/* $Id: weaponindicator.hpp,v 1.5 2005/06/28 13:55:25 chfreund Exp $ */ #ifndef _WEAPONINDICATOR_HPP_ #define _WEAPONINDICATOR_HPP_ #include "widget.h" using namespace SDLwidgets; class WeaponIndicator : public WidgetLeaf { private: Uint32 m_value; Uint8 m_empty_alpha; public: WeaponIndicator( Uint32 width, Uint32 height ); void setValue( Uint32 value ) { m_value = value; } virtual void draw( SDL_Surface* surface ); }; #endif // _WEAPONINDICATOR_HPP_