// screen.h void SCR_Init(void); void SCR_UpdateScreen(void); void SCR_SizeUp(void); void SCR_SizeDown(void); void SCR_BringDownConsole(void); void SCR_CenterPrint(char *str); void SCR_BeginLoadingPlaque(void); void SCR_EndLoadingPlaque(void); int SCR_ModalMessage(char *text); extern float scr_con_current; extern float scr_conlines; // lines of console to display extern int scr_fullupdate; // set to 0 to force full redraw extern int sb_lines; extern int clearnotify; // set to 0 whenever notify text is drawn extern qboolean scr_disabled_for_loading; extern cvar_t scr_viewsize; extern cvar_t scr_viewsize; // only the refresh window will be updated unless these variables are flagged extern int scr_copytop; extern int scr_copyeverything;