/* $Id: playerinput.hpp,v 1.2 2005/07/15 20:18:44 pohlt Exp $ */ #ifndef _PLAYERINPUT_HPP_ #define _PLAYERINPUT_HPP_ #include "event.hpp" //! Abstract interface for a player (implemented by clients and bots) class PlayerInput { public: virtual ~PlayerInput( void ) {}; //! Get the event for the associated player //! \return The event for the player virtual Event getEvent( void ) const = 0; }; #endif // _PLAYERINPUT_HPP_