#include "wl_def.h" void A_StartDeathCam(objtype *ob); void T_Path(objtype *ob); void T_Shoot(objtype *ob); void T_Bite(objtype *ob); void T_DogChase(objtype *ob); void T_Chase(objtype *ob); void T_Projectile(objtype *ob); void T_Stand(objtype *ob); void A_Smoke(objtype *ob); void T_Schabb(objtype *ob); void T_SchabbThrow(objtype *ob); void T_Fake(objtype *ob); void T_FakeFire(objtype *ob); void T_Ghosts(objtype *ob); void A_Slurpie(objtype *ob); void A_HitlerMorph(objtype *ob); void A_MechaSound(objtype *ob); void T_UShoot(objtype *ob); void T_Launch(objtype *ob); void T_Will(objtype *ob); void A_Relaunch(objtype *ob); void A_Victory(objtype *ob); void A_StartAttack(objtype *ob); void A_Breathing(objtype *ob); void T_SpectreWait(objtype *ob); void A_Dormant(objtype *ob); void T_Gift(objtype *ob); void T_GiftThrow (objtype *ob); void T_Fat(objtype *ob); void T_FatThrow(objtype *ob); void T_BJRun(objtype *ob); void T_BJJump(objtype *ob); void T_BJDone(objtype *ob); void T_BJYell(objtype *ob); void T_DeathCam(objtype *ob); void T_Player(objtype *ob); void T_Attack(objtype *ob); statetype gamestates[MAXSTATES] = { /* s_none */ {false,0,0,NULL,NULL,s_none}, /* s_boom1 */ {false,SPR_BOOM_1,6,NULL,NULL,s_boom2}, /* s_boom2 */ {false,SPR_BOOM_2,6,NULL,NULL,s_boom3}, /* s_boom3 */ {false,SPR_BOOM_3,6,NULL,NULL, s_none}, /* s_rocket */ {true,SPR_ROCKET_1,3,T_Projectile,A_Smoke,s_rocket}, /* s_smoke1 */ {false,SPR_SMOKE_1,3,NULL,NULL,s_smoke2}, /* s_smoke2 */ {false,SPR_SMOKE_2,3,NULL,NULL,s_smoke3}, /* s_smoke3 */ {false,SPR_SMOKE_3,3,NULL,NULL,s_smoke4}, /* s_smoke4 */ {false,SPR_SMOKE_4,3,NULL,NULL, s_none}, /* guards */ /* s_grdstand */ {true,SPR_GRD_S_1,0,T_Stand,NULL,s_grdstand}, /* s_grdpath1 */ {true,SPR_GRD_W1_1,20,T_Path,NULL,s_grdpath1s}, /* s_grdpath1s */ {true,SPR_GRD_W1_1,5,NULL,NULL,s_grdpath2}, /* s_grdpath2 */ {true,SPR_GRD_W2_1,15,T_Path,NULL,s_grdpath3}, /* s_grdpath3 */ {true,SPR_GRD_W3_1,20,T_Path,NULL,s_grdpath3s}, /* s_grdpath3s */ {true,SPR_GRD_W3_1,5,NULL,NULL,s_grdpath4}, /* s_grdpath4 */ {true,SPR_GRD_W4_1,15,T_Path,NULL,s_grdpath1}, /* s_grdpain */ {2,SPR_GRD_PAIN_1,10,NULL,NULL,s_grdchase1}, /* s_grdpain1 */ {2,SPR_GRD_PAIN_2,10,NULL,NULL,s_grdchase1}, /* s_grdshoot1 */ {false,SPR_GRD_SHOOT1,20,NULL,NULL,s_grdshoot2}, /* s_grdshoot2 */ {false,SPR_GRD_SHOOT2,20,NULL,T_Shoot,s_grdshoot3}, /* s_grdshoot3 */ {false,SPR_GRD_SHOOT3,20,NULL,NULL,s_grdchase1}, /* s_grdchase1 */ {true,SPR_GRD_W1_1,10,T_Chase,NULL,s_grdchase1s}, /* s_grdchase1s */ {true,SPR_GRD_W1_1,3,NULL,NULL,s_grdchase2}, /* s_grdchase2 */ {true,SPR_GRD_W2_1,8,T_Chase,NULL,s_grdchase3}, /* s_grdchase3 */ {true,SPR_GRD_W3_1,10,T_Chase,NULL,s_grdchase3s}, /* s_grdchase3s */ {true,SPR_GRD_W3_1,3,NULL,NULL,s_grdchase4}, /* s_grdchase4 */ {true,SPR_GRD_W4_1,8,T_Chase,NULL,s_grdchase1}, /* s_grddie1 */ {false,SPR_GRD_DIE_1,15,NULL,A_DeathScream,s_grddie2}, /* s_grddie2 */ {false,SPR_GRD_DIE_2,15,NULL,NULL,s_grddie3}, /* s_grddie3 */ {false,SPR_GRD_DIE_3,15,NULL,NULL,s_grddie4}, /* s_grddie4 */ {false,SPR_GRD_DEAD,0,NULL,NULL,s_grddie4}, /* s_dogpath1 */ {true,SPR_DOG_W1_1,20,T_Path,NULL,s_dogpath1s}, /* s_dogpath1s */ {true,SPR_DOG_W1_1,5,NULL,NULL,s_dogpath2}, /* s_dogpath2 */ {true,SPR_DOG_W2_1,15,T_Path,NULL,s_dogpath3}, /* s_dogpath3 */ {true,SPR_DOG_W3_1,20,T_Path,NULL,s_dogpath3s}, /* s_dogpath3s */ {true,SPR_DOG_W3_1,5,NULL,NULL,s_dogpath4}, /* s_dogpath4 */ {true,SPR_DOG_W4_1,15,T_Path,NULL,s_dogpath1}, /* s_dogjump1 */ {false,SPR_DOG_JUMP1,10,NULL,NULL,s_dogjump2}, /* s_dogjump2 */ {false,SPR_DOG_JUMP2,10,NULL,T_Bite,s_dogjump3}, /* s_dogjump3 */ {false,SPR_DOG_JUMP3,10,NULL,NULL,s_dogjump4}, /* s_dogjump4 */ {false,SPR_DOG_JUMP1,10,NULL,NULL,s_dogjump5}, /* s_dogjump5 */ {false,SPR_DOG_W1_1,10,NULL,NULL,s_dogchase1}, /* s_dogchase1 */ {true,SPR_DOG_W1_1,10,T_DogChase,NULL,s_dogchase1s}, /* s_dogchase1s */ {true,SPR_DOG_W1_1,3,NULL,NULL,s_dogchase2}, /* s_dogchase2 */ {true,SPR_DOG_W2_1,8,T_DogChase,NULL,s_dogchase3}, /* s_dogchase3 */ {true,SPR_DOG_W3_1,10,T_DogChase,NULL,s_dogchase3s}, /* s_dogchase3s */ {true,SPR_DOG_W3_1,3,NULL,NULL,s_dogchase4}, /* s_dogchase4 */ {true,SPR_DOG_W4_1,8,T_DogChase,NULL,s_dogchase1}, /* s_dogdie1 */ {false,SPR_DOG_DIE_1,15,NULL,A_DeathScream,s_dogdie2}, /* s_dogdie2 */ {false,SPR_DOG_DIE_2,15,NULL,NULL,s_dogdie3}, /* s_dogdie3 */ {false,SPR_DOG_DIE_3,15,NULL,NULL,s_dogdead}, /* s_dogdead */ {false,SPR_DOG_DEAD,15,NULL,NULL,s_dogdead}, /* s_ofcstand */ {true,SPR_OFC_S_1,0,T_Stand,NULL,s_ofcstand}, /* s_ofcpath1 */ {true,SPR_OFC_W1_1,20,T_Path,NULL,s_ofcpath1s}, /* s_ofcpath1s */ {true,SPR_OFC_W1_1,5,NULL,NULL,s_ofcpath2}, /* s_ofcpath2 */ {true,SPR_OFC_W2_1,15,T_Path,NULL,s_ofcpath3}, /* s_ofcpath3 */ {true,SPR_OFC_W3_1,20,T_Path,NULL,s_ofcpath3s}, /* s_ofcpath3s */ {true,SPR_OFC_W3_1,5,NULL,NULL,s_ofcpath4}, /* s_ofcpath4 */ {true,SPR_OFC_W4_1,15,T_Path,NULL,s_ofcpath1}, /* s_ofcpain */ {2,SPR_OFC_PAIN_1,10,NULL,NULL,s_ofcchase1}, /* s_ofcpain1 */ {2,SPR_OFC_PAIN_2,10,NULL,NULL,s_ofcchase1}, /* s_ofcshoot1 */ {false,SPR_OFC_SHOOT1,6,NULL,NULL,s_ofcshoot2}, /* s_ofcshoot2 */ {false,SPR_OFC_SHOOT2,20,NULL,T_Shoot,s_ofcshoot3}, /* s_ofcshoot3 */ {false,SPR_OFC_SHOOT3,10,NULL,NULL,s_ofcchase1}, /* s_ofcchase1 */ {true,SPR_OFC_W1_1,10,T_Chase,NULL,s_ofcchase1s}, /* s_ofcchase1s */ {true,SPR_OFC_W1_1,3,NULL,NULL,s_ofcchase2}, /* s_ofcchase2 */ {true,SPR_OFC_W2_1,8,T_Chase,NULL,s_ofcchase3}, /* s_ofcchase3 */ {true,SPR_OFC_W3_1,10,T_Chase,NULL,s_ofcchase3s}, /* s_ofcchase3s */ {true,SPR_OFC_W3_1,3,NULL,NULL,s_ofcchase4}, /* s_ofcchase4 */ {true,SPR_OFC_W4_1,8,T_Chase,NULL,s_ofcchase1}, /* s_ofcdie1 */ {false,SPR_OFC_DIE_1,11,NULL,A_DeathScream,s_ofcdie2}, /* s_ofcdie2 */ {false,SPR_OFC_DIE_2,11,NULL,NULL,s_ofcdie3}, /* s_ofcdie3 */ {false,SPR_OFC_DIE_3,11,NULL,NULL,s_ofcdie4}, /* s_ofcdie4 */ {false,SPR_OFC_DIE_4,11,NULL,NULL,s_ofcdie5}, /* s_ofcdie5 */ {false,SPR_OFC_DEAD,0,NULL,NULL,s_ofcdie5}, /* s_mutstand */ {true,SPR_MUT_S_1,0,T_Stand,NULL,s_mutstand}, /* s_mutpath1 */ {true,SPR_MUT_W1_1,20,T_Path,NULL,s_mutpath1s}, /* s_mutpath1s */ {true,SPR_MUT_W1_1,5,NULL,NULL,s_mutpath2}, /* s_mutpath2 */ {true,SPR_MUT_W2_1,15,T_Path,NULL,s_mutpath3}, /* s_mutpath3 */ {true,SPR_MUT_W3_1,20,T_Path,NULL,s_mutpath3s}, /* s_mutpath3s */ {true,SPR_MUT_W3_1,5,NULL,NULL,s_mutpath4}, /* s_mutpath4 */ {true,SPR_MUT_W4_1,15,T_Path,NULL,s_mutpath1}, /* s_mutpain */ {2,SPR_MUT_PAIN_1,10,NULL,NULL,s_mutchase1}, /* s_mutpain1 */ {2,SPR_MUT_PAIN_2,10,NULL,NULL,s_mutchase1}, /* s_mutshoot1 */ {false,SPR_MUT_SHOOT1,6,NULL,T_Shoot,s_mutshoot2}, /* s_mutshoot2 */ {false,SPR_MUT_SHOOT2,20,NULL,NULL,s_mutshoot3}, /* s_mutshoot3 */ {false,SPR_MUT_SHOOT3,10,NULL,T_Shoot,s_mutshoot4}, /* s_mutshoot4 */ {false,SPR_MUT_SHOOT4,20,NULL,NULL,s_mutchase1}, /* s_mutchase1 */ {true,SPR_MUT_W1_1,10,T_Chase,NULL,s_mutchase1s}, /* s_mutchase1s */ {true,SPR_MUT_W1_1,3,NULL,NULL,s_mutchase2}, /* s_mutchase2 */ {true,SPR_MUT_W2_1,8,T_Chase,NULL,s_mutchase3}, /* s_mutchase3 */ {true,SPR_MUT_W3_1,10,T_Chase,NULL,s_mutchase3s}, /* s_mutchase3s */ {true,SPR_MUT_W3_1,3,NULL,NULL,s_mutchase4}, /* s_mutchase4 */ {true,SPR_MUT_W4_1,8,T_Chase,NULL,s_mutchase1}, /* s_mutdie1 */ {false,SPR_MUT_DIE_1,7,NULL,A_DeathScream,s_mutdie2}, /* s_mutdie2 */ {false,SPR_MUT_DIE_2,7,NULL,NULL,s_mutdie3}, /* s_mutdie3 */ {false,SPR_MUT_DIE_3,7,NULL,NULL,s_mutdie4}, /* s_mutdie4 */ {false,SPR_MUT_DIE_4,7,NULL,NULL,s_mutdie5}, /* s_mutdie5 */ {false,SPR_MUT_DEAD,0,NULL,NULL,s_mutdie5}, /* s_ssstand */ {true,SPR_SS_S_1,0,T_Stand,NULL,s_ssstand}, /* s_sspath1 */ {true,SPR_SS_W1_1,20,T_Path,NULL,s_sspath1s}, /* s_sspath1s */ {true,SPR_SS_W1_1,5,NULL,NULL,s_sspath2}, /* s_sspath2 */ {true,SPR_SS_W2_1,15,T_Path,NULL,s_sspath3}, /* s_sspath3 */ {true,SPR_SS_W3_1,20,T_Path,NULL,s_sspath3s}, /* s_sspath3s */ {true,SPR_SS_W3_1,5,NULL,NULL,s_sspath4}, /* s_sspath4 */ {true,SPR_SS_W4_1,15,T_Path,NULL,s_sspath1}, /* s_sspain */ {2,SPR_SS_PAIN_1,10,NULL,NULL,s_sschase1}, /* s_sspain1 */ {2,SPR_SS_PAIN_2,10,NULL,NULL,s_sschase1}, /* s_ssshoot1 */ {false,SPR_SS_SHOOT1,20,NULL,NULL,s_ssshoot2}, /* s_ssshoot2 */ {false,SPR_SS_SHOOT2,20,NULL,T_Shoot,s_ssshoot3}, /* s_ssshoot3 */ {false,SPR_SS_SHOOT3,10,NULL,NULL,s_ssshoot4}, /* s_ssshoot4 */ {false,SPR_SS_SHOOT2,10,NULL,T_Shoot,s_ssshoot5}, /* s_ssshoot5 */ {false,SPR_SS_SHOOT3,10,NULL,NULL,s_ssshoot6}, /* s_ssshoot6 */ {false,SPR_SS_SHOOT2,10,NULL,T_Shoot,s_ssshoot7}, /* s_ssshoot7 */ {false,SPR_SS_SHOOT3,10,NULL,NULL,s_ssshoot8}, /* s_ssshoot8 */ {false,SPR_SS_SHOOT2,10,NULL,T_Shoot,s_ssshoot9}, /* s_ssshoot9 */ {false,SPR_SS_SHOOT3,10,NULL,NULL,s_sschase1}, /* s_sschase1 */ {true,SPR_SS_W1_1,10,T_Chase,NULL,s_sschase1s}, /* s_sschase1s */ {true,SPR_SS_W1_1,3,NULL,NULL,s_sschase2}, /* s_sschase2 */ {true,SPR_SS_W2_1,8,T_Chase,NULL,s_sschase3}, /* s_sschase3 */ {true,SPR_SS_W3_1,10,T_Chase,NULL,s_sschase3s}, /* s_sschase3s */ {true,SPR_SS_W3_1,3,NULL,NULL,s_sschase4}, /* s_sschase4 */ {true,SPR_SS_W4_1,8,T_Chase,NULL,s_sschase1}, /* s_ssdie1 */ {false,SPR_SS_DIE_1,15,NULL,A_DeathScream,s_ssdie2}, /* s_ssdie2 */ {false,SPR_SS_DIE_2,15,NULL,NULL,s_ssdie3}, /* s_ssdie3 */ {false,SPR_SS_DIE_3,15,NULL,NULL,s_ssdie4}, /* s_ssdie4 */ {false,SPR_SS_DEAD,0,NULL,NULL,s_ssdie4}, #ifdef SPEAR /* s_hrocket */ {true,SPR_HROCKET_1,3,T_Projectile,A_Smoke,s_hrocket}, /* s_hsmoke1 */ {false,SPR_HSMOKE_1,3,NULL,NULL,s_hsmoke2}, /* s_hsmoke2 */ {false,SPR_HSMOKE_2,3,NULL,NULL,s_hsmoke3}, /* s_hsmoke3 */ {false,SPR_HSMOKE_3,3,NULL,NULL,s_hsmoke4}, /* s_hsmoke4 */ {false,SPR_HSMOKE_4,3,NULL,NULL, s_none}, /* s_hboom1 */ {false,SPR_HBOOM_1,6,NULL,NULL,s_hboom2}, /* s_hboom2 */ {false,SPR_HBOOM_2,6,NULL,NULL,s_hboom3}, /* s_hboom3 */ {false,SPR_HBOOM_3,6,NULL,NULL,s_none}, /* s_transstand */ {false,SPR_TRANS_W1,0,T_Stand,NULL,s_transstand}, /* s_transchase1 */ {false,SPR_TRANS_W1,10,T_Chase,NULL,s_transchase1s}, /* s_transchase1s */ {false,SPR_TRANS_W1,3,NULL,NULL,s_transchase2}, /* s_transchase2 */ {false,SPR_TRANS_W2,8,T_Chase,NULL,s_transchase3}, /* s_transchase3 */ {false,SPR_TRANS_W3,10,T_Chase,NULL,s_transchase3s}, /* s_transchase3s */ {false,SPR_TRANS_W3,3,NULL,NULL,s_transchase4}, /* s_transchase4 */ {false,SPR_TRANS_W4,8,T_Chase,NULL,s_transchase1}, /* s_transdie0 */ {false,SPR_TRANS_W1,1,NULL,A_DeathScream,s_transdie01}, /* s_transdie01 */ {false,SPR_TRANS_W1,1,NULL,NULL,s_transdie1}, /* s_transdie1 */ {false,SPR_TRANS_DIE1,15,NULL,NULL,s_transdie2}, /* s_transdie2 */ {false,SPR_TRANS_DIE2,15,NULL,NULL,s_transdie3}, /* s_transdie3 */ {false,SPR_TRANS_DIE3,15,NULL,NULL,s_transdie4}, /* s_transdie4 */ {false,SPR_TRANS_DEAD,0,NULL,NULL,s_transdie4}, /* s_transshoot1 */ {false,SPR_TRANS_SHOOT1,30,NULL,NULL,s_transshoot2}, /* s_transshoot2 */ {false,SPR_TRANS_SHOOT2,10,NULL,T_Shoot,s_transshoot3}, /* s_transshoot3 */ {false,SPR_TRANS_SHOOT3,10,NULL,T_Shoot,s_transshoot4}, /* s_transshoot4 */ {false,SPR_TRANS_SHOOT2,10,NULL,T_Shoot,s_transshoot5}, /* s_transshoot5 */ {false,SPR_TRANS_SHOOT3,10,NULL,T_Shoot,s_transshoot6}, /* s_transshoot6 */ {false,SPR_TRANS_SHOOT2,10,NULL,T_Shoot,s_transshoot7}, /* s_transshoot7 */ {false,SPR_TRANS_SHOOT3,10,NULL,T_Shoot,s_transshoot8}, /* s_transshoot8 */ {false,SPR_TRANS_SHOOT1,10,NULL,NULL,s_transchase1}, /* s_uberstand */ {false,SPR_UBER_W1,0,T_Stand,NULL,s_uberstand}, /* s_uberchase1 */ {false,SPR_UBER_W1,10,T_Chase,NULL,s_uberchase1s}, /* s_uberchase1s */ {false,SPR_UBER_W1,3,NULL,NULL,s_uberchase2}, /* s_uberchase2 */ {false,SPR_UBER_W2,8,T_Chase,NULL,s_uberchase3}, /* s_uberchase3 */ {false,SPR_UBER_W3,10,T_Chase,NULL,s_uberchase3s}, /* s_uberchase3s */ {false,SPR_UBER_W3,3,NULL,NULL,s_uberchase4}, /* s_uberchase4 */ {false,SPR_UBER_W4,8,T_Chase,NULL,s_uberchase1}, /* s_uberdie0 */ {false,SPR_UBER_W1,1,NULL,A_DeathScream,s_uberdie01}, /* s_uberdie01 */ {false,SPR_UBER_W1,1,NULL,NULL,s_uberdie1}, /* s_uberdie1 */ {false,SPR_UBER_DIE1,15,NULL,NULL,s_uberdie2}, /* s_uberdie2 */ {false,SPR_UBER_DIE2,15,NULL,NULL,s_uberdie3}, /* s_uberdie3 */ {false,SPR_UBER_DIE3,15,NULL,NULL,s_uberdie4}, /* s_uberdie4 */ {false,SPR_UBER_DIE4,15,NULL,NULL,s_uberdie5}, /* s_uberdie5 */ {false,SPR_UBER_DEAD,0,NULL,NULL,s_uberdie5}, /* s_ubershoot1 */ {false,SPR_UBER_SHOOT1,30,NULL,NULL,s_ubershoot2}, /* s_ubershoot2 */ {false,SPR_UBER_SHOOT2,12,NULL,T_UShoot,s_ubershoot3}, /* s_ubershoot3 */ {false,SPR_UBER_SHOOT3,12,NULL,T_UShoot,s_ubershoot4}, /* s_ubershoot4 */ {false,SPR_UBER_SHOOT4,12,NULL,T_UShoot,s_ubershoot5}, /* s_ubershoot5 */ {false,SPR_UBER_SHOOT3,12,NULL,T_UShoot,s_ubershoot6}, /* s_ubershoot6 */ {false,SPR_UBER_SHOOT2,12,NULL,T_UShoot,s_ubershoot7}, /* s_ubershoot7 */ {false,SPR_UBER_SHOOT1,12,NULL,NULL,s_uberchase1}, /* s_willstand */ {false,SPR_WILL_W1,0,T_Stand,NULL,s_willstand}, /* s_willchase1 */ {false,SPR_WILL_W1,10,T_Will,NULL,s_willchase1s}, /* s_willchase1s */ {false,SPR_WILL_W1,3,NULL,NULL,s_willchase2}, /* s_willchase2 */ {false,SPR_WILL_W2,8,T_Will,NULL,s_willchase3}, /* s_willchase3 */ {false,SPR_WILL_W3,10,T_Will,NULL,s_willchase3s}, /* s_willchase3s */ {false,SPR_WILL_W3,3,NULL,NULL,s_willchase4}, /* s_willchase4 */ {false,SPR_WILL_W4,8,T_Will,NULL,s_willchase1}, /* s_willdie1 */ {false,SPR_WILL_W1,1,NULL,A_DeathScream,s_willdie2}, /* s_willdie2 */ {false,SPR_WILL_W1,10,NULL,NULL,s_willdie3}, /* s_willdie3 */ {false,SPR_WILL_DIE1,10,NULL,NULL,s_willdie4}, /* s_willdie4 */ {false,SPR_WILL_DIE2,10,NULL,NULL,s_willdie5}, /* s_willdie5 */ {false,SPR_WILL_DIE3,10,NULL,NULL,s_willdie6}, /* s_willdie6 */ {false,SPR_WILL_DEAD,20,NULL,NULL,s_willdie6}, /* s_willshoot1 */ {false,SPR_WILL_SHOOT1,30,NULL,NULL,s_willshoot2}, /* s_willshoot2 */ {false,SPR_WILL_SHOOT2,10,NULL,T_Launch,s_willshoot3}, /* s_willshoot3 */ {false,SPR_WILL_SHOOT3,10,NULL,T_Shoot,s_willshoot4}, /* s_willshoot4 */ {false,SPR_WILL_SHOOT4,10,NULL,T_Shoot,s_willshoot5}, /* s_willshoot5 */ {false,SPR_WILL_SHOOT3,10,NULL,T_Shoot,s_willshoot6}, /* s_willshoot6 */ {false,SPR_WILL_SHOOT4,10,NULL,T_Shoot,s_willchase1}, /* s_deathstand */ {false,SPR_DEATH_W1,0,T_Stand,NULL,s_deathstand}, /* s_deathchase1 */ {false,SPR_DEATH_W1,10,T_Will,NULL,s_deathchase1s}, /* s_deathchase1s */ {false,SPR_DEATH_W1,3,NULL,NULL,s_deathchase2}, /* s_deathchase2 */ {false,SPR_DEATH_W2,8,T_Will,NULL,s_deathchase3}, /* s_deathchase3 */ {false,SPR_DEATH_W3,10,T_Will,NULL,s_deathchase3s}, /* s_deathchase3s */ {false,SPR_DEATH_W3,3,NULL,NULL,s_deathchase4}, /* s_deathchase4 */ {false,SPR_DEATH_W4,8,T_Will,NULL,s_deathchase1}, /* s_deathdie1 */ {false,SPR_DEATH_W1,1,NULL,A_DeathScream,s_deathdie2}, /* s_deathdie2 */ {false,SPR_DEATH_W1,10,NULL,NULL,s_deathdie3}, /* s_deathdie3 */ {false,SPR_DEATH_DIE1,10,NULL,NULL,s_deathdie4}, /* s_deathdie4 */ {false,SPR_DEATH_DIE2,10,NULL,NULL,s_deathdie5}, /* s_deathdie5 */ {false,SPR_DEATH_DIE3,10,NULL,NULL,s_deathdie6}, /* s_deathdie6 */ {false,SPR_DEATH_DIE4,10,NULL,NULL,s_deathdie7}, /* s_deathdie7 */ {false,SPR_DEATH_DIE5,10,NULL,NULL,s_deathdie8}, /* s_deathdie8 */ {false,SPR_DEATH_DIE6,10,NULL,NULL,s_deathdie9}, /* s_deathdie9 */ {false,SPR_DEATH_DEAD,0,NULL,NULL,s_deathdie9}, /* s_deathshoot1 */ {false,SPR_DEATH_SHOOT1,30,NULL,NULL,s_deathshoot2}, /* s_deathshoot2 */ {false,SPR_DEATH_SHOOT2,10,NULL,T_Launch,s_deathshoot3}, /* s_deathshoot3 */ {false,SPR_DEATH_SHOOT4,10,NULL,T_Shoot,s_deathshoot4}, /* s_deathshoot4 */ {false,SPR_DEATH_SHOOT3,10,NULL,T_Launch,s_deathshoot5}, /* s_deathshoot5 */ {false,SPR_DEATH_SHOOT4,10,NULL,T_Shoot,s_deathchase1}, /* s_angelstand */ {false,SPR_ANGEL_W1,0,T_Stand,NULL,s_angelstand}, /* s_angelchase1 */ {false,SPR_ANGEL_W1,10,T_Will,NULL,s_angelchase1s}, /* s_angelchase1s */ {false,SPR_ANGEL_W1,3,NULL,NULL,s_angelchase2}, /* s_angelchase2 */ {false,SPR_ANGEL_W2,8,T_Will,NULL,s_angelchase3}, /* s_angelchase3 */ {false,SPR_ANGEL_W3,10,T_Will,NULL,s_angelchase3s}, /* s_angelchase3s */ {false,SPR_ANGEL_W3,3,NULL,NULL,s_angelchase4}, /* s_angelchase4 */ {false,SPR_ANGEL_W4,8,T_Will,NULL,s_angelchase1}, /* s_angeldie1 */ {false,SPR_ANGEL_W1,1,NULL,A_DeathScream,s_angeldie11}, /* s_angeldie11 */ {false,SPR_ANGEL_W1,1,NULL,NULL,s_angeldie2}, /* s_angeldie2 */ {false,SPR_ANGEL_DIE1,10,NULL,A_Slurpie,s_angeldie3}, /* s_angeldie3 */ {false,SPR_ANGEL_DIE2,10,NULL,NULL,s_angeldie4}, /* s_angeldie4 */ {false,SPR_ANGEL_DIE3,10,NULL,NULL,s_angeldie5}, /* s_angeldie5 */ {false,SPR_ANGEL_DIE4,10,NULL,NULL,s_angeldie6}, /* s_angeldie6 */ {false,SPR_ANGEL_DIE5,10,NULL,NULL,s_angeldie7}, /* s_angeldie7 */ {false,SPR_ANGEL_DIE6,10,NULL,NULL,s_angeldie8}, /* s_angeldie8 */ {false,SPR_ANGEL_DIE7,10,NULL,NULL,s_angeldie9}, /* s_angeldie9 */ {false,SPR_ANGEL_DEAD,130,NULL,A_Victory,s_angeldie9}, /* s_angelshoot1 */ {false,SPR_ANGEL_SHOOT1,10,NULL,A_StartAttack,s_angelshoot2}, /* s_angelshoot2 */ {false,SPR_ANGEL_SHOOT2,20,NULL,T_Launch,s_angelshoot3}, /* s_angelshoot3 */ {false,SPR_ANGEL_SHOOT1,10,NULL,A_Relaunch,s_angelshoot2}, /* s_angeltired */ {false,SPR_ANGEL_TIRED1,40,NULL,A_Breathing,s_angeltired2}, /* s_angeltired2 */ {false,SPR_ANGEL_TIRED2,40,NULL,NULL,s_angeltired3}, /* s_angeltired3 */ {false,SPR_ANGEL_TIRED1,40,NULL,A_Breathing,s_angeltired4}, /* s_angeltired4 */ {false,SPR_ANGEL_TIRED2,40,NULL,NULL,s_angeltired5}, /* s_angeltired5 */ {false,SPR_ANGEL_TIRED1,40,NULL,A_Breathing,s_angeltired6}, /* s_angeltired6 */ {false,SPR_ANGEL_TIRED2,40,NULL,NULL,s_angeltired7}, /* s_angeltired7 */ {false,SPR_ANGEL_TIRED1,40,NULL,A_Breathing,s_angelchase1}, /* s_spark1 */ {false,SPR_SPARK1,6,T_Projectile,NULL,s_spark2}, /* s_spark2 */ {false,SPR_SPARK2,6,T_Projectile,NULL,s_spark3}, /* s_spark3 */ {false,SPR_SPARK3,6,T_Projectile,NULL,s_spark4}, /* s_spark4 */ {false,SPR_SPARK4,6,T_Projectile,NULL,s_spark1}, // // spectre // /* s_spectrewait1 */ {false,SPR_SPECTRE_W1,10,T_Stand,NULL,s_spectrewait2}, /* s_spectrewait2 */ {false,SPR_SPECTRE_W2,10,T_Stand,NULL,s_spectrewait3}, /* s_spectrewait3 */ {false,SPR_SPECTRE_W3,10,T_Stand,NULL,s_spectrewait4}, /* s_spectrewait4 */ {false,SPR_SPECTRE_W4,10,T_Stand,NULL,s_spectrewait1}, /* s_spectrechase1 */ {false,SPR_SPECTRE_W1,10,T_Ghosts,NULL,s_spectrechase2}, /* s_spectrechase2 */ {false,SPR_SPECTRE_W2,10,T_Ghosts,NULL,s_spectrechase3}, /* s_spectrechase3 */ {false,SPR_SPECTRE_W3,10,T_Ghosts,NULL,s_spectrechase4}, /* s_spectrechase4 */ {false,SPR_SPECTRE_W4,10,T_Ghosts,NULL,s_spectrechase1}, /* s_spectredie1 */ {false,SPR_SPECTRE_F1,10,NULL,NULL,s_spectredie2}, /* s_spectredie2 */ {false,SPR_SPECTRE_F2,10,NULL,NULL,s_spectredie3}, /* s_spectredie3 */ {false,SPR_SPECTRE_F3,10,NULL,NULL,s_spectredie4}, /* s_spectredie4 */ {false,SPR_SPECTRE_F4,300,NULL,NULL,s_spectrewake}, /* s_spectrewake */ {false,SPR_SPECTRE_F4,10,NULL,A_Dormant,s_spectrewake}, #endif #ifndef SPEAR /* s_blinkychase1 */ {false,SPR_BLINKY_W1,10,T_Ghosts,NULL,s_blinkychase2}, /* s_blinkychase2 */ {false,SPR_BLINKY_W2,10,T_Ghosts,NULL,s_blinkychase1}, /* s_inkychase1 */ {false,SPR_INKY_W1,10,T_Ghosts,NULL,s_inkychase2}, /* s_inkychase2 */ {false,SPR_INKY_W2,10,T_Ghosts,NULL,s_inkychase1}, /* s_pinkychase1 */ {false,SPR_PINKY_W1,10,T_Ghosts,NULL,s_pinkychase2}, /* s_pinkychase2 */ {false,SPR_PINKY_W2,10,T_Ghosts,NULL,s_pinkychase1}, /* s_clydechase1 */ {false,SPR_CLYDE_W1,10,T_Ghosts,NULL,s_clydechase2}, /* s_clydechase2 */ {false,SPR_CLYDE_W2,10,T_Ghosts,NULL,s_clydechase1}, /* s_bossstand */ {false,SPR_BOSS_W1,0,T_Stand,NULL,s_bossstand}, /* s_bosschase1 */ {false,SPR_BOSS_W1,10,T_Chase,NULL,s_bosschase1s}, /* s_bosschase1s */ {false,SPR_BOSS_W1,3,NULL,NULL,s_bosschase2}, /* s_bosschase2 */ {false,SPR_BOSS_W2,8,T_Chase,NULL,s_bosschase3}, /* s_bosschase3 */ {false,SPR_BOSS_W3,10,T_Chase,NULL,s_bosschase3s}, /* s_bosschase3s */ {false,SPR_BOSS_W3,3,NULL,NULL,s_bosschase4}, /* s_bosschase4 */ {false,SPR_BOSS_W4,8,T_Chase,NULL,s_bosschase1}, /* s_bossdie1 */ {false,SPR_BOSS_DIE1,15,NULL,A_DeathScream,s_bossdie2}, /* s_bossdie2 */ {false,SPR_BOSS_DIE2,15,NULL,NULL,s_bossdie3}, /* s_bossdie3 */ {false,SPR_BOSS_DIE3,15,NULL,NULL,s_bossdie4}, /* s_bossdie4 */ {false,SPR_BOSS_DEAD,0,NULL,NULL,s_bossdie4}, /* s_bossshoot1 */ {false,SPR_BOSS_SHOOT1,30,NULL,NULL,s_bossshoot2}, /* s_bossshoot2 */ {false,SPR_BOSS_SHOOT2,10,NULL,T_Shoot,s_bossshoot3}, /* s_bossshoot3 */ {false,SPR_BOSS_SHOOT3,10,NULL,T_Shoot,s_bossshoot4}, /* s_bossshoot4 */ {false,SPR_BOSS_SHOOT2,10,NULL,T_Shoot,s_bossshoot5}, /* s_bossshoot5 */ {false,SPR_BOSS_SHOOT3,10,NULL,T_Shoot,s_bossshoot6}, /* s_bossshoot6 */ {false,SPR_BOSS_SHOOT2,10,NULL,T_Shoot,s_bossshoot7}, /* s_bossshoot7 */ {false,SPR_BOSS_SHOOT3,10,NULL,T_Shoot,s_bossshoot8}, /* s_bossshoot8 */ {false,SPR_BOSS_SHOOT1,10,NULL,NULL,s_bosschase1}, /* s_gretelstand */ {false,SPR_GRETEL_W1,0,T_Stand,NULL,s_gretelstand}, /* s_gretelchase1 */ {false,SPR_GRETEL_W1,10,T_Chase,NULL,s_gretelchase1s}, /* s_gretelchase1s */ {false,SPR_GRETEL_W1,3,NULL,NULL,s_gretelchase2}, /* s_gretelchase2 */ {false,SPR_GRETEL_W2,8,T_Chase,NULL,s_gretelchase3}, /* s_gretelchase3 */ {false,SPR_GRETEL_W3,10,T_Chase,NULL,s_gretelchase3s}, /* s_gretelchase3s */ {false,SPR_GRETEL_W3,3,NULL,NULL,s_gretelchase4}, /* s_gretelchase4 */ {false,SPR_GRETEL_W4,8,T_Chase,NULL,s_gretelchase1}, /* s_greteldie1 */ {false,SPR_GRETEL_DIE1,15,NULL,A_DeathScream,s_greteldie2}, /* s_greteldie2 */ {false,SPR_GRETEL_DIE2,15,NULL,NULL,s_greteldie3}, /* s_greteldie3 */ {false,SPR_GRETEL_DIE3,15,NULL,NULL,s_greteldie4}, /* s_greteldie4 */ {false,SPR_GRETEL_DEAD,0,NULL,NULL,s_greteldie4}, /* s_gretelshoot1 */ {false,SPR_GRETEL_SHOOT1,30,NULL,NULL,s_gretelshoot2}, /* s_gretelshoot2 */ {false,SPR_GRETEL_SHOOT2,10,NULL,T_Shoot,s_gretelshoot3}, /* s_gretelshoot3 */ {false,SPR_GRETEL_SHOOT3,10,NULL,T_Shoot,s_gretelshoot4}, /* s_gretelshoot4 */ {false,SPR_GRETEL_SHOOT2,10,NULL,T_Shoot,s_gretelshoot5}, /* s_gretelshoot5 */ {false,SPR_GRETEL_SHOOT3,10,NULL,T_Shoot,s_gretelshoot6}, /* s_gretelshoot6 */ {false,SPR_GRETEL_SHOOT2,10,NULL,T_Shoot,s_gretelshoot7}, /* s_gretelshoot7 */ {false,SPR_GRETEL_SHOOT3,10,NULL,T_Shoot,s_gretelshoot8}, /* s_gretelshoot8 */ {false,SPR_GRETEL_SHOOT1,10,NULL,NULL,s_gretelchase1}, /* s_schabbstand */ {false,SPR_SCHABB_W1,0,T_Stand,NULL,s_schabbstand}, /* s_schabbchase1 */ {false,SPR_SCHABB_W1,10,T_Schabb,NULL,s_schabbchase1s}, /* s_schabbchase1s */ {false,SPR_SCHABB_W1,3,NULL,NULL,s_schabbchase2}, /* s_schabbchase2 */ {false,SPR_SCHABB_W2,8,T_Schabb,NULL,s_schabbchase3}, /* s_schabbchase3 */ {false,SPR_SCHABB_W3,10,T_Schabb,NULL,s_schabbchase3s}, /* s_schabbchase3s */ {false,SPR_SCHABB_W3,3,NULL,NULL,s_schabbchase4}, /* s_schabbchase4 */ {false,SPR_SCHABB_W4,8,T_Schabb,NULL,s_schabbchase1}, /* s_schabbdeathcam */ {false,SPR_SCHABB_W1,1,NULL,NULL,s_schabbdie1}, /* s_schabbdie1 */ {false,SPR_SCHABB_W1,10,NULL,A_DeathScream,s_schabbdie2}, /* s_schabbdie2 */ {false,SPR_SCHABB_W1,10,NULL,NULL,s_schabbdie3}, /* s_schabbdie3 */ {false,SPR_SCHABB_DIE1,10,NULL,NULL,s_schabbdie4}, /* s_schabbdie4 */ {false,SPR_SCHABB_DIE2,10,NULL,NULL,s_schabbdie5}, /* s_schabbdie5 */ {false,SPR_SCHABB_DIE3,10,NULL,NULL,s_schabbdie6}, /* s_schabbdie6 */ {false,SPR_SCHABB_DEAD,20,NULL,A_StartDeathCam,s_schabbdie6}, /* s_schabbshoot1 */ {false,SPR_SCHABB_SHOOT1,30,NULL,NULL,s_schabbshoot2}, /* s_schabbshoot2 */ {false,SPR_SCHABB_SHOOT2,10,NULL,T_SchabbThrow,s_schabbchase1}, /* s_needle1 */ {false,SPR_HYPO1,6,T_Projectile,NULL,s_needle2}, /* s_needle2 */ {false,SPR_HYPO2,6,T_Projectile,NULL,s_needle3}, /* s_needle3 */ {false,SPR_HYPO3,6,T_Projectile,NULL,s_needle4}, /* s_needle4 */ {false,SPR_HYPO4,6,T_Projectile,NULL,s_needle1}, /* s_giftstand */ {false,SPR_GIFT_W1,0,T_Stand,NULL,s_giftstand}, /* s_giftchase1 */ {false,SPR_GIFT_W1,10,T_Gift,NULL,s_giftchase1s}, /* s_giftchase1s */ {false,SPR_GIFT_W1,3,NULL,NULL,s_giftchase2}, /* s_giftchase2 */ {false,SPR_GIFT_W2,8,T_Gift,NULL,s_giftchase3}, /* s_giftchase3 */ {false,SPR_GIFT_W3,10,T_Gift,NULL,s_giftchase3s}, /* s_giftchase3s */ {false,SPR_GIFT_W3,3,NULL,NULL,s_giftchase4}, /* s_giftchase4 */ {false,SPR_GIFT_W4,8,T_Gift,NULL,s_giftchase1}, /* s_giftdeathcam */ {false,SPR_GIFT_W1,1,NULL,NULL,s_giftdie1}, /* s_giftdie1 */ {false,SPR_GIFT_W1,1,NULL,A_DeathScream,s_giftdie2}, /* s_giftdie2 */ {false,SPR_GIFT_W1,10,NULL,NULL,s_giftdie3}, /* s_giftdie3 */ {false,SPR_GIFT_DIE1,10,NULL,NULL,s_giftdie4}, /* s_giftdie4 */ {false,SPR_GIFT_DIE2,10,NULL,NULL,s_giftdie5}, /* s_giftdie5 */ {false,SPR_GIFT_DIE3,10,NULL,NULL,s_giftdie6}, /* s_giftdie6 */ {false,SPR_GIFT_DEAD,20,NULL,A_StartDeathCam,s_giftdie6}, /* s_giftshoot1 */ {false,SPR_GIFT_SHOOT1,30,NULL,NULL,s_giftshoot2}, /* s_giftshoot2 */ {false,SPR_GIFT_SHOOT2,10,NULL,T_GiftThrow,s_giftchase1}, /* s_fatstand */ {false,SPR_FAT_W1,0,T_Stand,NULL,s_fatstand}, /* s_fatchase1 */ {false,SPR_FAT_W1,10,T_Fat,NULL,s_fatchase1s}, /* s_fatchase1s */ {false,SPR_FAT_W1,3,NULL,NULL,s_fatchase2}, /* s_fatchase2 */ {false,SPR_FAT_W2,8,T_Fat,NULL,s_fatchase3}, /* s_fatchase3 */ {false,SPR_FAT_W3,10,T_Fat,NULL,s_fatchase3s}, /* s_fatchase3s */ {false,SPR_FAT_W3,3,NULL,NULL,s_fatchase4}, /* s_fatchase4 */ {false,SPR_FAT_W4,8,T_Fat,NULL,s_fatchase1}, /* s_fatdeathcam */ {false,SPR_FAT_W1,1,NULL,NULL,s_fatdie1}, /* s_fatdie1 */ {false,SPR_FAT_W1,1,NULL,A_DeathScream,s_fatdie2}, /* s_fatdie2 */ {false,SPR_FAT_W1,10,NULL,NULL,s_fatdie3}, /* s_fatdie3 */ {false,SPR_FAT_DIE1,10,NULL,NULL,s_fatdie4}, /* s_fatdie4 */ {false,SPR_FAT_DIE2,10,NULL,NULL,s_fatdie5}, /* s_fatdie5 */ {false,SPR_FAT_DIE3,10,NULL,NULL,s_fatdie6}, /* s_fatdie6 */ {false,SPR_FAT_DEAD,20,NULL,A_StartDeathCam,s_fatdie6}, /* s_fatshoot1 */ {false,SPR_FAT_SHOOT1,30,NULL,NULL,s_fatshoot2}, /* s_fatshoot2 */ {false,SPR_FAT_SHOOT2,10,NULL,T_GiftThrow,s_fatshoot3}, /* s_fatshoot3 */ {false,SPR_FAT_SHOOT3,10,NULL,T_Shoot,s_fatshoot4}, /* s_fatshoot4 */ {false,SPR_FAT_SHOOT4,10,NULL,T_Shoot,s_fatshoot5}, /* s_fatshoot5 */ {false,SPR_FAT_SHOOT3,10,NULL,T_Shoot,s_fatshoot6}, /* s_fatshoot6 */ {false,SPR_FAT_SHOOT4,10,NULL,T_Shoot,s_fatchase1}, /* s_fakestand */ {false,SPR_FAKE_W1,0,T_Stand,NULL,s_fakestand}, /* s_fakechase1 */ {false,SPR_FAKE_W1,10,T_Fake,NULL,s_fakechase1s}, /* s_fakechase1s */ {false,SPR_FAKE_W1,3,NULL,NULL,s_fakechase2}, /* s_fakechase2 */ {false,SPR_FAKE_W2,8,T_Fake,NULL,s_fakechase3}, /* s_fakechase3 */ {false,SPR_FAKE_W3,10,T_Fake,NULL,s_fakechase3s}, /* s_fakechase3s */ {false,SPR_FAKE_W3,3,NULL,NULL,s_fakechase4}, /* s_fakechase4 */ {false,SPR_FAKE_W4,8,T_Fake,NULL,s_fakechase1}, /* s_fakedie1 */ {false,SPR_FAKE_DIE1,10,NULL,A_DeathScream,s_fakedie2}, /* s_fakedie2 */ {false,SPR_FAKE_DIE2,10,NULL,NULL,s_fakedie3}, /* s_fakedie3 */ {false,SPR_FAKE_DIE3,10,NULL,NULL,s_fakedie4}, /* s_fakedie4 */ {false,SPR_FAKE_DIE4,10,NULL,NULL,s_fakedie5}, /* s_fakedie5 */ {false,SPR_FAKE_DIE5,10,NULL,NULL,s_fakedie6}, /* s_fakedie6 */ {false,SPR_FAKE_DEAD,0,NULL,NULL,s_fakedie6}, /* s_fakeshoot1 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot2}, /* s_fakeshoot2 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot3}, /* s_fakeshoot3 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot4}, /* s_fakeshoot4 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot5}, /* s_fakeshoot5 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot6}, /* s_fakeshoot6 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot7}, /* s_fakeshoot7 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot8}, /* s_fakeshoot8 */ {false,SPR_FAKE_SHOOT,8,NULL,T_FakeFire,s_fakeshoot9}, /* s_fakeshoot9 */ {false,SPR_FAKE_SHOOT,8,NULL,NULL,s_fakechase1}, /* s_fire1 */ {false,SPR_FIRE1,6,NULL,T_Projectile,s_fire2}, /* s_fire2 */ {false,SPR_FIRE2,6,NULL,T_Projectile,s_fire1}, /* s_mechastand */ {false,SPR_MECHA_W1,0,T_Stand,NULL,s_mechastand}, /* s_mechachase1 */ {false,SPR_MECHA_W1,10,T_Chase,A_MechaSound,s_mechachase1s}, /* s_mechachase1s */ {false,SPR_MECHA_W1,6,NULL,NULL,s_mechachase2}, /* s_mechachase2 */ {false,SPR_MECHA_W2,8,T_Chase,NULL,s_mechachase3}, /* s_mechachase3 */ {false,SPR_MECHA_W3,10,T_Chase,A_MechaSound,s_mechachase3s}, /* s_mechachase3s */ {false,SPR_MECHA_W3,6,NULL,NULL,s_mechachase4}, /* s_mechachase4 */ {false,SPR_MECHA_W4,8,T_Chase,NULL,s_mechachase1}, /* s_mechadie1 */ {false,SPR_MECHA_DIE1,10,NULL,A_DeathScream,s_mechadie2}, /* s_mechadie2 */ {false,SPR_MECHA_DIE2,10,NULL,NULL,s_mechadie3}, /* s_mechadie3 */ {false,SPR_MECHA_DIE3,10,NULL,A_HitlerMorph,s_mechadie4}, /* s_mechadie4 */ {false,SPR_MECHA_DEAD,0,NULL,NULL,s_mechadie4}, /* s_mechashoot1 */ {false,SPR_MECHA_SHOOT1,30,NULL,NULL,s_mechashoot2}, /* s_mechashoot2 */ {false,SPR_MECHA_SHOOT2,10,NULL,T_Shoot,s_mechashoot3}, /* s_mechashoot3 */ {false,SPR_MECHA_SHOOT3,10,NULL,T_Shoot,s_mechashoot4}, /* s_mechashoot4 */ {false,SPR_MECHA_SHOOT2,10,NULL,T_Shoot,s_mechashoot5}, /* s_mechashoot5 */ {false,SPR_MECHA_SHOOT3,10,NULL,T_Shoot,s_mechashoot6}, /* s_mechashoot6 */ {false,SPR_MECHA_SHOOT2,10,NULL,T_Shoot,s_mechachase1}, /* s_hitlerchase1 */ {false,SPR_HITLER_W1,6,T_Chase,NULL,s_hitlerchase1s}, /* s_hitlerchase1s */ {false,SPR_HITLER_W1,4,NULL,NULL,s_hitlerchase2}, /* s_hitlerchase2 */ {false,SPR_HITLER_W2,2,T_Chase,NULL,s_hitlerchase3}, /* s_hitlerchase3 */ {false,SPR_HITLER_W3,6,T_Chase,NULL,s_hitlerchase3s}, /* s_hitlerchase3s */ {false,SPR_HITLER_W3,4,NULL,NULL,s_hitlerchase4}, /* s_hitlerchase4 */ {false,SPR_HITLER_W4,2,T_Chase,NULL,s_hitlerchase1}, /* s_hitlerdeathcam */ {false,SPR_HITLER_W1,10,NULL,NULL,s_hitlerdie1}, /* s_hitlerdie1 */ {false,SPR_HITLER_W1,1,NULL,A_DeathScream,s_hitlerdie2}, /* s_hitlerdie2 */ {false,SPR_HITLER_W1,10,NULL,NULL,s_hitlerdie3}, /* s_hitlerdie3 */ {false,SPR_HITLER_DIE1,10,NULL,A_Slurpie,s_hitlerdie4}, /* s_hitlerdie4 */ {false,SPR_HITLER_DIE2,10,NULL,NULL,s_hitlerdie5}, /* s_hitlerdie5 */ {false,SPR_HITLER_DIE3,10,NULL,NULL,s_hitlerdie6}, /* s_hitlerdie6 */ {false,SPR_HITLER_DIE4,10,NULL,NULL,s_hitlerdie7}, /* s_hitlerdie7 */ {false,SPR_HITLER_DIE5,10,NULL,NULL,s_hitlerdie8}, /* s_hitlerdie8 */ {false,SPR_HITLER_DIE6,10,NULL,NULL,s_hitlerdie9}, /* s_hitlerdie9 */ {false,SPR_HITLER_DIE7,10,NULL,NULL,s_hitlerdie10}, /* s_hitlerdie10 */ {false,SPR_HITLER_DEAD,20,NULL,A_StartDeathCam,s_hitlerdie10}, /* s_hitlershoot1 */ {false,SPR_HITLER_SHOOT1,30,NULL,NULL,s_hitlershoot2}, /* s_hitlershoot2 */ {false,SPR_HITLER_SHOOT2,10,NULL,T_Shoot,s_hitlershoot3}, /* s_hitlershoot3 */ {false,SPR_HITLER_SHOOT3,10,NULL,T_Shoot,s_hitlershoot4}, /* s_hitlershoot4 */ {false,SPR_HITLER_SHOOT2,10,NULL,T_Shoot,s_hitlershoot5}, /* s_hitlershoot5 */ {false,SPR_HITLER_SHOOT3,10,NULL,T_Shoot,s_hitlershoot6}, /* s_hitlershoot6 */ {false,SPR_HITLER_SHOOT2,10,NULL,T_Shoot,s_hitlerchase1}, /* s_bjrun1 */ {false,SPR_BJ_W1,12,T_BJRun,NULL,s_bjrun1s}, /* s_bjrun1s */ {false,SPR_BJ_W1,3, NULL,NULL,s_bjrun2}, /* s_bjrun2 */ {false,SPR_BJ_W2,8,T_BJRun,NULL,s_bjrun3}, /* s_bjrun3 */ {false,SPR_BJ_W3,12,T_BJRun,NULL,s_bjrun3s}, /* s_bjrun3s */ {false,SPR_BJ_W3,3, NULL,NULL,s_bjrun4}, /* s_bjrun4 */ {false,SPR_BJ_W4,8,T_BJRun,NULL,s_bjrun1}, /* s_bjjump1 */ {false,SPR_BJ_JUMP1,14,T_BJJump,NULL,s_bjjump2}, /* s_bjjump2 */ {false,SPR_BJ_JUMP2,14,T_BJJump,T_BJYell,s_bjjump3}, /* s_bjjump3 */ {false,SPR_BJ_JUMP3,14,T_BJJump,NULL,s_bjjump4}, /* s_bjjump4 */ {false,SPR_BJ_JUMP4,300,NULL,T_BJDone,s_bjjump4}, /* s_deathcam */ {false,0,0,NULL,NULL, s_none}, #endif /* s_player */ {false,0,0,T_Player,NULL, s_none}, /* s_attack */ {false,0,0,T_Attack,NULL, s_none} };