/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * natarg.c: Return countr # given country name or country # * * Known contributors to this file: * Markus Armbruster, 2006 */ #include #include #include #include "file.h" #include "match.h" #include "misc.h" #include "nat.h" #include "optlist.h" #include "player.h" #include "prototypes.h" /* * Get nation argument. * If ARG is not empty, use it, else prompt for input using PROMPT. * If no input is provided, return NULL. * If the argument identifies a country, return its getnatp() value. * Else complain and return NULL. * Caution: this function doesn't care for lack of contact. */ struct natstr * natargp(char *arg, char *prompt) { char buf[1024]; int n; struct natstr *np; arg = getstarg(arg, prompt, buf); if (arg == 0 || *arg == 0) return NULL; if (isdigit(*arg)) n = atoi(arg); else { n = cnumb(arg); if (n == M_NOTUNIQUE) { pr("Country '%s' is ambiguous\n", arg); return NULL; } } np = getnatp(n); if (!np || np->nat_stat == STAT_UNUSED) { pr("Country '%s' doesn't exist.\n", arg); return NULL; } return np; } /* * Get nation argument. * If ARG is not empty, use it, else prompt for input using PROMPT. * If no input is provided, return -1. * If the argument identifies a country, return its number. getnatp() * can be assumed to succeed for this number. * Else complain and return -1. * If HIDDEN is enabled, countries not contacted are not eligible * unless the player is a deity. */ int natarg(char *arg, char *prompt) { struct natstr *np = natargp(arg, prompt); if (!np) return -1; if (opt_HIDDEN) { if (!player->god && !getcontact(getnatp(player->cnum), np->nat_cnum)) { if (np->nat_stat != STAT_GOD) { pr("Country '%s' has not been contacted.\n", arg); return -1; } } } return np->nat_cnum; }