/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * shutdown.c: Shuts down server. Runs at low priority. * * Known contributors to this file: * Ken Stevens, 1995 * Markus Armbruster, 2007 */ #include #include #include "empthread.h" #include "file.h" #include "nat.h" #include "prototypes.h" #include "server.h" int shutdown_pending; static void shutdown_sequence(void *unused); int shutdown_initiate(int mins_from_now) { int old_pending = shutdown_pending; if (mins_from_now < 0) { if (shutdown_pending) { shutdown_pending = 0; pr_wall("The server shutdown has been cancelled!\n"); } return old_pending; } shutdown_pending = mins_from_now + 1; if (old_pending) { pr_wall("The shutdown time has been changed to %d minutes!\n", mins_from_now); /* FIXME wake up shutdown_sequence() */ } else { if (!empth_create(shutdown_sequence, 50 * 1024, 0, "shutdownSeq", NULL)) return -1; } return old_pending; } static void shutdown_sequence(void *unused) { time_t now; pr_wall("The server will shut down in %d minutes!\n", shutdown_pending - 1); while (shutdown_pending > 0) { --shutdown_pending; time(&now); if (shutdown_pending <= 1440) { /* one day */ if (shutdown_pending == 0) { shutdwn(0); } else if (shutdown_pending == 1) { pr_wall("Server shutting down in 1 minute!\n"); } else if (shutdown_pending <= 5) { pr_wall("Server shutting down in %d minutes!\n", shutdown_pending); } else if (shutdown_pending <= 60 && shutdown_pending % 10 == 0) { pr_wall("The server will be shutting down in %d minutes!\n", shutdown_pending); } else if (shutdown_pending % 60 == 0) { pr_wall("The server will be shutting down %d hours from now.\n", shutdown_pending / 60); } } /* FIXME error due to late wakeup accumulates */ empth_sleep(now + 60); } }