#ifndef __ID_HEADS_H__ #define __ID_HEADS_H__ #include #include #include #include #include #include #include #include #include #ifdef __cplusplus typedef bool boolean; #else typedef enum { false, true } boolean; #endif #include "version.h" /* ------------------------------------------------------------------------ */ #ifndef SPEAR #ifndef UPLOAD #include "gfxv_wl6.h" #else #include "gfxv_wl1.h" #endif #include "audiowl6.h" #else /* SPEAR */ #ifndef SPEARDEMO #include "gfxv_sod.h" #else /* SPEARDEMO */ #include "gfxv_sdm.h" #endif /* SPEARDEMO */ #include "audiosod.h" #endif /* SPEAR */ /* ---------------- */ typedef uint8_t byte; typedef uint16_t word; typedef uint32_t longword; typedef uint32_t dword; typedef long fixed; typedef void * memptr; typedef struct { int x, y; } Point; typedef struct { Point ul, lr; } Rect; #include "misc.h" #include "vi_comm.h" #include "sd_comm.h" #include "id_ca.h" #include "id_vh.h" #include "id_us.h" extern const byte gamepal[]; int MS_CheckParm(char *string); void Quit(char *error); #define TickBase 70 /* 70Hz per tick */ #undef PI #define PI 3.1415926535897932384626433832795028841971693993751058209749445920 #define MAXTICS 10 #define DEMOTICS 4 extern int tics; #define mapwidth 64 #define mapheight 64 #endif