 127) break; if (setup_cursor == 0) { l = strlen(setup_hostname); if (l < 15) { setup_hostname[l + 1] = 0; setup_hostname[l] = k; } } if (setup_cursor == 1) { l = strlen(setup_myname); if (l < 15) { setup_myname[l + 1] = 0; setup_myname[l] = k; } } } if (setup_top > 13) setup_top = 0; if (setup_top < 0) setup_top = 13; if (setup_bottom > 13) setup_bottom = 0; if (setup_bottom < 0) setup_bottom = 13; } //============================================================================= /* NET MENU */ int m_net_cursor; int m_net_items; int m_net_saveHeight; char *net_helpMessage[] = { /* .........1.........2.... */ " ", " Two computers connected", " through two modems. ", " ", " ", " Two computers connected", " by a null-modem cable. ", " ", " Novell network LANs ", " or Windows 95 DOS-box. ", " ", "(LAN=Local Area Network)", " Commonly used to play ", " over the Internet, but ", " also used on a Local ", " Area Network. ", " This is a man-option ", "for experts only, so get", " your sorry ass back up ", " to the baby options! " }; void M_Menu_Net_f(void) { key_dest = key_menu; m_state = m_net; m_entersound = true; #if 0 // JDC if (m_multiplayer_cursor == 2) m_net_items = 4; else m_net_items = 5; #endif m_net_items = 4; if (m_net_cursor >= m_net_items) m_net_cursor = 0; m_net_cursor--; M_Net_Key(K_DOWNARROW); } void M_Net_Draw(void) { int f; qpic_t *p; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); f = 32; if (serialAvailable) p = M_CachePic("gfx/netmen1.lmp"); else p = M_CachePic("gfx/dim_modm.lmp"); M_DrawTransPic(72, f, p); f += 19; if (serialAvailable) p = M_CachePic("gfx/netmen2.lmp"); else p = M_CachePic("gfx/dim_drct.lmp"); M_DrawTransPic(72, f, p); f += 19; if (ipxAvailable) p = M_CachePic("gfx/netmen3.lmp"); else p = M_CachePic("gfx/dim_ipx.lmp"); M_DrawTransPic(72, f, p); f += 19; if (tcpipAvailable) p = M_CachePic("gfx/netmen4.lmp"); else p = M_CachePic("gfx/dim_tcp.lmp"); M_DrawTransPic(72, f, p); if (m_net_items == 5) // JDC, could just be removed { f += 19; p = M_CachePic("gfx/netmen5.lmp"); M_DrawTransPic(72, f, p); } f = (320 - 26 * 8) / 2; M_DrawTextBox(f, 134, 24, 4); f += 8; M_Print(f, 142, net_helpMessage[m_net_cursor * 4 + 0]); M_Print(f, 150, net_helpMessage[m_net_cursor * 4 + 1]); M_Print(f, 158, net_helpMessage[m_net_cursor * 4 + 2]); M_Print(f, 166, net_helpMessage[m_net_cursor * 4 + 3]); f = (int) (host_time * 10) % 6; M_DrawTransPic(54, 32 + m_net_cursor * 20, M_CachePic(va("gfx/menudot%i.lmp", f + 1))); } void M_Net_Key(int k) { again: switch (k) { case K_ESCAPE: M_Menu_MultiPlayer_f(); break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); if (++m_net_cursor >= m_net_items) m_net_cursor = 0; break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); if (--m_net_cursor < 0) m_net_cursor = m_net_items - 1; break; case K_ENTER: m_entersound = true; switch (m_net_cursor) { case 0: M_Menu_SerialConfig_f(); break; case 1: M_Menu_SerialConfig_f(); break; case 2: M_Menu_LanConfig_f(); break; case 3: M_Menu_LanConfig_f(); break; case 4: // multiprotocol break; } } if (m_net_cursor == 0 && !serialAvailable) goto again; if (m_net_cursor == 1 && !serialAvailable) goto again; if (m_net_cursor == 2 && !ipxAvailable) goto again; if (m_net_cursor == 3 && !tcpipAvailable) goto again; } //============================================================================= /* OPTIONS MENU */ #define OPTIONS_ITEMS 13 #define SLIDER_RANGE 10 int options_cursor; void M_Menu_Options_f(void) { key_dest = key_menu; m_state = m_options; m_entersound = true; } void M_AdjustSliders(int dir) { S_LocalSound("misc/menu3.wav"); switch (options_cursor) { case 3: // screen size scr_viewsize.value += dir * 10; if (scr_viewsize.value < 30) scr_viewsize.value = 30; if (scr_viewsize.value > 120) scr_viewsize.value = 120; Cvar_SetValue("viewsize", scr_viewsize.value); break; case 4: // gamma v_gamma.value -= dir * 0.05; if (v_gamma.value < 0.5) v_gamma.value = 0.5; if (v_gamma.value > 1) v_gamma.value = 1; Cvar_SetValue("gamma", v_gamma.value); break; case 5: // mouse speed sensitivity.value += dir * 0.5; if (sensitivity.value < 1) sensitivity.value = 1; if (sensitivity.value > 6) sensitivity.value = 6; Cvar_SetValue("sensitivity", sensitivity.value); break; case 6: // music volume bgmvolume.value += dir * 0.1; if (bgmvolume.value < 0) bgmvolume.value = 0; if (bgmvolume.value > 1) bgmvolume.value = 1; Cvar_SetValue("bgmvolume", bgmvolume.value); break; case 7: // sfx volume volume.value += dir * 0.1; if (volume.value < 0) volume.value = 0; if (volume.value > 1) volume.value = 1; Cvar_SetValue("volume", volume.value); break; case 8: // allways run if (cl_forwardspeed.value > 200) { Cvar_SetValue("cl_forwardspeed", 200); Cvar_SetValue("cl_backspeed", 200); } else { Cvar_SetValue("cl_forwardspeed", 400); Cvar_SetValue("cl_backspeed", 400); } break; case 9: // invert mouse Cvar_SetValue("m_pitch", -m_pitch.value); break; case 10: // lookspring Cvar_SetValue("lookspring", !lookspring.value); break; case 11: // lookstrafe Cvar_SetValue("lookstrafe", !lookstrafe.value); break; } } void M_DrawSlider(int x, int y, float range) { int i; if (range < 0) range = 0; if (range > 1) range = 1; M_DrawCharacter(x - 8, y, 128); for (i = 0; i < SLIDER_RANGE; i++) M_DrawCharacter(x + i * 8, y, 129); M_DrawCharacter(x + i * 8, y, 130); M_DrawCharacter(x + (SLIDER_RANGE - 1) * 8 * range, y, 131); } void M_DrawCheckbox(int x, int y, int on) { #if 0 if (on) M_DrawCharacter(x, y, 131); else M_DrawCharacter(x, y, 129); #endif if (on) M_Print(x, y, "on"); else M_Print(x, y, "off"); } void M_Options_Draw(void) { float r; qpic_t *p; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_option.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_Print(16, 32, " Customize controls"); M_Print(16, 40, " Go to console"); M_Print(16, 48, " Reset to defaults"); M_Print(16, 56, " Screen size"); r = (scr_viewsize.value - 30) / (120 - 30); M_DrawSlider(220, 56, r); M_Print(16, 64, " Brightness"); r = (1.0 - v_gamma.value) / 0.5; M_DrawSlider(220, 64, r); M_Print(16, 72, " Mouse Speed"); r = (sensitivity.value - 1) / 5; M_DrawSlider(220, 72, r); M_Print(16, 80, " CD Music Volume"); r = bgmvolume.value; M_DrawSlider(220, 80, r); M_Print(16, 88, " Sound Volume"); r = volume.value; M_DrawSlider(220, 88, r); M_Print(16, 96, " Always Run"); M_DrawCheckbox(220, 96, cl_forwardspeed.value > 200); M_Print(16, 104, " Invert Mouse"); M_DrawCheckbox(220, 104, m_pitch.value < 0); M_Print(16, 112, " Lookspring"); M_DrawCheckbox(220, 112, lookspring.value); M_Print(16, 120, " Lookstrafe"); M_DrawCheckbox(220, 120, lookstrafe.value); if (vid_menudrawfn) M_Print(16, 128, " Video Options"); // cursor M_DrawCharacter(200, 32 + options_cursor * 8, 12 + ((int) (realtime * 4) & 1)); } void M_Options_Key(int k) { switch (k) { case K_ESCAPE: M_Menu_Main_f(); break; case K_ENTER: m_entersound = true; switch (options_cursor) { case 0: M_Menu_Keys_f(); break; case 1: m_state = m_none; Con_ToggleConsole_f(); break; case 2: Cbuf_AddText("exec default.cfg\n"); break; case 12: M_Menu_Video_f(); break; default: M_AdjustSliders(1); break; } return; case K_UPARROW: S_LocalSound("misc/menu1.wav"); options_cursor--; if (options_cursor < 0) options_cursor = OPTIONS_ITEMS - 1; break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); options_cursor++; if (options_cursor >= OPTIONS_ITEMS) options_cursor = 0; break; case K_LEFTARROW: M_AdjustSliders(-1); break; case K_RIGHTARROW: M_AdjustSliders(1); break; } if (options_cursor == 12 && vid_menudrawfn == NULL) { if (k == K_UPARROW) options_cursor = 11; else options_cursor = 0; } } //============================================================================= /* KEYS MENU */ char *bindnames[][2] = { {"+attack", "attack"}, {"impulse 10", "change weapon"}, {"+jump", "jump / swim up"}, {"+forward", "walk forward"}, {"+back", "backpedal"}, {"+left", "turn left"}, {"+right", "turn right"}, {"+speed", "run"}, {"+moveleft", "step left"}, {"+moveright", "step right"}, {"+strafe", "sidestep"}, {"+lookup", "look up"}, {"+lookdown", "look down"}, {"centerview", "center view"}, {"+mlook", "mouse look"}, {"+klook", "keyboard look"}, {"+moveup", "swim up"}, {"+movedown", "swim down"} }; #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0])) int keys_cursor; int bind_grab; void M_Menu_Keys_f(void) { key_dest = key_menu; m_state = m_keys; m_entersound = true; } void M_FindKeysForCommand(char *command, int *twokeys) { int count; int j; int l; char *b; twokeys[0] = twokeys[1] = -1; l = strlen(command); count = 0; for (j = 0; j < 256; j++) { b = keybindings[j]; if (!b) continue; if (!strncmp(b, command, l)) { twokeys[count] = j; count++; if (count == 2) break; } } } void M_UnbindCommand(char *command) { int j; int l; char *b; l = strlen(command); for (j = 0; j < 256; j++) { b = keybindings[j]; if (!b) continue; if (!strncmp(b, command, l)) Key_SetBinding(j, ""); } } void M_Keys_Draw(void) { int i, l; int keys[2]; char *name; int x, y; qpic_t *p; p = M_CachePic("gfx/ttl_cstm.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); if (bind_grab) M_Print(12, 32, "Press a key or button for this action"); else M_Print(18, 32, "Enter to change, backspace to clear"); // search for known bindings for (i = 0; i < NUMCOMMANDS; i++) { y = 48 + 8 * i; M_Print(16, y, bindnames[i][1]); l = strlen(bindnames[i][0]); M_FindKeysForCommand(bindnames[i][0], keys); if (keys[0] == -1) { M_Print(140, y, "???"); } else { name = Key_KeynumToString(keys[0]); M_Print(140, y, name); x = strlen(name) * 8; if (keys[1] != -1) { M_Print(140 + x + 8, y, "or"); M_Print(140 + x + 32, y, Key_KeynumToString(keys[1])); } } } if (bind_grab) M_DrawCharacter(130, 48 + keys_cursor * 8, '='); else M_DrawCharacter(130, 48 + keys_cursor * 8, 12 + ((int) (realtime * 4) & 1)); } void M_Keys_Key(int k) { char cmd[80]; int keys[2]; if (bind_grab) { // defining a key S_LocalSound("misc/menu1.wav"); if (k == K_ESCAPE) { bind_grab = false; } else if (k != '`') { sprintf(cmd, "bind %s \"%s\"\n", Key_KeynumToString(k), bindnames[keys_cursor][0]); Cbuf_InsertText(cmd); } bind_grab = false; return; } switch (k) { case K_ESCAPE: M_Menu_Options_f(); break; case K_LEFTARROW: case K_UPARROW: S_LocalSound("misc/menu1.wav"); keys_cursor--; if (keys_cursor < 0) keys_cursor = NUMCOMMANDS - 1; break; case K_DOWNARROW: case K_RIGHTARROW: S_LocalSound("misc/menu1.wav"); keys_cursor++; if (keys_cursor >= NUMCOMMANDS) keys_cursor = 0; break; case K_ENTER: // go into bind mode M_FindKeysForCommand(bindnames[keys_cursor][0], keys); S_LocalSound("misc/menu2.wav"); if (keys[1] != -1) M_UnbindCommand(bindnames[keys_cursor][0]); bind_grab = true; break; case K_BACKSPACE: // delete bindings case K_DEL: // delete bindings S_LocalSound("misc/menu2.wav"); M_UnbindCommand(bindnames[keys_cursor][0]); break; } } //============================================================================= /* VIDEO MENU */ void M_Menu_Video_f(void) { key_dest = key_menu; m_state = m_video; m_entersound = true; } void M_Video_Draw(void) { (*vid_menudrawfn) (); } void M_Video_Key(int key) { (*vid_menukeyfn) (key); } //============================================================================= /* HELP MENU */ int help_page; #define NUM_HELP_PAGES 6 void M_Menu_Help_f(void) { key_dest = key_menu; m_state = m_help; m_entersound = true; help_page = 0; } void M_Help_Draw(void) { M_DrawPic(0, 0, M_CachePic(va("gfx/help%i.lmp", help_page))); } void M_Help_Key(int key) { switch (key) { case K_ESCAPE: M_Menu_Main_f(); break; case K_UPARROW: case K_RIGHTARROW: m_entersound = true; if (++help_page >= NUM_HELP_PAGES) help_page = 0; break; case K_DOWNARROW: case K_LEFTARROW: m_entersound = true; if (--help_page < 0) help_page = NUM_HELP_PAGES - 1; break; } } //============================================================================= /* QUIT MENU */ int msgNumber; int m_quit_prevstate; qboolean wasInMenus; char *quitMessage[] = { /* .........1.........2.... */ " Are you gonna quit ", " this game just like ", " everything else? ", " ", " Milord, methinks that ", " thou art a lowly ", " quitter. Is this true? ", " ", " Do I need to bust your ", " face open for trying ", " to quit? ", " ", " Man, I oughta smack you", " for trying to quit! ", " Press Y to get ", " smacked out. ", " Press Y to quit like a ", " big loser in life. ", " Press N to stay proud ", " and successful! ", " If you press Y to ", " quit, I will summon ", " Satan all over your ", " hard drive! ", " Um, Asmodeus dislikes ", " his children trying to ", " quit. Press Y to return", " to your Tinkertoys. ", " If you quit now, I'll ", " throw a blanket-party ", " for you next time! ", " " }; void M_Menu_Quit_f(void) { if (m_state == m_quit) return; wasInMenus = (key_dest == key_menu); key_dest = key_menu; m_quit_prevstate = m_state; m_state = m_quit; m_entersound = true; msgNumber = rand() & 7; } void M_Quit_Key(int key) { switch (key) { case K_ESCAPE: case 'n': case 'N': if (wasInMenus) { m_state = m_quit_prevstate; m_entersound = true; } else { key_dest = key_game; m_state = m_none; } break; case 'Y': case 'y': key_dest = key_console; Host_Quit_f(); break; default: break; } } void M_Quit_Draw(void) { if (wasInMenus) { m_state = m_quit_prevstate; m_recursiveDraw = true; M_Draw(); m_state = m_quit; } M_DrawTextBox(56, 76, 24, 4); M_Print(64, 84, quitMessage[msgNumber * 4 + 0]); M_Print(64, 92, quitMessage[msgNumber * 4 + 1]); M_Print(64, 100, quitMessage[msgNumber * 4 + 2]); M_Print(64, 108, quitMessage[msgNumber * 4 + 3]); } //============================================================================= /* SERIAL CONFIG MENU */ int serialConfig_cursor; int serialConfig_cursor_table[] = { 48, 64, 80, 96, 112, 132 }; #define NUM_SERIALCONFIG_CMDS 6 static int ISA_uarts[] = { 0x3f8, 0x2f8, 0x3e8, 0x2e8 }; static int ISA_IRQs[] = { 4, 3, 4, 3 }; int serialConfig_baudrate[] = { 9600, 14400, 19200, 28800, 38400, 57600 }; int serialConfig_comport; int serialConfig_irq; int serialConfig_baud; char serialConfig_phone[16]; void M_Menu_SerialConfig_f(void) { int n; int port; int baudrate; qboolean useModem; key_dest = key_menu; m_state = m_serialconfig; m_entersound = true; if (JoiningGame && SerialConfig) serialConfig_cursor = 4; else serialConfig_cursor = 5; (*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem); // map uart's port to COMx for (n = 0; n < 4; n++) if (ISA_uarts[n] == port) break; if (n == 4) { n = 0; serialConfig_irq = 4; } serialConfig_comport = n + 1; // map baudrate to index for (n = 0; n < 6; n++) if (serialConfig_baudrate[n] == baudrate) break; if (n == 6) n = 5; serialConfig_baud = n; } void M_SerialConfig_Draw(void) { qpic_t *p; int basex; char *startJoin; char *directModem; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); basex = (320 - p->width) / 2; M_DrawPic(basex, 4, p); if (StartingGame) startJoin = "New Game"; else startJoin = "Join Game"; if (SerialConfig) directModem = "Modem"; else directModem = "Direct Connect"; M_Print(basex, 32, va("%s - %s", startJoin, directModem)); basex += 8; M_Print(basex, serialConfig_cursor_table[0], "Port"); M_DrawTextBox(160, 40, 4, 1); M_Print(168, serialConfig_cursor_table[0], va("COM%u", serialConfig_comport)); M_Print(basex, serialConfig_cursor_table[1], "IRQ"); M_DrawTextBox(160, serialConfig_cursor_table[1] - 8, 1, 1); M_Print(168, serialConfig_cursor_table[1], va("%u", serialConfig_irq)); M_Print(basex, serialConfig_cursor_table[2], "Baud"); M_DrawTextBox(160, serialConfig_cursor_table[2] - 8, 5, 1); M_Print(168, serialConfig_cursor_table[2], va("%u", serialConfig_baudrate[serialConfig_baud])); if (SerialConfig) { M_Print(basex, serialConfig_cursor_table[3], "Modem Setup..."); if (JoiningGame) { M_Print(basex, serialConfig_cursor_table[4], "Phone number"); M_DrawTextBox(160, serialConfig_cursor_table[4] - 8, 16, 1); M_Print(168, serialConfig_cursor_table[4], serialConfig_phone); } } if (JoiningGame) { M_DrawTextBox(basex, serialConfig_cursor_table[5] - 8, 7, 1); M_Print(basex + 8, serialConfig_cursor_table[5], "Connect"); } else { M_DrawTextBox(basex, serialConfig_cursor_table[5] - 8, 2, 1); M_Print(basex + 8, serialConfig_cursor_table[5], "OK"); } M_DrawCharacter(basex - 8, serialConfig_cursor_table[serialConfig_cursor], 12 + ((int) (realtime * 4) & 1)); if (serialConfig_cursor == 4) M_DrawCharacter(168 + 8 * strlen(serialConfig_phone), serialConfig_cursor_table[serialConfig_cursor], 10 + ((int) (realtime * 4) & 1)); } void M_SerialConfig_Key(int key) { int l; switch (key) { case K_ESCAPE: M_Menu_Net_f(); break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); serialConfig_cursor--; if (serialConfig_cursor < 0) serialConfig_cursor = NUM_SERIALCONFIG_CMDS - 1; break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); serialConfig_cursor++; if (serialConfig_cursor >= NUM_SERIALCONFIG_CMDS) serialConfig_cursor = 0; break; case K_LEFTARROW: if (serialConfig_cursor > 2) break; S_LocalSound("misc/menu3.wav"); if (serialConfig_cursor == 0) { serialConfig_comport--; if (serialConfig_comport == 0) serialConfig_comport = 4; serialConfig_irq = ISA_IRQs[serialConfig_comport - 1]; } if (serialConfig_cursor == 1) { serialConfig_irq--; if (serialConfig_irq == 6) serialConfig_irq = 5; if (serialConfig_irq == 1) serialConfig_irq = 7; } if (serialConfig_cursor == 2) { serialConfig_baud--; if (serialConfig_baud < 0) serialConfig_baud = 5; } break; case K_RIGHTARROW: if (serialConfig_cursor > 2) break; forward: S_LocalSound("misc/menu3.wav"); if (serialConfig_cursor == 0) { serialConfig_comport++; if (serialConfig_comport > 4) serialConfig_comport = 1; serialConfig_irq = ISA_IRQs[serialConfig_comport - 1]; } if (serialConfig_cursor == 1) { serialConfig_irq++; if (serialConfig_irq == 6) serialConfig_irq = 7; if (serialConfig_irq == 8) serialConfig_irq = 2; } if (serialConfig_cursor == 2) { serialConfig_baud++; if (serialConfig_baud > 5) serialConfig_baud = 0; } break; case K_ENTER: if (serialConfig_cursor < 3) goto forward; m_entersound = true; if (serialConfig_cursor == 3) { (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport - 1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig); M_Menu_ModemConfig_f(); break; } if (serialConfig_cursor == 4) { serialConfig_cursor = 5; break; } // serialConfig_cursor == 5 (OK/CONNECT) (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport - 1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig); M_ConfigureNetSubsystem(); if (StartingGame) { M_Menu_GameOptions_f(); break; } key_dest = key_game; m_state = m_none; if (SerialConfig) Cbuf_AddText(va("connect \"%s\"\n", serialConfig_phone)); else Cbuf_AddText("connect\n"); break; case K_BACKSPACE: if (serialConfig_cursor == 4) { if (strlen(serialConfig_phone)) serialConfig_phone[strlen(serialConfig_phone) - 1] = 0; } break; default: if (key < 32 || key > 127) break; if (serialConfig_cursor == 4) { l = strlen(serialConfig_phone); if (l < 15) { serialConfig_phone[l + 1] = 0; serialConfig_phone[l] = key; } } } if (DirectConfig && (serialConfig_cursor == 3 || serialConfig_cursor == 4)) { if (key == K_UPARROW) serialConfig_cursor = 2; else serialConfig_cursor = 5; } if (SerialConfig && StartingGame && serialConfig_cursor == 4) { if (key == K_UPARROW) serialConfig_cursor = 3; else serialConfig_cursor = 5; } } //============================================================================= /* MODEM CONFIG MENU */ int modemConfig_cursor; int modemConfig_cursor_table[] = { 40, 56, 88, 120, 156 }; #define NUM_MODEMCONFIG_CMDS 5 char modemConfig_dialing; char modemConfig_clear[16]; char modemConfig_init[32]; char modemConfig_hangup[16]; void M_Menu_ModemConfig_f(void) { key_dest = key_menu; m_state = m_modemconfig; m_entersound = true; (*GetModemConfig) (0, &modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup); } void M_ModemConfig_Draw(void) { qpic_t *p; int basex; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); basex = (320 - p->width) / 2; M_DrawPic(basex, 4, p); basex += 8; if (modemConfig_dialing == 'P') M_Print(basex, modemConfig_cursor_table[0], "Pulse Dialing"); else M_Print(basex, modemConfig_cursor_table[0], "Touch Tone Dialing"); M_Print(basex, modemConfig_cursor_table[1], "Clear"); M_DrawTextBox(basex, modemConfig_cursor_table[1] + 4, 16, 1); M_Print(basex + 8, modemConfig_cursor_table[1] + 12, modemConfig_clear); if (modemConfig_cursor == 1) M_DrawCharacter(basex + 8 + 8 * strlen(modemConfig_clear), modemConfig_cursor_table[1] + 12, 10 + ((int) (realtime * 4) & 1)); M_Print(basex, modemConfig_cursor_table[2], "Init"); M_DrawTextBox(basex, modemConfig_cursor_table[2] + 4, 30, 1); M_Print(basex + 8, modemConfig_cursor_table[2] + 12, modemConfig_init); if (modemConfig_cursor == 2) M_DrawCharacter(basex + 8 + 8 * strlen(modemConfig_init), modemConfig_cursor_table[2] + 12, 10 + ((int) (realtime * 4) & 1)); M_Print(basex, modemConfig_cursor_table[3], "Hangup"); M_DrawTextBox(basex, modemConfig_cursor_table[3] + 4, 16, 1); M_Print(basex + 8, modemConfig_cursor_table[3] + 12, modemConfig_hangup); if (modemConfig_cursor == 3) M_DrawCharacter(basex + 8 + 8 * strlen(modemConfig_hangup), modemConfig_cursor_table[3] + 12, 10 + ((int) (realtime * 4) & 1)); M_DrawTextBox(basex, modemConfig_cursor_table[4] - 8, 2, 1); M_Print(basex + 8, modemConfig_cursor_table[4], "OK"); M_DrawCharacter(basex - 8, modemConfig_cursor_table[modemConfig_cursor], 12 + ((int) (realtime * 4) & 1)); } void M_ModemConfig_Key(int key) { int l; switch (key) { case K_ESCAPE: M_Menu_SerialConfig_f(); break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); modemConfig_cursor--; if (modemConfig_cursor < 0) modemConfig_cursor = NUM_MODEMCONFIG_CMDS - 1; break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); modemConfig_cursor++; if (modemConfig_cursor >= NUM_MODEMCONFIG_CMDS) modemConfig_cursor = 0; break; case K_LEFTARROW: case K_RIGHTARROW: if (modemConfig_cursor == 0) { if (modemConfig_dialing == 'P') modemConfig_dialing = 'T'; else modemConfig_dialing = 'P'; S_LocalSound("misc/menu1.wav"); } break; case K_ENTER: if (modemConfig_cursor == 0) { if (modemConfig_dialing == 'P') modemConfig_dialing = 'T'; else modemConfig_dialing = 'P'; m_entersound = true; } if (modemConfig_cursor == 4) { (*SetModemConfig) (0, va("%c", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup); m_entersound = true; M_Menu_SerialConfig_f(); } break; case K_BACKSPACE: if (modemConfig_cursor == 1) { if (strlen(modemConfig_clear)) modemConfig_clear[strlen(modemConfig_clear) - 1] = 0; } if (modemConfig_cursor == 2) { if (strlen(modemConfig_init)) modemConfig_init[strlen(modemConfig_init) - 1] = 0; } if (modemConfig_cursor == 3) { if (strlen(modemConfig_hangup)) modemConfig_hangup[strlen(modemConfig_hangup) - 1] = 0; } break; default: if (key < 32 || key > 127) break; if (modemConfig_cursor == 1) { l = strlen(modemConfig_clear); if (l < 15) { modemConfig_clear[l + 1] = 0; modemConfig_clear[l] = key; } } if (modemConfig_cursor == 2) { l = strlen(modemConfig_init); if (l < 29) { modemConfig_init[l + 1] = 0; modemConfig_init[l] = key; } } if (modemConfig_cursor == 3) { l = strlen(modemConfig_hangup); if (l < 15) { modemConfig_hangup[l + 1] = 0; modemConfig_hangup[l] = key; } } } } //============================================================================= /* LAN CONFIG MENU */ int lanConfig_cursor = -1; int lanConfig_cursor_table[] = { 72, 92, 124 }; #define NUM_LANCONFIG_CMDS 3 int lanConfig_port; char lanConfig_portname[6]; char lanConfig_joinname[22]; void M_Menu_LanConfig_f(void) { key_dest = key_menu; m_state = m_lanconfig; m_entersound = true; if (lanConfig_cursor == -1) { if (JoiningGame && TCPIPConfig) lanConfig_cursor = 2; else lanConfig_cursor = 1; } if (StartingGame && lanConfig_cursor == 2) lanConfig_cursor = 1; lanConfig_port = 26000; sprintf(lanConfig_portname, "%u", lanConfig_port); } void M_LanConfig_Draw(void) { qpic_t *p; int basex; char *startJoin; char *protocol; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); basex = (320 - p->width) / 2; M_DrawPic(basex, 4, p); if (StartingGame) startJoin = "New Game"; else startJoin = "Join Game"; if (IPXConfig) protocol = "IPX"; else protocol = "TCP/IP"; M_Print(basex, 32, va("%s - %s", startJoin, protocol)); basex += 8; M_Print(basex, 52, "Address:"); if (IPXConfig) M_Print(basex + 9 * 8, 52, my_ipx_address); else M_Print(basex + 9 * 8, 52, my_tcpip_address); M_Print(basex, lanConfig_cursor_table[0], "Port"); M_DrawTextBox(basex + 8 * 8, lanConfig_cursor_table[0] - 8, 6, 1); M_Print(basex + 9 * 8, lanConfig_cursor_table[0], lanConfig_portname); if (JoiningGame) { M_Print(basex, lanConfig_cursor_table[1], "Search for local games..."); M_Print(basex, 108, "Join game at:"); M_DrawTextBox(basex + 8, lanConfig_cursor_table[2] - 8, 22, 1); M_Print(basex + 16, lanConfig_cursor_table[2], lanConfig_joinname); } else { M_DrawTextBox(basex, lanConfig_cursor_table[1] - 8, 2, 1); M_Print(basex + 8, lanConfig_cursor_table[1], "OK"); } M_DrawCharacter(basex - 8, lanConfig_cursor_table[lanConfig_cursor], 12 + ((int) (realtime * 4) & 1)); if (lanConfig_cursor == 0) M_DrawCharacter(basex + 9 * 8 + 8 * strlen(lanConfig_portname), lanConfig_cursor_table[0], 10 + ((int) (realtime * 4) & 1)); if (lanConfig_cursor == 2) M_DrawCharacter(basex + 16 + 8 * strlen(lanConfig_joinname), lanConfig_cursor_table[2], 10 + ((int) (realtime * 4) & 1)); } void M_LanConfig_Key(int key) { int l; switch (key) { case K_ESCAPE: M_Menu_Net_f(); break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); lanConfig_cursor--; if (lanConfig_cursor < 0) lanConfig_cursor = NUM_LANCONFIG_CMDS - 1; break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); lanConfig_cursor++; if (lanConfig_cursor >= NUM_LANCONFIG_CMDS) lanConfig_cursor = 0; break; case K_ENTER: if (lanConfig_cursor == 0) break; m_entersound = true; M_ConfigureNetSubsystem(); if (lanConfig_cursor == 1) { if (StartingGame) { M_Menu_GameOptions_f(); break; } M_Menu_Search_f(); break; } if (lanConfig_cursor == 2) { key_dest = key_game; m_state = m_none; Cbuf_AddText(va("connect \"%s\"\n", lanConfig_joinname)); break; } break; case K_BACKSPACE: if (lanConfig_cursor == 0) { if (strlen(lanConfig_portname)) lanConfig_portname[strlen(lanConfig_portname) - 1] = 0; } if (lanConfig_cursor == 2) { if (strlen(lanConfig_joinname)) lanConfig_joinname[strlen(lanConfig_joinname) - 1] = 0; } break; default: if (key < 32 || key > 127) break; if (lanConfig_cursor == 2) { l = strlen(lanConfig_joinname); if (l < 21) { lanConfig_joinname[l + 1] = 0; lanConfig_joinname[l] = key; } } if (key < '0' || key > '9') break; if (lanConfig_cursor == 0) { l = strlen(lanConfig_portname); if (l < 5) { lanConfig_portname[l + 1] = 0; lanConfig_portname[l] = key; } } } if (StartingGame && lanConfig_cursor == 2) { if (key == K_UPARROW) lanConfig_cursor = 1; else lanConfig_cursor = 0; } l = Q_atoi(lanConfig_portname); if (l > 65535) l = lanConfig_port; else lanConfig_port = l; sprintf(lanConfig_portname, "%u", lanConfig_port); } //============================================================================= /* GAME OPTIONS MENU */ struct { char *name; char *description; } levels[] = { { "start", "Entrance"}, // 0 { "e1m1", "Slipgate Complex"}, // 1 { "e1m2", "Castle of the Damned"}, { "e1m3", "The Necropolis"}, { "e1m4", "The Grisly Grotto"}, { "e1m5", "Gloom Keep"}, { "e1m6", "The Door To Chthon"}, { "e1m7", "The House of Chthon"}, { "e1m8", "Ziggurat Vertigo"}, { "e2m1", "The Installation"}, // 9 { "e2m2", "Ogre Citadel"}, { "e2m3", "Crypt of Decay"}, { "e2m4", "The Ebon Fortress"}, { "e2m5", "The Wizard's Manse"}, { "e2m6", "The Dismal Oubliette"}, { "e2m7", "Underearth"}, { "e3m1", "Termination Central"}, // 16 { "e3m2", "The Vaults of Zin"}, { "e3m3", "The Tomb of Terror"}, { "e3m4", "Satan's Dark Delight"}, { "e3m5", "Wind Tunnels"}, { "e3m6", "Chambers of Torment"}, { "e3m7", "The Haunted Halls"}, { "e4m1", "The Sewage System"}, // 23 { "e4m2", "The Tower of Despair"}, { "e4m3", "The Elder God Shrine"}, { "e4m4", "The Palace of Hate"}, { "e4m5", "Hell's Atrium"}, { "e4m6", "The Pain Maze"}, { "e4m7", "Azure Agony"}, { "e4m8", "The Nameless City"}, { "end", "Shub-Niggurath's Pit"}, // 31 { "dm1", "Place of Two Deaths"}, // 32 { "dm2", "Claustrophobopolis"}, { "dm3", "The Abandoned Base"}, { "dm4", "The Bad Place"}, { "dm5", "The Cistern"}, { "dm6", "The Dark Zone"} }; typedef struct { char *description; int firstLevel; int levels; } episode_t; episode_t episodes[] = { {"Welcome to Quake", 0, 1}, {"Doomed Dimension", 1, 8}, {"Realm of Black Magic", 9, 7}, {"Netherworld", 16, 7}, {"The Elder World", 23, 8}, {"Final Level", 31, 1}, {"Deathmatch Arena", 32, 6} }; int startepisode; int startlevel; int maxplayers; qboolean m_serverInfoMessage = false; double m_serverInfoMessageTime; void M_Menu_GameOptions_f(void) { key_dest = key_menu; m_state = m_gameoptions; m_entersound = true; if (maxplayers == 0) maxplayers = svs.maxclients; if (maxplayers < 2) maxplayers = svs.maxclientslimit; } int gameoptions_cursor_table[] = { 40, 56, 64, 72, 80, 88, 96, 112, 120 }; #define NUM_GAMEOPTIONS 9 int gameoptions_cursor; void M_GameOptions_Draw(void) { qpic_t *p; int x; M_DrawTransPic(16, 4, M_CachePic("gfx/qplaque.lmp")); p = M_CachePic("gfx/p_multi.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_DrawTextBox(152, 32, 10, 1); M_Print(160, 40, "begin game"); M_Print(0, 56, " Max players"); M_Print(160, 56, va("%i", maxplayers)); M_Print(0, 64, " Game Type"); if (coop.value) M_Print(160, 64, "Cooperative"); else M_Print(160, 64, "Deathmatch"); M_Print(0, 72, " Teamplay"); if (teamplay.value) M_Print(160, 72, "on"); else M_Print(160, 72, "off"); M_Print(0, 80, " Skill"); if (skill.value == 0) M_Print(160, 80, "Easy difficulty"); else if (skill.value == 1) M_Print(160, 80, "Normal difficulty"); else if (skill.value == 2) M_Print(160, 80, "Hard difficulty"); else M_Print(160, 80, "Nightmare difficulty"); M_Print(0, 88, " Frag Limit"); if (fraglimit.value == 0) M_Print(160, 88, "none"); else M_Print(160, 88, va("%i frags", (int) fraglimit.value)); M_Print(0, 96, " Time Limit"); if (timelimit.value == 0) M_Print(160, 96, "none"); else M_Print(160, 96, va("%i minutes", (int) timelimit.value)); M_Print(0, 112, " Episode"); M_Print(160, 112, episodes[startepisode].description); M_Print(0, 120, " Level"); M_Print(160, 120, levels[episodes[startepisode].firstLevel + startlevel].description); M_Print(160, 128, levels[episodes[startepisode].firstLevel + startlevel].name); // line cursor M_DrawCharacter(144, gameoptions_cursor_table[gameoptions_cursor], 12 + ((int) (realtime * 4) & 1)); if (m_serverInfoMessage) { if ((realtime - m_serverInfoMessageTime) < 5.0) { x = (320 - 26 * 8) / 2; M_DrawTextBox(x, 138, 24, 4); x += 8; M_Print(x, 146, " More than 4 players "); M_Print(x, 154, " requires using command "); M_Print(x, 162, "line parameters; please "); M_Print(x, 170, " see techinfo.txt. "); } else { m_serverInfoMessage = false; } } } void M_NetStart_Change(int dir) { int count; switch (gameoptions_cursor) { case 1: maxplayers += dir; if (maxplayers > svs.maxclientslimit) { maxplayers = svs.maxclientslimit; m_serverInfoMessage = true; m_serverInfoMessageTime = realtime; } if (maxplayers < 2) maxplayers = 2; break; case 2: Cvar_SetValue("coop", coop.value ? 0 : 1); break; case 3: Cvar_SetValue("teamplay", teamplay.value ? 0 : 1); break; case 4: Cvar_SetValue("skill", skill.value + dir); if (skill.value > 3) Cvar_SetValue("skill", 0); if (skill.value < 0) Cvar_SetValue("skill", 3); break; case 5: Cvar_SetValue("fraglimit", fraglimit.value + dir * 10); if (fraglimit.value > 100) Cvar_SetValue("fraglimit", 0); if (fraglimit.value < 0) Cvar_SetValue("fraglimit", 100); break; case 6: Cvar_SetValue("timelimit", timelimit.value + dir * 5); if (timelimit.value > 60) Cvar_SetValue("timelimit", 0); if (timelimit.value < 0) Cvar_SetValue("timelimit", 60); break; case 7: startepisode += dir; if (registered.value) count = 7; else count = 2; if (startepisode < 0) startepisode = count - 1; if (startepisode >= count) startepisode = 0; startlevel = 0; break; case 8: startlevel += dir; count = episodes[startepisode].levels; if (startlevel < 0) startlevel = count - 1; if (startlevel >= count) startlevel = 0; break; } } void M_GameOptions_Key(int key) { switch (key) { case K_ESCAPE: M_Menu_Net_f(); break; case K_UPARROW: S_LocalSound("misc/menu1.wav"); gameoptions_cursor--; if (gameoptions_cursor < 0) gameoptions_cursor = NUM_GAMEOPTIONS - 1; break; case K_DOWNARROW: S_LocalSound("misc/menu1.wav"); gameoptions_cursor++; if (gameoptions_cursor >= NUM_GAMEOPTIONS) gameoptions_cursor = 0; break; case K_LEFTARROW: if (gameoptions_cursor == 0) break; S_LocalSound("misc/menu3.wav"); M_NetStart_Change(-1); break; case K_RIGHTARROW: if (gameoptions_cursor == 0) break; S_LocalSound("misc/menu3.wav"); M_NetStart_Change(1); break; case K_ENTER: S_LocalSound("misc/menu2.wav"); if (gameoptions_cursor == 0) { if (sv.active) Cbuf_AddText("disconnect\n"); Cbuf_AddText(va("maxplayers %u\n", maxplayers)); SCR_BeginLoadingPlaque(); Cbuf_AddText(va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name)); return; } M_NetStart_Change(1); break; } } //============================================================================= /* SEARCH MENU */ qboolean searchComplete = false; double searchCompleteTime; void M_Menu_Search_f(void) { key_dest = key_menu; m_state = m_search; m_entersound = false; slistSilent = true; slistLocal = false; searchComplete = false; NET_Slist_f(); } void M_Search_Draw(void) { qpic_t *p; p = M_CachePic("gfx/p_multi.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); M_Print((320 / 2) - ((12 * 8) / 2), 40, "Searching..."); if (slistInProgress) { NET_Poll(); return; } if (!searchComplete) { searchComplete = true; searchCompleteTime = realtime; } if (hostCacheCount) { M_Menu_ServerList_f(); return; } M_Print((320 / 2) - ((22 * 8) / 2), 64, "No Quake servers found"); if ((realtime - searchCompleteTime) < 3.0) return; M_Menu_LanConfig_f(); } void M_Search_Key(int key) { } //============================================================================= /* SLIST MENU */ int slist_cursor; void M_Menu_ServerList_f(void) { key_dest = key_menu; m_state = m_slist; m_entersound = true; slist_cursor = 0; } void M_ServerList_Draw(void) { int n; char string[64]; qpic_t *p; p = M_CachePic("gfx/p_multi.lmp"); M_DrawPic((320 - p->width) / 2, 4, p); for (n = 0; n < hostCacheCount; n++) { if (hostcache[n].maxusers) sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers); else sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map); M_Print(16, 32 + 8 * n, string); } M_DrawCharacter(0, 32 + slist_cursor * 8, 12 + ((int) (realtime * 4) & 1)); } void M_ServerList_Key(int k) { switch (k) { case K_ESCAPE: M_Menu_LanConfig_f(); break; case K_UPARROW: case K_LEFTARROW: S_LocalSound("misc/menu1.wav"); slist_cursor--; if (slist_cursor < 0) slist_cursor = hostCacheCount - 1; break; case K_DOWNARROW: case K_RIGHTARROW: S_LocalSound("misc/menu1.wav"); slist_cursor++; if (slist_cursor >= hostCacheCount) slist_cursor = 0; break; case K_ENTER: S_LocalSound("misc/menu2.wav"); key_dest = key_game; m_state = m_none; Cbuf_AddText(va ("connect \"%s\"\n", hostcache[slist_cursor].cname)); break; default: break; } } //============================================================================= /* Menu Subsystem */ void M_Init(void) { Cmd_AddCommand("togglemenu", M_ToggleMenu_f); Cmd_AddCommand("menu_main", M_Menu_Main_f); Cmd_AddCommand("menu_singleplayer", M_Menu_SinglePlayer_f); Cmd_AddCommand("menu_load", M_Menu_Load_f); Cmd_AddCommand("menu_save", M_Menu_Save_f); Cmd_AddCommand("menu_multiplayer", M_Menu_MultiPlayer_f); Cmd_AddCommand("menu_setup", M_Menu_Setup_f); Cmd_AddCommand("menu_options", M_Menu_Options_f); Cmd_AddCommand("menu_keys", M_Menu_Keys_f); Cmd_AddCommand("menu_video", M_Menu_Video_f); Cmd_AddCommand("help", M_Menu_Help_f); Cmd_AddCommand("menu_quit", M_Menu_Quit_f); } void M_Draw(void) { if (m_state == m_none || key_dest != key_menu) return; if (!m_recursiveDraw) { scr_copyeverything = 1; if (scr_con_current) { Draw_ConsoleBackground(vid.height); S_ExtraUpdate(); } else Draw_FadeScreen(); scr_fullupdate = 0; } else { m_recursiveDraw = false; } switch (m_state) { case m_none: break; case m_main: M_Main_Draw(); break; case m_singleplayer: M_SinglePlayer_Draw(); break; case m_load: M_Load_Draw(); break; case m_save: M_Save_Draw(); break; case m_multiplayer: M_MultiPlayer_Draw(); break; case m_setup: M_Setup_Draw(); break; case m_net: M_Net_Draw(); break; case m_options: M_Options_Draw(); break; case m_keys: M_Keys_Draw(); break; case m_video: M_Video_Draw(); break; case m_help: M_Help_Draw(); break; case m_quit: M_Quit_Draw(); break; case m_serialconfig: M_SerialConfig_Draw(); break; case m_modemconfig: M_ModemConfig_Draw(); break; case m_lanconfig: M_LanConfig_Draw(); break; case m_gameoptions: M_GameOptions_Draw(); break; case m_search: M_Search_Draw(); break; case m_slist: M_ServerList_Draw(); break; } if (m_entersound) { S_LocalSound("misc/menu2.wav"); m_entersound = false; } S_ExtraUpdate(); } void M_Keydown(int key) { switch (m_state) { case m_none: return; case m_main: M_Main_Key(key); return; case m_singleplayer: M_SinglePlayer_Key(key); return; case m_load: M_Load_Key(key); return; case m_save: M_Save_Key(key); return; case m_multiplayer: M_MultiPlayer_Key(key); return; case m_setup: M_Setup_Key(key); return; case m_net: M_Net_Key(key); return; case m_options: M_Options_Key(key); return; case m_keys: M_Keys_Key(key); return; case m_video: M_Video_Key(key); return; case m_help: M_Help_Key(key); return; case m_quit: M_Quit_Key(key); return; case m_serialconfig: M_SerialConfig_Key(key); return; case m_modemconfig: M_ModemConfig_Key(key); return; case m_lanconfig: M_LanConfig_Key(key); return; case m_gameoptions: M_GameOptions_Key(key); return; case m_search: M_Search_Key(key); break; case m_slist: M_ServerList_Key(key); return; } } void M_ConfigureNetSubsystem(void) { // enable/disable net systems to match desired config Cbuf_AddText("stopdemo\n"); if (SerialConfig || DirectConfig) { Cbuf_AddText("com1 enable\n"); } }