// Z_zone.c #include "quakedef.h" #define DYNAMIC_SIZE 0xc000 #define ZONEID 0x1d4a11 #define MINFRAGMENT 64 typedef struct memblock_s { int size; // including the header and possibly tiny fragments int tag; // a tag of 0 is a free block int id; // should be ZONEID struct memblock_s *next, *prev; int pad; // pad to 64 bit boundary } memblock_t; typedef struct { int size; // total bytes malloced, including header memblock_t blocklist; // start / end cap for linked list memblock_t *rover; } memzone_t; void Cache_FreeLow(int new_low_hunk); void Cache_FreeHigh(int new_high_hunk); /* ============================================================================== ZONE MEMORY ALLOCATION There is never any space between memblocks, and there will never be two contiguous free memblocks. The rover can be left pointing at a non-empty block The zone calls are pretty much only used for small strings and structures, all big things are allocated on the hunk. ============================================================================== */ memzone_t *mainzone; void Z_ClearZone(memzone_t * zone, int size); /* ======================== Z_ClearZone ======================== */ void Z_ClearZone(memzone_t * zone, int size) { memblock_t *block; // set the entire zone to one free block zone->blocklist.next = zone->blocklist.prev = block = (memblock_t *) ((byte *) zone + sizeof(memzone_t)); zone->blocklist.tag = 1; // in use block zone->blocklist.id = 0; zone->blocklist.size = 0; zone->rover = block; block->prev = block->next = &zone->blocklist; block->tag = 0; // free block block->id = ZONEID; block->size = size - sizeof(memzone_t); } /* ======================== Z_Free ======================== */ void Z_Free(void *ptr) { memblock_t *block, *other; if (!ptr) Sys_Error("Z_Free: NULL pointer"); block = (memblock_t *) ((byte *) ptr - sizeof(memblock_t)); if (block->id != ZONEID) Sys_Error("Z_Free: freed a pointer without ZONEID"); if (block->tag == 0) Sys_Error("Z_Free: freed a freed pointer"); block->tag = 0; // mark as free other = block->prev; if (!other->tag) { // merge with previous free block other->size += block->size; other->next = block->next; other->next->prev = other; if (block == mainzone->rover) mainzone->rover = other; block = other; } other = block->next; if (!other->tag) { // merge the next free block onto the end block->size += other->size; block->next = other->next; block->next->prev = block; if (other == mainzone->rover) mainzone->rover = block; } } /* ======================== Z_Malloc ======================== */ void *Z_Malloc(int size) { void *buf; Z_CheckHeap(); // DEBUG buf = Z_TagMalloc(size, 1); if (!buf) Sys_Error("Z_Malloc: failed on allocation of %i bytes", size); Q_memset(buf, 0, size); return buf; } void *Z_TagMalloc(int size, int tag) { int extra; memblock_t *start, *rover, *new, *base; if (!tag) Sys_Error("Z_TagMalloc: tried to use a 0 tag"); // // scan through the block list looking for the first free block // of sufficient size // size += sizeof(memblock_t); // account for size of block header size += 4; // space for memory trash tester size = (size + 7) & ~7; // align to 8-byte boundary base = rover = mainzone->rover; start = base->prev; do { if (rover == start) // scaned all the way around the list return NULL; if (rover->tag) base = rover = rover->next; else rover = rover->next; } while (base->tag || base->size < size); // // found a block big enough // extra = base->size - size; if (extra > MINFRAGMENT) { // there will be a free fragment after the allocated block new = (memblock_t *) ((byte *) base + size); new->size = extra; new->tag = 0; // free block new->prev = base; new->id = ZONEID; new->next = base->next; new->next->prev = new; base->next = new; base->size = size; } base->tag = tag; // no longer a free block mainzone->rover = base->next; // next allocation will start looking here base->id = ZONEID; // marker for memory trash testing *(int *) ((byte *) base + base->size - 4) = ZONEID; return (void *) ((byte *) base + sizeof(memblock_t)); } /* ======================== Z_Print ======================== */ void Z_Print(memzone_t * zone) { memblock_t *block; Con_Printf("zone size: %i location: %p\n", mainzone->size, mainzone); for (block = zone->blocklist.next;; block = block->next) { Con_Printf("block:%p size:%7i tag:%3i\n", block, block->size, block->tag); if (block->next == &zone->blocklist) break; // all blocks have been hit if ((byte *) block + block->size != (byte *) block->next) Con_Printf ("ERROR: block size does not touch the next block\n"); if (block->next->prev != block) Con_Printf ("ERROR: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Con_Printf("ERROR: two consecutive free blocks\n"); } } /* ======================== Z_CheckHeap ======================== */ void Z_CheckHeap(void) { memblock_t *block; for (block = mainzone->blocklist.next;; block = block->next) { if (block->next == &mainzone->blocklist) break; // all blocks have been hit if ((byte *) block + block->size != (byte *) block->next) Sys_Error ("Z_CheckHeap: block size does not touch the next block\n"); if (block->next->prev != block) Sys_Error ("Z_CheckHeap: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Sys_Error("Z_CheckHeap: two consecutive free blocks\n"); } } //============================================================================ #define HUNK_SENTINAL 0x1df001ed typedef struct { int sentinal; int size; // including sizeof(hunk_t), -1 = not allocated char name[8]; } hunk_t; byte *hunk_base; int hunk_size; int hunk_low_used; int hunk_high_used; qboolean hunk_tempactive; int hunk_tempmark; void R_FreeTextures(void); /* ============== Hunk_Check Run consistancy and sentinal trahing checks ============== */ void Hunk_Check(void) { hunk_t *h; for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) { if (h->sentinal != HUNK_SENTINAL) Sys_Error("Hunk_Check: trahsed sentinal"); if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size) Sys_Error("Hunk_Check: bad size"); h = (hunk_t *) ((byte *) h + h->size); } } /* ============== Hunk_Print If "all" is specified, every single allocation is printed. Otherwise, allocations with the same name will be totaled up before printing. ============== */ void Hunk_Print(qboolean all) { hunk_t *h, *next, *endlow, *starthigh, *endhigh; int count, sum; int totalblocks; char name[9]; name[8] = 0; count = 0; sum = 0; totalblocks = 0; h = (hunk_t *) hunk_base; endlow = (hunk_t *) (hunk_base + hunk_low_used); starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used); endhigh = (hunk_t *) (hunk_base + hunk_size); Con_Printf(" :%8i total hunk size\n", hunk_size); Con_Printf("-------------------------\n"); while (1) { // // skip to the high hunk if done with low hunk // if (h == endlow) { Con_Printf("-------------------------\n"); Con_Printf(" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used); Con_Printf("-------------------------\n"); h = starthigh; } // // if totally done, break // if (h == endhigh) break; // // run consistancy checks // if (h->sentinal != HUNK_SENTINAL) Sys_Error("Hunk_Check: trahsed sentinal"); if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size) Sys_Error("Hunk_Check: bad size"); next = (hunk_t *) ((byte *) h + h->size); count++; totalblocks++; sum += h->size; // // print the single block // memcpy(name, h->name, 8); if (all) Con_Printf("%8p :%8i %8s\n", h, h->size, name); // // print the total // if (next == endlow || next == endhigh || strncmp(h->name, next->name, 8)) { if (!all) Con_Printf(" :%8i %8s (TOTAL)\n", sum, name); count = 0; sum = 0; } h = next; } Con_Printf("-------------------------\n"); Con_Printf("%8i total blocks\n", totalblocks); } /* =================== Hunk_AllocName =================== */ void *Hunk_AllocName(int size, char *name) { hunk_t *h; #ifdef PARANOID Hunk_Check(); #endif if (size < 0) Sys_Error("Hunk_Alloc: bad size: %i", size); size = sizeof(hunk_t) + ((size + 15) & ~15); if (hunk_size - hunk_low_used - hunk_high_used < size) Sys_Error("Hunk_Alloc: failed on %i bytes", size); h = (hunk_t *) (hunk_base + hunk_low_used); hunk_low_used += size; Cache_FreeLow(hunk_low_used); memset(h, 0, size); h->size = size; h->sentinal = HUNK_SENTINAL; Q_strncpy(h->name, name, 8); return (void *) (h + 1); } /* =================== Hunk_Alloc =================== */ void *Hunk_Alloc(int size) { return Hunk_AllocName(size, "unknown"); } int Hunk_LowMark(void) { return hunk_low_used; } void Hunk_FreeToLowMark(int mark) { if (mark < 0 || mark > hunk_low_used) Sys_Error("Hunk_FreeToLowMark: bad mark %i", mark); memset(hunk_base + mark, 0, hunk_low_used - mark); hunk_low_used = mark; } int Hunk_HighMark(void) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark(hunk_tempmark); } return hunk_high_used; } void Hunk_FreeToHighMark(int mark) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark(hunk_tempmark); } if (mark < 0 || mark > hunk_high_used) Sys_Error("Hunk_FreeToHighMark: bad mark %i", mark); memset(hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark); hunk_high_used = mark; } /* =================== Hunk_HighAllocName =================== */ void *Hunk_HighAllocName(int size, char *name) { hunk_t *h; if (size < 0) Sys_Error("Hunk_HighAllocName: bad size: %i", size); if (hunk_tempactive) { Hunk_FreeToHighMark(hunk_tempmark); hunk_tempactive = false; } #ifdef PARANOID Hunk_Check(); #endif size = sizeof(hunk_t) + ((size + 15) & ~15); if (hunk_size - hunk_low_used - hunk_high_used < size) { Con_Printf("Hunk_HighAlloc: failed on %i bytes\n", size); return NULL; } hunk_high_used += size; Cache_FreeHigh(hunk_high_used); h = (hunk_t *) (hunk_base + hunk_size - hunk_high_used); memset(h, 0, size); h->size = size; h->sentinal = HUNK_SENTINAL; Q_strncpy(h->name, name, 8); return (void *) (h + 1); } /* ================= Hunk_TempAlloc Return space from the top of the hunk ================= */ void *Hunk_TempAlloc(int size) { void *buf; size = (size + 15) & ~15; if (hunk_tempactive) { Hunk_FreeToHighMark(hunk_tempmark); hunk_tempactive = false; } hunk_tempmark = Hunk_HighMark(); buf = Hunk_HighAllocName(size, "temp"); hunk_tempactive = true; return buf; } /* =============================================================================== CACHE MEMORY =============================================================================== */ typedef struct cache_system_s { int size; // including this header cache_user_t *user; char name[16]; struct cache_system_s *prev, *next; struct cache_system_s *lru_prev, *lru_next; // for LRU flushing } cache_system_t; cache_system_t *Cache_TryAlloc(int size, qboolean nobottom); cache_system_t cache_head; /* =========== Cache_Move =========== */ void Cache_Move(cache_system_t * c) { cache_system_t *new; // we are clearing up space at the bottom, so only allocate it late new = Cache_TryAlloc(c->size, true); if (new) { // Con_Printf ("cache_move ok\n"); Q_memcpy(new + 1, c + 1, c->size - sizeof(cache_system_t)); new->user = c->user; Q_memcpy(new->name, c->name, sizeof(new->name)); Cache_Free(c->user); new->user->data = (void *) (new + 1); } else { // Con_Printf ("cache_move failed\n"); Cache_Free(c->user); // tough luck... } } /* ============ Cache_FreeLow Throw things out until the hunk can be expanded to the given point ============ */ void Cache_FreeLow(int new_low_hunk) { cache_system_t *c; while (1) { c = cache_head.next; if (c == &cache_head) return; // nothing in cache at all if ((byte *) c >= hunk_base + new_low_hunk) return; // there is space to grow the hunk Cache_Move(c); // reclaim the space } } /* ============ Cache_FreeHigh Throw things out until the hunk can be expanded to the given point ============ */ void Cache_FreeHigh(int new_high_hunk) { cache_system_t *c, *prev; prev = NULL; while (1) { c = cache_head.prev; if (c == &cache_head) return; // nothing in cache at all if ((byte *) c + c->size <= hunk_base + hunk_size - new_high_hunk) return; // there is space to grow the hunk if (c == prev) Cache_Free(c->user); // didn't move out of the way else { Cache_Move(c); // try to move it prev = c; } } } void Cache_UnlinkLRU(cache_system_t * cs) { if (!cs->lru_next || !cs->lru_prev) Sys_Error("Cache_UnlinkLRU: NULL link"); cs->lru_next->lru_prev = cs->lru_prev; cs->lru_prev->lru_next = cs->lru_next; cs->lru_prev = cs->lru_next = NULL; } void Cache_MakeLRU(cache_system_t * cs) { if (cs->lru_next || cs->lru_prev) Sys_Error("Cache_MakeLRU: active link"); cache_head.lru_next->lru_prev = cs; cs->lru_next = cache_head.lru_next; cs->lru_prev = &cache_head; cache_head.lru_next = cs; } /* ============ Cache_TryAlloc Looks for a free block of memory between the high and low hunk marks Size should already include the header and padding ============ */ cache_system_t *Cache_TryAlloc(int size, qboolean nobottom) { cache_system_t *cs, *new; // is the cache completely empty? if (!nobottom && cache_head.prev == &cache_head) { if (hunk_size - hunk_high_used - hunk_low_used < size) Sys_Error("Cache_TryAlloc: %i is greater then free hunk", size); new = (cache_system_t *) (hunk_base + hunk_low_used); memset(new, 0, sizeof(*new)); new->size = size; cache_head.prev = cache_head.next = new; new->prev = new->next = &cache_head; Cache_MakeLRU(new); return new; } // search from the bottom up for space new = (cache_system_t *) (hunk_base + hunk_low_used); cs = cache_head.next; do { if (!nobottom || cs != cache_head.next) { if ((byte *) cs - (byte *) new >= size) { // found space memset(new, 0, sizeof(*new)); new->size = size; new->next = cs; new->prev = cs->prev; cs->prev->next = new; cs->prev = new; Cache_MakeLRU(new); return new; } } // continue looking new = (cache_system_t *) ((byte *) cs + cs->size); cs = cs->next; } while (cs != &cache_head); // try to allocate one at the very end if (hunk_base + hunk_size - hunk_high_used - (byte *) new >= size) { memset(new, 0, sizeof(*new)); new->size = size; new->next = &cache_head; new->prev = cache_head.prev; cache_head.prev->next = new; cache_head.prev = new; Cache_MakeLRU(new); return new; } return NULL; // couldn't allocate } /* ============ Cache_Flush Throw everything out, so new data will be demand cached ============ */ void Cache_Flush(void) { while (cache_head.next != &cache_head) Cache_Free(cache_head.next->user); // reclaim the space } /* ============ Cache_Print ============ */ void Cache_Print(void) { cache_system_t *cd; for (cd = cache_head.next; cd != &cache_head; cd = cd->next) { Con_Printf("%8i : %s\n", cd->size, cd->name); } } /* ============ Cache_Report ============ */ void Cache_Report(void) { Con_DPrintf("%4.1f megabyte data cache\n", (hunk_size - hunk_high_used - hunk_low_used) / (float) (1024 * 1024)); } /* ============ Cache_Compact ============ */ void Cache_Compact(void) { } /* ============ Cache_Init ============ */ void Cache_Init(void) { cache_head.next = cache_head.prev = &cache_head; cache_head.lru_next = cache_head.lru_prev = &cache_head; Cmd_AddCommand("flush", Cache_Flush); } /* ============== Cache_Free Frees the memory and removes it from the LRU list ============== */ void Cache_Free(cache_user_t * c) { cache_system_t *cs; if (!c->data) Sys_Error("Cache_Free: not allocated"); cs = ((cache_system_t *) c->data) - 1; cs->prev->next = cs->next; cs->next->prev = cs->prev; cs->next = cs->prev = NULL; c->data = NULL; Cache_UnlinkLRU(cs); } /* ============== Cache_Check ============== */ void *Cache_Check(cache_user_t * c) { cache_system_t *cs; if (!c->data) return NULL; cs = ((cache_system_t *) c->data) - 1; // move to head of LRU Cache_UnlinkLRU(cs); Cache_MakeLRU(cs); return c->data; } /* ============== Cache_Alloc ============== */ void *Cache_Alloc(cache_user_t * c, int size, char *name) { cache_system_t *cs; if (c->data) Sys_Error("Cache_Alloc: allready allocated"); if (size <= 0) Sys_Error("Cache_Alloc: size %i", size); size = (size + sizeof(cache_system_t) + 15) & ~15; // find memory for it while (1) { cs = Cache_TryAlloc(size, false); if (cs) { strncpy(cs->name, name, sizeof(cs->name) - 1); c->data = (void *) (cs + 1); cs->user = c; break; } // free the least recently used cahedat if (cache_head.lru_prev == &cache_head) Sys_Error("Cache_Alloc: out of memory"); // not enough memory at all Cache_Free(cache_head.lru_prev->user); } return Cache_Check(c); } //============================================================================ /* ======================== Memory_Init ======================== */ void Memory_Init(void *buf, int size) { hunk_base = buf; hunk_size = size; hunk_low_used = 0; hunk_high_used = 0; Cache_Init(); mainzone = Hunk_AllocName(DYNAMIC_SIZE, "zone"); Z_ClearZone(mainzone, DYNAMIC_SIZE); }